#include <ctype.h>
#ifdef __EMX__
#include <dirent.h>
-#else
-#include <direct.h>
#endif
#include "wx/log.h"
#include <errno.h>
#include <stdarg.h>
-#define INCL_DOS
-#define INCL_PM
-#define INCL_GPI
-#include <os2.h>
#define PURE_32
+
#ifndef __EMX__
#include <upm.h>
#include <netcons.h>
return (long)lSize;
}
+// ----------------------------------------------------------------------------
+// env vars
+// ----------------------------------------------------------------------------
+
+bool wxGetEnv(const wxString& var, wxString *value)
+{
+ // wxGetenv is defined as getenv()
+ wxChar *p = wxGetenv(var);
+ if ( !p )
+ return FALSE;
+
+ if ( value )
+ {
+ *value = p;
+ }
+
+ return TRUE;
+}
+
+bool wxSetEnv(const wxString& variable, const wxChar *value)
+{
+#if defined(HAVE_SETENV)
+ return setenv(variable.mb_str(), value ? wxString(value).mb_str().data()
+ : NULL, 1 /* overwrite */) == 0;
+#elif defined(HAVE_PUTENV)
+ wxString s = variable;
+ if ( value )
+ s << _T('=') << value;
+
+ // transform to ANSI
+ const char *p = s.mb_str();
+
+ // the string will be free()d by libc
+ char *buf = (char *)malloc(strlen(p) + 1);
+ strcpy(buf, p);
+
+ return putenv(buf) == 0;
+#else // no way to set an env var
+ return FALSE;
+#endif
+}
+
+
// Sleep for nSecs seconds. Attempt a Windows implementation using timers.
static bool inTimer = FALSE;
unsigned long ulMilliseconds
)
{
- ::DosSleep(ulMilliseconds);
+ ::DosSleep(ulMilliseconds/1000l);
}
void wxSleep(
*pHeight = (int)lHeight;
}
+void wxDisplaySizeMM(
+ int* pWidth
+, int* pHeight
+)
+{
+ HPS hpsScreen;
+ HDC hdcScreen;
+
+ hpsScreen = ::WinGetScreenPS(HWND_DESKTOP);
+ hdcScreen = ::GpiQueryDevice(hpsScreen);
+
+ if (pWidth)
+ ::DevQueryCaps( hdcScreen
+ ,CAPS_HORIZONTAL_RESOLUTION
+ ,1L
+ ,(PLONG)pWidth
+ );
+ if (pHeight)
+ ::DevQueryCaps( hdcScreen
+ ,CAPS_VERTICAL_RESOLUTION
+ ,1L
+ ,(PLONG)pHeight
+ );
+}
+
+void wxClientDisplayRect(int *x, int *y, int *width, int *height)
+{
+ // This is supposed to return desktop dimensions minus any window
+ // manager panels, menus, taskbars, etc. If there is a way to do that
+ // for this platform please fix this function, otherwise it defaults
+ // to the entire desktop.
+ if (x) *x = 0;
+ if (y) *y = 0;
+ wxDisplaySize(width, height);
+}
+
+
bool wxDirExists(
const wxString& rDir
)