]> git.saurik.com Git - wxWidgets.git/blobdiff - src/msw/renderer.cpp
more native look for wxCheckListBox (especially under XP) (modified patch 1690068)
[wxWidgets.git] / src / msw / renderer.cpp
index 25f91fc306f8f8640b455150f0499873a79256ae..e391d2e21d0d3089cfb57f5585f4cc93ed681173 100644 (file)
     #include "wx/string.h"
     #include "wx/window.h"
     #include "wx/dc.h"
+    #include "wx/settings.h"
 #endif //WX_PRECOMP
 
 #include "wx/splitter.h"
 #include "wx/renderer.h"
-#include "wx/settings.h"
-#include "wx/msw/uxtheme.h"
 #include "wx/msw/private.h"
+#include "wx/msw/uxtheme.h"
 
 // tmschema.h is in Win32 Platform SDK and might not be available with earlier
 // compilers
     #define HIS_NORMAL          1
     #define HIS_HOT             2
     #define HIS_PRESSED         3
+
+    #define TMT_HEIGHT          2417
+
+    #define HP_HEADERSORTARROW  4
+    #define HSAS_SORTEDUP       1
+    #define HSAS_SORTEDDOWN     2
 #endif
 
 #if defined(__WXWINCE__) && !defined(DFCS_FLAT)
     #define DFCS_FLAT 0
 #endif
 
+#ifndef DFCS_HOT
+    #define DFCS_HOT 0x1000
+#endif
+
 // ----------------------------------------------------------------------------
 // wxRendererMSW: wxRendererNative implementation for "old" Win32 systems
 // ----------------------------------------------------------------------------
@@ -90,6 +100,11 @@ public:
                                         const wxRect& rect,
                                         int flags = 0);
 
+    virtual void DrawCheckBox(wxWindow *win,
+                              wxDC& dc,
+                              const wxRect& rect,
+                              int flags = 0);
+
     virtual void DrawPushButton(wxWindow *win,
                                 wxDC& dc,
                                 const wxRect& rect,
@@ -112,10 +127,14 @@ public:
 
     static wxRendererNative& Get();
 
-    virtual void DrawHeaderButton(wxWindow *win,
-                                    wxDC& dc,
-                                    const wxRect& rect,
-                                    int flags = 0);
+    virtual int DrawHeaderButton(wxWindow *win,
+                                  wxDC& dc,
+                                  const wxRect& rect,
+                                  int flags = 0,
+                                  wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE,
+                                  wxHeaderButtonParams* params = NULL);
+    virtual int GetHeaderButtonHeight(wxWindow *win);
+
     virtual void DrawTreeItemButton(wxWindow *win,
                                     wxDC& dc,
                                     const wxRect& rect,
@@ -144,6 +163,12 @@ public:
                                 const wxRect& rect,
                                 int flags = 0);
 
+    virtual void DrawItemSelectionRect(wxWindow *win,
+                                       wxDC& dc,
+                                       const wxRect& rect,
+                                       int flags = 0 );
+
+
     virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win);
 private:
     DECLARE_NO_COPY_CLASS(wxRendererXP)
@@ -196,25 +221,57 @@ wxRendererMSW::DrawComboBoxDropButton(wxWindow * WXUNUSED(win),
     ::DrawFrameControl(GetHdcOf(dc), &r, DFC_SCROLL, style);
 }
 
+void
+wxRendererMSW::DrawCheckBox(wxWindow * WXUNUSED(win),
+                            wxDC& dc,
+                            const wxRect& rect,
+                            int flags)
+{
+    RECT r;
+    wxCopyRectToRECT(rect, r);
+
+    int style = DFCS_BUTTONCHECK;
+    if ( flags & wxCONTROL_CHECKED )
+        style |= DFCS_CHECKED;
+    if ( flags & wxCONTROL_DISABLED )
+        style |= DFCS_INACTIVE;
+    if ( flags & wxCONTROL_FLAT )
+        style |= DFCS_MONO;
+    if ( flags & wxCONTROL_PRESSED )
+        style |= DFCS_PUSHED;
+    if ( flags & wxCONTROL_CURRENT )
+        style |= DFCS_HOT;
+
+    ::DrawFrameControl(GetHdcOf(dc), &r, DFC_BUTTON, style);
+}
+
 void
 wxRendererMSW::DrawPushButton(wxWindow * WXUNUSED(win),
                               wxDC& dc,
-                              const wxRect& rect,
+                              const wxRect& rectOrig,
                               int flags)
 {
-    RECT r;
-    r.left = rect.GetLeft();
-    r.top = rect.GetTop();
-    r.bottom = rect.y + rect.height;
-    r.right = rect.x + rect.width;
+    wxRect rect(rectOrig);
 
     int style = DFCS_BUTTONPUSH;
     if ( flags & wxCONTROL_DISABLED )
         style |= DFCS_INACTIVE;
     if ( flags & wxCONTROL_PRESSED )
         style |= DFCS_PUSHED | DFCS_FLAT;
+    if ( flags & wxCONTROL_ISDEFAULT )
+    {
+        // DrawFrameControl() doesn't seem to support default buttons so we
+        // have to draw the border ourselves
+        wxDCPenChanger pen(dc, *wxBLACK_PEN);
+        wxDCBrushChanger brush(dc, *wxTRANSPARENT_BRUSH);
+        dc.DrawRectangle(rect);
+        rect.Deflate(1);
+    }
 
