// ----------------------------------------------------------------------------
// Microsoft compiler loves underscores, feed them to it
-#if defined( __VISUALC__ ) || wxCHECK_W32API_VERSION( 0, 5 )
+#if defined( __VISUALC__ ) \
+ || ( defined(__MINGW32__) && wxCHECK_W32API_VERSION( 0, 5 ) ) \
+ || ( defined(__MWERKS__) && defined(__WXMSW__) )
// functions
#define wxClose _close
#define wxRead _read
WXDLLEXPORT void wxUnix2DosFilename(wxChar *s);
#define Unix2DosFilename wxUnix2DosFilename
-#if defined(__WXMAC__) && !defined(__UNIX__)
- WXDLLEXPORT wxString wxMacFSSpec2MacFilename( const FSSpec *spec ) ;
- WXDLLEXPORT void wxMacFilename2FSSpec( const char *path , FSSpec *spec ) ;
- WXDLLEXPORT wxString wxMacFSSpec2UnixFilename( const FSSpec *spec ) ;
- WXDLLEXPORT void wxUnixFilename2FSSpec( const char *path , FSSpec *spec ) ;
- WXDLLEXPORT wxString wxMac2UnixFilename( const char *s) ;
- WXDLLEXPORT wxString wxUnix2MacFilename( const char *s);
+#ifdef __WXMAC__
+WXDLLEXPORT wxString wxMacFSSpec2MacFilename( const FSSpec *spec ) ;
+WXDLLEXPORT void wxMacFilename2FSSpec( const char *path , FSSpec *spec ) ;
+# ifndef __DARWIN__
+// Mac file names are POSIX (Unix style) under Darwin, so these are not needed
+WXDLLEXPORT wxString wxMacFSSpec2UnixFilename( const FSSpec *spec ) ;
+WXDLLEXPORT void wxUnixFilename2FSSpec( const char *path , FSSpec *spec ) ;
+WXDLLEXPORT wxString wxMac2UnixFilename( const char *s) ;
+WXDLLEXPORT wxString wxUnix2MacFilename( const char *s);
+# endif
#endif
// Strip the extension, in situ
WXDLLEXPORT void wxStripExtension(wxChar *buffer);
WXDLLEXPORT void wxStripExtension(wxString& buffer);
-// Get a temporary filename, opening and closing the file.
+// Get a temporary filename
WXDLLEXPORT wxChar* wxGetTempFileName(const wxString& prefix, wxChar *buf = (wxChar *) NULL);
WXDLLEXPORT bool wxGetTempFileName(const wxString& prefix, wxString& buf);
// and make (if under the home tree) relative to home
// [caller must copy-- volatile]
WXDLLEXPORT wxChar* wxContractPath(const wxString& filename,
- const wxString& envname = wxEmptyString,
- const wxString& user = wxEmptyString);
+ const wxString& envname = wxEmptyString,
+ const wxString& user = wxEmptyString);
// Destructive removal of /./ and /../ stuff
WXDLLEXPORT wxChar* wxRealPath(wxChar *path);
// Remove directory. Flags reserved for future use.
WXDLLEXPORT bool wxRmdir(const wxString& dir, int flags = 0);
+// ----------------------------------------------------------------------------
// separators in file names
+// ----------------------------------------------------------------------------
+
+// between file name and extension
#define wxFILE_SEP_EXT wxT('.')
+
+// between drive/volume name and the path
#define wxFILE_SEP_DSK wxT(':')
+
+// between the path components
#define wxFILE_SEP_PATH_DOS wxT('\\')
#define wxFILE_SEP_PATH_UNIX wxT('/')
#define wxFILE_SEP_PATH_MAC wxT(':')
+#define wxFILE_SEP_PATH_VMS wxT('.') // VMS also uses '[' and ']'
// separator in the path list (as in PATH environment variable)
// there is no PATH variable in Classic Mac OS so just use the
#define wxPATH_SEP_MAC wxT(";")
// platform independent versions
-#ifdef __UNIX__
+#if defined(__UNIX__)
#define wxFILE_SEP_PATH wxFILE_SEP_PATH_UNIX
#define wxPATH_SEP wxPATH_SEP_UNIX
#elif defined(__MAC__)
#define wxFILE_SEP_PATH wxFILE_SEP_PATH_MAC
- #define wxPATH_SEP wxPATH_SEP_DOS
+ #define wxPATH_SEP wxPATH_SEP_MAC
#else // Windows and OS/2
#define wxFILE_SEP_PATH wxFILE_SEP_PATH_DOS
#define wxPATH_SEP wxPATH_SEP_DOS
// this is useful for wxString::IsSameAs(): to compare two file names use
// filename1.IsSameAs(filename2, wxARE_FILENAMES_CASE_SENSITIVE)
-#ifdef __UNIX__
+#if defined(__UNIX__) && !defined(__DARWIN__)
#define wxARE_FILENAMES_CASE_SENSITIVE TRUE
-#else // Windows and OS/2
+#else // Windows, Mac OS and OS/2
#define wxARE_FILENAMES_CASE_SENSITIVE FALSE
#endif // Unix/Windows