// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
-#ifndef __FILEFNH__
-#define __FILEFNH__
+#ifndef _FILEFN_H_
+#define _FILEFN_H_
#ifdef __GNUG__
-#pragma interface "filefn.h"
+ #pragma interface "filefn.h"
#endif
-#include <wx/list.h>
+#include "wx/list.h"
+
+#include <time.h>
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// define off_t
-#include <sys/types.h>
+#if !defined(__WXMAC__) || defined(__UNIX__)
+ #include <sys/types.h>
+#else
+ typedef long off_t;
+#endif
+
+#if defined(__VISUALC__) || ( defined(__MWERKS__) && defined( __INTEL__) )
+ typedef _off_t off_t;
+#elif defined(__BORLANDC__) && defined(__WIN16__)
+ typedef long off_t;
+#elif defined(__SC__)
+ typedef long off_t;
+#elif defined(__MWERKS__) && !defined(__INTEL__)
+ typedef long off_t;
+#endif
-#ifdef _MSC_VER
- #define off_t _off_t
+#if defined(__VISAGECPP__) && __IBMCPP__ >= 400
+//
+// VisualAge C++ V4.0 cannot have any external linkage const decs
+// in headers included by more than one primary source
+//
+extern const off_t wxInvalidOffset;
+#else
+const off_t wxInvalidOffset = (off_t)-1;
#endif
-typedef enum {
+enum wxSeekMode
+{
wxFromStart,
wxFromCurrent,
wxFromEnd
-} wxSeekMode;
+};
+
+WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString;
+
+// ----------------------------------------------------------------------------
+// declare our versions of low level file functions: some compilers prepend
+// underscores to the usual names, some also have Unicode versions of them
+// ----------------------------------------------------------------------------
+
+// Microsoft compiler loves underscores, feed them to it
+#if defined( __VISUALC__ ) \
+ || ( defined(__MINGW32__) && wxCHECK_W32API_VERSION( 0, 5 ) ) \
+ || ( defined(__MWERKS__) && defined(__WXMSW__) )
+ // functions
+ #define wxClose _close
+ #define wxRead _read
+ #define wxWrite _write
+ #define wxLseek _lseek
+ #define wxFsync _commit
+ #define wxEof _eof
+
+ #define wxTell _tell
+
+ #if wxUSE_UNICODE
+ #define wxOpen _wopen
+ #define wxAccess _waccess
+
+ #define wxMkDir _wmkdir
+ #define wxRmDir _wrmdir
+
+ #define wxStat _wstat
+ #else // !wxUSE_UNICODE
+ #define wxOpen _open
+ #define wxAccess _access
+
+ #define wxMkDir _mkdir
+ #define wxRmDir _rmdir
+
+ #define wxStat _stat
+ #endif
+
+ // types
+ #define wxStructStat struct _stat
+
+ // constants (unless already defined by the user code)
+ #ifndef O_RDONLY
+ #define O_RDONLY _O_RDONLY
+ #define O_WRONLY _O_WRONLY
+ #define O_RDWR _O_RDWR
+ #define O_EXCL _O_EXCL
+ #define O_CREAT _O_CREAT
+ #define O_BINARY _O_BINARY
+
+ #define S_IFMT _S_IFMT
+ #define S_IFDIR _S_IFDIR
+ #define S_IFREG _S_IFREG
+ #endif // O_RDONLY
+#else
+ // functions
+ #define wxOpen open
+ #define wxClose close
+ #define wxRead read
+ #define wxWrite write
+ #define wxLseek lseek
+ #define wxFsync commit
+ #define wxAccess access
+ #define wxEof eof
+
+ #define wxMkDir mkdir
+ #define wxRmDir rmdir
+
+ #define wxTell(fd) lseek(fd, 0, SEEK_CUR)
+
+ #define wxStat stat
+
+ // types
+ #define wxStructStat struct stat
+
+#endif // VC++
// ----------------------------------------------------------------------------
// functions
// ----------------------------------------------------------------------------
-bool WXDLLEXPORT wxFileExists(const wxString& filename);
+WXDLLEXPORT bool wxFileExists(const wxString& filename);
#define FileExists wxFileExists
// does the path exist? (may have or not '/' or '\\' at the end)
