#include "wx/timer.h"
#include "wx/glcanvas.h"
-#include <GL/gl.h>
-#include <GL/glu.h>
+#ifdef __WXMAC__
+# ifdef __DARWIN__
+# include <OpenGL/gl.h>
+# include <OpenGL/glu.h>
+# else
+# include <gl.h>
+# include <glu.h>
+# endif
+#else
+# include <GL/gl.h>
+# include <GL/glu.h>
+#endif
#include "isosurf.h"
#else
int gl_attrib[20] = { WX_GL_RGBA, WX_GL_MIN_RED, 1, WX_GL_MIN_GREEN, 1,
WX_GL_MIN_BLUE, 1, WX_GL_DEPTH_SIZE, 1,
- WX_GL_DOUBLEBUFFER, None };
+ WX_GL_DOUBLEBUFFER,
+# ifdef __WXMAC__
+ GL_NONE };
+# else
+ None };
+# endif
#endif
if(!doubleBuffer)