--- /dev/null
+from wxPython.wx import *
+from wxPython.lib.floatbar import *
+
+class TestFloatBar(wxFrame):
+ def __init__(self, parent, log):
+ wxFrame.__init__(self, parent, -1, 'Test ToolBar',
+ wxPoint(0,0), wxSize(500, 300))
+ self.log = log
+
+ wxWindow(self, -1).SetBackgroundColour(wxNamedColour("WHITE"))
+
+ tb = wxFloatBar(self, -1)
+ self.SetToolBar(tb)
+ tb.SetFloatable(1)
+ tb.SetTitle("Floating!")
+ self.CreateStatusBar()
+ tb.AddTool(10, wxBitmap('bitmaps/new.bmp', wxBITMAP_TYPE_BMP),
+ wxNullBitmap, false, -1, -1, "New", "Long help for 'New'")
+ EVT_TOOL(self, 10, self.OnToolClick)
+ EVT_TOOL_RCLICKED(self, 10, self.OnToolRClick)
+
+ tb.AddTool(20, wxBitmap('bitmaps/open.bmp', wxBITMAP_TYPE_BMP),
+ wxNullBitmap, false, -1, -1, "Open")
+ EVT_TOOL(self, 20, self.OnToolClick)
+ EVT_TOOL_RCLICKED(self, 20, self.OnToolRClick)
+
+ tb.AddSeparator()
+ tb.AddTool(30, wxBitmap('bitmaps/copy.bmp', wxBITMAP_TYPE_BMP),
+ wxNullBitmap, false, -1, -1, "Copy")
+ EVT_TOOL(self, 30, self.OnToolClick)
+ EVT_TOOL_RCLICKED(self, 30, self.OnToolRClick)
+
+ tb.AddTool(40, wxBitmap('bitmaps/paste.bmp', wxBITMAP_TYPE_BMP),
+ wxNullBitmap, false, -1, -1, "Paste")
+ EVT_TOOL(self, 40, self.OnToolClick)
+ EVT_TOOL_RCLICKED(self, 40, self.OnToolRClick)
+
+ tb.AddSeparator()
+
+ tb.AddTool(50, wxBitmap('bitmaps/tog1.bmp', wxBITMAP_TYPE_BMP),
+ wxNullBitmap, true, -1, -1, "Toggle this")
+ EVT_TOOL(self, 50, self.OnToolClick)
+ EVT_TOOL_RCLICKED(self, 50, self.OnToolRClick)
+
+ tb.AddTool(60, wxBitmap('bitmaps/tog1.bmp', wxBITMAP_TYPE_BMP),
+ wxBitmap('bitmaps/tog2.bmp', wxBITMAP_TYPE_BMP),
+ true, -1, -1, "Toggle with 2 bitmaps")
+ EVT_TOOL(self, 60, self.OnToolClick)
+ EVT_TOOL_RCLICKED(self, 60, self.OnToolRClick)
+ tb.Realize()
+# b = wxButton(tb, -1, "HELLO!")
+# EVT_BUTTON(b, b.GetId(), self.test)
+
+
+ def OnCloseWindow(self, event):
+ self.Destroy()
+
+ def OnToolClick(self, event):
+ self.log.WriteText("tool %s clicked\n" % event.GetId())
+
+ def OnToolRClick(self, event):
+ self.log.WriteText("tool %s right-clicked\n" % event.GetId())
+ # def test(self, event):
+ # self.log.WriteText("Button clicked!")
+
+#---------------------------------------------------------------------------
+
+def runTest(frame, nb, log):
+ win = TestFloatBar(frame, log)
+ frame.otherWin = win
+ win.Show(true)
+
+#---------------------------------------------------------------------------
+
+overview = """\
+wxFloatBar is a subclass of wxToolBar, implemented in Python, which can be detached from its frame.
+
+Drag the toolbar with the mouse to make it float, and drag it back, or close it to make the toolbar
+
+return to its original position.
+
+wxFloatBar()
+-----------------------
+
+Default constructor.
+
+wxFloatBar(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxTB_HORIZONTAL | wxNO_BORDER, const wxString& name = wxPanelNameStr)
+
+Constructs a floatable toolbar.
+
+Parameters
+-------------------
+
+parent = Pointer to a parent window.
+
+id = Window identifier. If -1, will automatically create an identifier.
+
+pos = Window position. wxDefaultPosition is (-1, -1) which indicates that wxWindows should generate a default position for the window. If using the wxWindow class directly, supply an actual position.
+
+size = Window size. wxDefaultSize is (-1, -1) which indicates that wxWindows should generate a default size for the window.
+
+style = Window style. Se wxToolBar for details.
+
+name = Window name.
+"""
+
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