-bool WXDLLEXPORT wxPathExists(const char *pszPathName);
+WXDLLEXPORT bool wxPathExists(const wxChar *pszPathName);
#define wxDirExists wxPathExists
#define DirExists wxDirExists
-bool WXDLLEXPORT wxIsAbsolutePath(const wxString& filename);
+WXDLLEXPORT bool wxIsAbsolutePath(const wxString& filename);
#define IsAbsolutePath wxIsAbsolutePath
// Get filename
-char* WXDLLEXPORT wxFileNameFromPath(char *path);
-wxString WXDLLEXPORT wxFileNameFromPath(const wxString& path);
+WXDLLEXPORT wxChar* wxFileNameFromPath(wxChar *path);
+WXDLLEXPORT wxString wxFileNameFromPath(const wxString& path);
#define FileNameFromPath wxFileNameFromPath
// Get directory
-char* WXDLLEXPORT wxPathOnly(char *path);
-wxString WXDLLEXPORT wxPathOnly(const wxString& path);
+WXDLLEXPORT wxString wxPathOnly(const wxString& path);
#define PathOnly wxPathOnly
// wxString version
-wxString WXDLLEXPORT wxRealPath(const wxString& path);
+WXDLLEXPORT wxString wxRealPath(const wxString& path);
-void WXDLLEXPORT wxDos2UnixFilename(char *s);
+WXDLLEXPORT void wxDos2UnixFilename(wxChar *s);
#define Dos2UnixFilename wxDos2UnixFilename
-void WXDLLEXPORT wxUnix2DosFilename(char *s);
+WXDLLEXPORT void wxUnix2DosFilename(wxChar *s);
#define Unix2DosFilename wxUnix2DosFilename
+#ifdef __WXMAC__
+WXDLLEXPORT wxString wxMacFSSpec2MacFilename( const FSSpec *spec ) ;
+WXDLLEXPORT void wxMacFilename2FSSpec( const char *path , FSSpec *spec ) ;
+# ifndef __DARWIN__
+// Mac file names are POSIX (Unix style) under Darwin, so these are not needed
+WXDLLEXPORT wxString wxMacFSSpec2UnixFilename( const FSSpec *spec ) ;
+WXDLLEXPORT void wxUnixFilename2FSSpec( const char *path , FSSpec *spec ) ;
+WXDLLEXPORT wxString wxMac2UnixFilename( const char *s) ;
+WXDLLEXPORT wxString wxUnix2MacFilename( const char *s);
+# endif
+#endif
+
// Strip the extension, in situ
-void WXDLLEXPORT wxStripExtension(char *buffer);
-void WXDLLEXPORT wxStripExtension(wxString& buffer);
+WXDLLEXPORT void wxStripExtension(wxChar *buffer);
+WXDLLEXPORT void wxStripExtension(wxString& buffer);
// Get a temporary filename, opening and closing the file.
-char* WXDLLEXPORT wxGetTempFileName(const wxString& prefix, char *buf = NULL);
+WXDLLEXPORT wxChar* wxGetTempFileName(const wxString& prefix, wxChar *buf = (wxChar *) NULL);
+WXDLLEXPORT bool wxGetTempFileName(const wxString& prefix, wxString& buf);
// Expand file name (~/ and ${OPENWINHOME}/ stuff)
-char* WXDLLEXPORT wxExpandPath(char *dest, const char *path);
+WXDLLEXPORT wxChar* wxExpandPath(wxChar *dest, const wxChar *path);
+WXDLLEXPORT bool wxExpandPath(wxString& dest, const wxChar *path);
// Contract w.r.t environment (</usr/openwin/lib, OPENWHOME> -> ${OPENWINHOME}/lib)
// and make (if under the home tree) relative to home
// [caller must copy-- volatile]
-char* WXDLLEXPORT wxContractPath (const wxString& filename,
- const wxString& envname = "", const wxString& user = "");
+WXDLLEXPORT wxChar* wxContractPath(const wxString& filename,
+ const wxString& envname = wxEmptyString,
+ const wxString& user = wxEmptyString);
// Destructive removal of /./ and /../ stuff
-char* WXDLLEXPORT wxRealPath(char *path);
+WXDLLEXPORT wxChar* wxRealPath(wxChar *path);
// Allocate a copy of the full absolute path
-char* WXDLLEXPORT wxCopyAbsolutePath(const wxString& path);
+WXDLLEXPORT wxChar* wxCopyAbsolutePath(const wxString& path);
// Get first file name matching given wild card.
// Flags are reserved for future use.
