/////////////////////////////////////////////////////////////////////////////
-// Name: palette.h
+// Name: wx/mac/carbon/palette.h
// Purpose: wxPalette class
// Author: Stefan Csomor
// Modified by:
#ifndef _WX_PALETTE_H_
#define _WX_PALETTE_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "palette.h"
-#endif
-
#include "wx/colour.h"
#include "wx/gdiobj.h"
friend class WXDLLEXPORT wxPalette;
public:
wxPaletteRefData();
- ~wxPaletteRefData();
+ virtual ~wxPaletteRefData();
protected:
wxColour* m_palette;
wxInt32 m_count ;
class WXDLLEXPORT wxPalette: public wxPaletteBase
{
- DECLARE_DYNAMIC_CLASS(wxPalette)
-
public:
- wxPalette();
- wxPalette(const wxPalette& palette)
- : wxPaletteBase()
- { Ref(palette); }
-
- wxPalette(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue);
- ~wxPalette();
- bool Create(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue);
- int GetPixel(const unsigned char red, const unsigned char green, const unsigned char blue) const;
- bool GetRGB(int pixel, unsigned char *red, unsigned char *green, unsigned char *blue) const;
-
- virtual bool Ok() const { return (m_refData != NULL) ; }
-
- inline wxPalette& operator = (const wxPalette& palette) { if (*this == palette) return (*this); Ref(palette); return *this; }
- inline bool operator == (const wxPalette& palette) { return m_refData == palette.m_refData; }
- inline bool operator != (const wxPalette& palette) { return m_refData != palette.m_refData; }
-
-/* TODO: implementation
- inline WXHPALETTE GetHPALETTE() const { return (M_PALETTEDATA ? M_PALETTEDATA->m_hPalette : 0); }
- void SetHPALETTE(WXHPALETTE pal);
-*/
+ wxPalette();
+
+ wxPalette(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue);
+ virtual ~wxPalette();
+ bool Create(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue);
+
+ int GetPixel(unsigned char red, unsigned char green, unsigned char blue) const;
+ bool GetRGB(int pixel, unsigned char *red, unsigned char *green, unsigned char *blue) const;
+
+ virtual bool Ok() const { return IsOk(); }
+ virtual bool IsOk() const { return (m_refData != NULL) ; }
+
+ virtual int GetColoursCount() const;
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxPalette)
};
#endif