-    ::DrawFrameControl(GetHdcOf(dc), &r, DFC_BUTTON, style);
+    RECT rc;
+    wxCopyRectToRECT(rect, rc);
+
+    ::DrawFrameControl(GetHdcOf(dc), &rc, DFC_BUTTON, style);
 }
 
 // ============================================================================
@@ -272,17 +329,18 @@ wxRendererXP::DrawComboBoxDropButton(wxWindow * win,
 
 }
 
-void
+int
 wxRendererXP::DrawHeaderButton(wxWindow *win,
                                wxDC& dc,
                                const wxRect& rect,
-                               int flags)
+                               int flags,
+                               wxHeaderSortIconType sortArrow,
+                               wxHeaderButtonParams* params)
 {
     wxUxThemeHandle hTheme(win, L"HEADER");
     if ( !hTheme )
     {
-        m_rendererNative.DrawHeaderButton(win, dc, rect, flags);
-        return;
+        return m_rendererNative.DrawHeaderButton(win, dc, rect, flags, sortArrow, params);
     }
 
     RECT r;
@@ -304,8 +362,41 @@ wxRendererXP::DrawHeaderButton(wxWindow *win,
                                 &r,
                                 NULL
                             );
+
+    // NOTE: Using the theme to draw HP_HEADERSORTARROW doesn't do anything.
+    // Why?  If this can be fixed then draw the sort arrows using the theme
+    // and then clear those flags before calling DrawHeaderButtonContents.
+
+    // Add any extras that are specified in flags and params
+    return DrawHeaderButtonContents(win, dc, rect, flags, sortArrow, params);
 }
 
+
+int
+wxRendererXP::GetHeaderButtonHeight(wxWindow *win)
+{
+    wxUxThemeHandle hTheme(win, L"HEADER");
+    if ( !hTheme )
+    {
+        return m_rendererNative.GetHeaderButtonHeight(win);
+    }
+
+    HRESULT hr;
+    int value = -1;
+
+    hr = wxUxThemeEngine::Get()->GetThemeMetric( hTheme,
+                                                 NULL,
+                                                 HP_HEADERITEM,
+                                                 HIS_NORMAL,
+                                                 TMT_HEIGHT,
+                                                 &value );
+    if ( hr == S_OK )
+        return value;
+    else
+        return 20;
+}
+
+
 void
 wxRendererXP::DrawTreeItemButton(wxWindow *win,
                                  wxDC& dc,
@@ -358,13 +449,20 @@ wxRendererXP::DrawCheckBox(wxWindow *win,
     else
         state = CBS_UNCHECKEDNORMAL;
 
-    // CBS_XXX is followed by CBX_XXXGOT, then CBS_XXXPRESSED and DISABLED
-    if ( flags & wxCONTROL_CURRENT )
-        state += 1;
+    // CBS_XXX is followed by CBX_XXXHOT, then CBS_XXXPRESSED and DISABLED
+    enum
+    {
+        CBS_HOT_OFFSET = 1,
+        CBS_PRESSED_OFFSET = 2,
+        CBS_DISABLED_OFFSET = 3
+    };
+
+    if ( flags & wxCONTROL_DISABLED )
+        state += CBS_DISABLED_OFFSET;
     else if ( flags & wxCONTROL_PRESSED )
-        state += 2;
-    else if ( flags & wxCONTROL_DISABLED )
-        state += 3;
+        state += CBS_PRESSED_OFFSET;
+    else if ( flags & wxCONTROL_CURRENT )
+        state += CBS_HOT_OFFSET;
 
     wxUxThemeEngine::Get()->DrawThemeBackground
                             (
@@ -417,6 +515,40 @@ wxRendererXP::DrawPushButton(wxWindow * win,
 
 }
 
+void
+wxRendererXP::DrawItemSelectionRect(wxWindow * WXUNUSED(win),
+                                    wxDC& dc,
+                                    const wxRect& rect,
+                                    int flags)
+{
+    wxBrush brush;
+    if ( flags & wxCONTROL_SELECTED )
+    {
+        if ( flags & wxCONTROL_FOCUSED )
+        {
+            brush = wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT));
+        }
+        else // !focused
+        {
+            brush = wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNSHADOW));
+        }
+    }
+    else // !selected
+    {
+        brush = *wxTRANSPARENT_BRUSH;
+    }
+
+    dc.SetBrush(brush);
+
+    // unlike for wxRendererGeneric, on windows we _never_ want to draw
+    // the outline of the rectangle:
+    dc.SetPen(*wxTRANSPARENT_PEN);
+
+    dc.DrawRectangle( rect );
+}
+
+
+
 // ----------------------------------------------------------------------------
 // splitter drawing
 // ----------------------------------------------------------------------------