#ifndef __WX_PALETTEG_H__
#define __WX_PALETTEG_H__
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "paletteg.h"
-#endif
-
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/gdiobj.h"
// classes
//-----------------------------------------------------------------------------
-class wxPalette;
+class WXDLLIMPEXP_CORE wxPalette;
//-----------------------------------------------------------------------------
// wxPalette
//-----------------------------------------------------------------------------
-class wxPalette: public wxPaletteBase
+class WXDLLIMPEXP_CORE wxPalette: public wxPaletteBase
{
DECLARE_DYNAMIC_CLASS(wxPalette)
wxPalette( const wxPalette& palette );
~wxPalette();
wxPalette& operator = ( const wxPalette& palette );
- bool operator == ( const wxPalette& palette );
- bool operator != ( const wxPalette& palette );
+ bool operator == ( const wxPalette& palette ) const;
+ bool operator != ( const wxPalette& palette ) const;
virtual bool Ok() const;
bool Create( int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue);