#include "wx/image.h"
+#include "wx/file.h"
+
// derived classes
class MyFrame;
wxBitmap *my_horse_png;
wxBitmap *my_horse_jpeg;
wxBitmap *my_horse_gif;
+ wxBitmap *my_horse_bmp;
wxBitmap *my_square;
wxBitmap *my_anti;
my_horse_png = (wxBitmap*) NULL;
my_horse_jpeg = (wxBitmap*) NULL;
my_horse_gif = (wxBitmap*) NULL;
+ my_horse_bmp = (wxBitmap*) NULL;
my_square = (wxBitmap*) NULL;
my_anti = (wxBitmap*) NULL;
dc.DrawRectangle( 0, 0, 100, 100 );
dc.SelectObject( wxNullBitmap );
- wxString dir("");
-
-#ifdef __WXGTK__
- dir = wxString("../");
-#endif
+ // try to find the directory with our images
+ wxString dir;
+ if ( wxFile::Exists("./horse.png") )
+ dir = "./";
+ else if ( wxFile::Exists("../horse.png") )
+ dir = "../";
+ else
+ wxLogWarning("Can't find image files in either '.' or '..'!");
wxImage image( bitmap );
- image.SaveFile( dir + wxString("test.png"), wxBITMAP_TYPE_PNG );
+ if ( !image.SaveFile( dir + wxString("test.png"), wxBITMAP_TYPE_PNG ) )
+ wxLogError("Can't save file");
- image.LoadFile( dir + wxString("horse.png"), wxBITMAP_TYPE_PNG );
- my_horse_png = new wxBitmap( image.ConvertToBitmap() );
+ if ( !image.LoadFile( dir + wxString("horse.png"), wxBITMAP_TYPE_PNG ) )
+ wxLogError("Can't load PNG image");
+ else
+ my_horse_png = new wxBitmap( image.ConvertToBitmap() );
- image.LoadFile( dir + wxString("horse.jpg"), wxBITMAP_TYPE_JPEG );
- my_horse_jpeg = new wxBitmap( image.ConvertToBitmap() );
+ if ( !image.LoadFile( dir + wxString("horse.jpg"), wxBITMAP_TYPE_JPEG ) )
+ wxLogError("Can't load JPG image");
+ else
+ my_horse_jpeg = new wxBitmap( image.ConvertToBitmap() );
- image.LoadFile( dir + wxString("horse.gif"), wxBITMAP_TYPE_GIF );
- my_horse_gif = new wxBitmap( image.ConvertToBitmap() );
+ if ( !image.LoadFile( dir + wxString("horse.gif"), wxBITMAP_TYPE_GIF ) )
+ wxLogError("Can't load GIF image");
+ else
+ my_horse_gif = new wxBitmap( image.ConvertToBitmap() );
+
+ if ( !image.LoadFile( dir + wxString("horse.bmp"), wxBITMAP_TYPE_BMP ) )
+ wxLogError("Can't load BMP image");
+ else
+ my_horse_bmp = new wxBitmap( image.ConvertToBitmap() );
image.LoadFile( dir + wxString("test.png"), wxBITMAP_TYPE_PNG );
my_square = new wxBitmap( image.ConvertToBitmap() );
delete my_horse_png;
delete my_horse_jpeg;
delete my_horse_gif;
+ delete my_horse_bmp;
delete my_square;
delete my_anti;
}
dc.DrawText( "GIF handler", 30, 595 );
if (my_horse_gif && my_horse_gif->Ok()) dc.DrawBitmap( *my_horse_gif, 30, 610 );
+
+ dc.DrawText( "BMP handler", 30, 815 );
+ if (my_horse_bmp && my_horse_bmp->Ok()) dc.DrawBitmap( *my_horse_bmp, 30, 830 );
}
void MyCanvas::CreateAntiAliasedBitmap()