#define wxFILE 1
#define wxDIR 2
-char* WXDLLEXPORT wxFindFirstFile(const char *spec, int flags = wxFILE);
-char* WXDLLEXPORT wxFindNextFile(void);
+WXDLLEXPORT wxString wxFindFirstFile(const wxChar *spec, int flags = wxFILE);
+WXDLLEXPORT wxString wxFindNextFile();
// Does the pattern contain wildcards?
-bool WXDLLEXPORT wxIsWild(const wxString& pattern);
+WXDLLEXPORT bool wxIsWild(const wxString& pattern);
// Does the pattern match the text (usually a filename)?
// If dot_special is TRUE, doesn't match * against . (eliminating
// `hidden' dot files)
-bool WXDLLEXPORT wxMatchWild(const wxString& pattern, const wxString& text, bool dot_special = TRUE);
+WXDLLEXPORT bool wxMatchWild(const wxString& pattern, const wxString& text, bool dot_special = TRUE);
// Concatenate two files to form third
-bool WXDLLEXPORT wxConcatFiles(const wxString& file1, const wxString& file2, const wxString& file3);
+WXDLLEXPORT bool wxConcatFiles(const wxString& file1, const wxString& file2, const wxString& file3);
// Copy file1 to file2
-bool WXDLLEXPORT wxCopyFile(const wxString& file1, const wxString& file2);
+WXDLLEXPORT bool wxCopyFile(const wxString& file1, const wxString& file2,
+ bool overwrite = TRUE);
// Remove file
-bool WXDLLEXPORT wxRemoveFile(const wxString& file);
+WXDLLEXPORT bool wxRemoveFile(const wxString& file);
// Rename file
-bool WXDLLEXPORT wxRenameFile(const wxString& file1, const wxString& file2);
+WXDLLEXPORT bool wxRenameFile(const wxString& file1, const wxString& file2);
// Get current working directory.
// If buf is NULL, allocates space using new, else
// copies into buf.
// IMPORTANT NOTE getcwd is know not to work under some releases
// of Win32s 1.3, according to MS release notes!
-char* WXDLLEXPORT wxGetWorkingDirectory(char *buf = NULL, int sz = 1000);
+WXDLLEXPORT wxChar* wxGetWorkingDirectory(wxChar *buf = (wxChar *) NULL, int sz = 1000);
+// new and preferred version of wxGetWorkingDirectory
+// NB: can't have the same name because of overloading ambiguity
+WXDLLEXPORT wxString wxGetCwd();
// Set working directory
-bool WXDLLEXPORT wxSetWorkingDirectory(const wxString& d);
+WXDLLEXPORT bool wxSetWorkingDirectory(const wxString& d);
// Make directory
-bool WXDLLEXPORT wxMkdir(const wxString& dir);
+WXDLLEXPORT bool wxMkdir(const wxString& dir, int perm = 0777);
// Remove directory. Flags reserved for future use.
-bool WXDLLEXPORT wxRmdir(const wxString& dir, int flags = 0);
+WXDLLEXPORT bool wxRmdir(const wxString& dir, int flags = 0);
// separators in file names
-#define FILE_SEP_EXT '.'
-#define FILE_SEP_DSK ':'
-#define FILE_SEP_PATH_DOS '\\'
-#define FILE_SEP_PATH_UNIX '/'
+#define wxFILE_SEP_EXT wxT('.')
+#define wxFILE_SEP_DSK wxT(':')
+#define wxFILE_SEP_PATH_DOS wxT('\\')
+#define wxFILE_SEP_PATH_UNIX wxT('/')
+#define wxFILE_SEP_PATH_MAC wxT(':')
+#define wxFILE_SEP_PATH_VMS wxT('/') //This is the Unix way, but somtimes
+ //users will give the VMS native paths
+ //and than a ']' is needed.
+ // Jouk
// separator in the path list (as in PATH environment variable)
+// there is no PATH variable in Classic Mac OS so just use the
+// semicolon (it must be different from the file name separator)
// NB: these are strings and not characters on purpose!
