// without tons of #ifdefs.
// ----------------------------------------------------------------------------
-#if wxUSE_SPINBTN && !defined(__WXMAC__)
+#if wxUSE_SPINBTN
#ifdef __GNUG__
#pragma interface "spinctlg.h"
int min = 0, int max = 100, int initial = 0,
const wxString& name = _T("wxSpinCtrl"))
{
+ Init();
Create(parent, id, value, pos, size, style, min, max, initial, name);
}