#endif //WX_PRECOMP
#include "wx/cocoa/string.h"
+#include "wx/cocoa/autorelease.h"
#include "wx/cocoa/NSTableDataSource.h"
#import <Foundation/NSArray.h>
END_EVENT_TABLE()
WX_IMPLEMENT_COCOA_OWNER(wxListBox,NSTableView,NSControl,NSView)
+bool wxListBox::Create(wxWindow *parent, wxWindowID winid,
+ const wxPoint& pos,
+ const wxSize& size,
+ const wxArrayString& choices,
+ long style,
+ const wxValidator& validator,
+ const wxString& name)
+{
+ wxCArrayString chs(choices);
+
+ return Create(parent, winid, pos, size, chs.GetCount(), chs.GetStrings(),
+ style, validator, name);
+}
+
bool wxListBox::Create(wxWindow *parent, wxWindowID winid,
const wxPoint& pos,
const wxSize& size,
const wxValidator& validator,
const wxString& name)
{
+ wxAutoNSAutoreleasePool pool;
if(!CreateControl(parent,winid,pos,size,style,validator,name))
return false;