-#define PATH_SEP_DOS ";"
-#define PATH_SEP_UNIX ":"
+#define wxPATH_SEP_DOS wxT(";")
+#define wxPATH_SEP_UNIX wxT(":")
+#define wxPATH_SEP_MAC wxT(";")
// platform independent versions
-#ifdef __UNIX__
- #define FILE_SEP_PATH FILE_SEP_PATH_UNIX
- #define PATH_SEP PATH_SEP_UNIX
-#else // Windows
- #define FILE_SEP_PATH FILE_SEP_PATH_DOS
- #define PATH_SEP PATH_SEP_DOS
+#if defined(__UNIX__)
+ #define wxFILE_SEP_PATH wxFILE_SEP_PATH_UNIX
+ #define wxPATH_SEP wxPATH_SEP_UNIX
+#elif defined(__MAC__)
+ #define wxFILE_SEP_PATH wxFILE_SEP_PATH_MAC
+ #define wxPATH_SEP wxPATH_SEP_MAC
+#else // Windows and OS/2
+ #define wxFILE_SEP_PATH wxFILE_SEP_PATH_DOS
+ #define wxPATH_SEP wxPATH_SEP_DOS
#endif // Unix/Windows
// this is useful for wxString::IsSameAs(): to compare two file names use
// filename1.IsSameAs(filename2, wxARE_FILENAMES_CASE_SENSITIVE)
-#ifdef __UNIX__
+#if defined(__UNIX__) && !defined(__DARWIN__)
#define wxARE_FILENAMES_CASE_SENSITIVE TRUE
-#else // Windows
+#else // Windows, Mac OS and OS/2
#define wxARE_FILENAMES_CASE_SENSITIVE FALSE
#endif // Unix/Windows
// is the char a path separator?
-inline bool wxIsPathSeparator(char c)
- { return c == FILE_SEP_PATH_DOS || c == FILE_SEP_PATH_UNIX; }
+inline bool wxIsPathSeparator(wxChar c)
+ { return c == wxFILE_SEP_PATH_DOS || c == wxFILE_SEP_PATH_UNIX; }
// does the string ends with path separator?
-bool WXDLLEXPORT wxEndsWithPathSeparator(const char *pszFileName);
+WXDLLEXPORT bool wxEndsWithPathSeparator(const wxChar *pszFileName);
// split the full path into path (including drive for DOS), name and extension
// (understands both '/' and '\\')
-void WXDLLEXPORT wxSplitPath(const char *pszFileName,
+WXDLLEXPORT void wxSplitPath(const wxChar *pszFileName,
wxString *pstrPath,
wxString *pstrName,
wxString *pstrExt);
// find a file in a list of directories, returns false if not found
-bool WXDLLEXPORT wxFindFileInPath(wxString *pStr, const char *pszPath, const char *pszFile);
+WXDLLEXPORT bool wxFindFileInPath(wxString *pStr, const wxChar *pszPath, const wxChar *pszFile);
+
+// Get the OS directory if appropriate (such as the Windows directory).
+// On non-Windows platform, probably just return the empty string.
+WXDLLEXPORT wxString wxGetOSDirectory();
+
+// Get file modification time
+WXDLLEXPORT time_t wxFileModificationTime(const wxString& filename);
// ----------------------------------------------------------------------------
// classes
// ----------------------------------------------------------------------------
// Path searching
-class WXDLLEXPORT wxPathList: public wxStringList
+class WXDLLEXPORT wxPathList : public wxStringList
{
- DECLARE_DYNAMIC_CLASS(wxPathList)
-
- public:
- void AddEnvList(const wxString& envVariable); // Adds all paths in environment variable
- void Add(const wxString& path);
- wxString FindValidPath(const wxString& filename); // Find the first full path
- // for which the file exists
- wxString FindAbsoluteValidPath(const wxString& filename); // Find the first full path
- // for which the file exists; ensure it's an absolute
- // path that gets returned.
- void EnsureFileAccessible(const wxString& path); // Given full path and filename,
- // add path to list
- bool Member(const wxString& path);
+public:
+ // Adds all paths in environment variable
+ void AddEnvList(const wxString& envVariable);
+
+ void Add(const wxString& path);
+ // Avoid compiler warning
+ wxNode *Add(const wxChar *s) { return wxStringList::Add(s); }
+ // Find the first full path for which the file exists
+ wxString FindValidPath(const wxString& filename);
+ // Find the first full path for which the file exists; ensure it's an
+ // absolute path that gets returned.
+ wxString FindAbsoluteValidPath(const wxString& filename);
+ // Given full path and filename, add path to list
+ void EnsureFileAccessible(const wxString& path);
+ // Returns TRUE if the path is in the list
+ bool Member(const wxString& path);
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxPathList)
};
#endif
- // __FILEFNH__
-
+ // _WX_FILEFN_H_