+ Section 2: platform-specific checks.
+
+ This must be done after checking that everything is defined as the platform
+ checks use wxUSE_XXX symbols in #if tests.
+ */
+
+#if defined(__WXWINCE__)
+# include "wx/msw/wince/chkconf.h"
+#elif defined(__WINDOWS__)
+# include "wx/msw/chkconf.h"
+# if defined(__WXGTK__)
+# include "wx/gtk/chkconf.h"
+# endif
+#elif defined(__WXGTK__)
+# include "wx/gtk/chkconf.h"
+#elif defined(__WXCOCOA__)
+# include "wx/cocoa/chkconf.h"
+#elif defined(__WXMAC__)
+# include "wx/osx/chkconf.h"
+#elif defined(__OS2__)
+# include "wx/os2/chkconf.h"
+#elif defined(__WXDFB__)
+# include "wx/dfb/chkconf.h"
+#elif defined(__WXMOTIF__)
+# include "wx/motif/chkconf.h"
+#elif defined(__WXX11__)
+# include "wx/x11/chkconf.h"
+#elif defined(__WXANDROID__)
+# include "wx/android/chkconf.h"
+#endif
+
+/*
+ __UNIX__ is also defined under Cygwin but we shouldn't perform these checks
+ there if we're building Windows ports.
+ */
+#if defined(__UNIX__) && !defined(__WINDOWS__)
+# include "wx/unix/chkconf.h"
+#endif
+
+#ifdef __WXUNIVERSAL__
+# include "wx/univ/chkconf.h"
+#endif
+
+/*
+ Section 3a: check consistency of the non-GUI settings.