#include "dos.h"
#endif
+extern WXDLLEXPORT_DATA(const wxChar) wxFileSelectorDefaultWildcardStr[];
+
// If compiled under Windows, this macro can cause problems
#ifdef GetFirstChild
#undef GetFirstChild
wxFLAGS_MEMBER(wxDIRCTRL_DIR_ONLY)
wxFLAGS_MEMBER(wxDIRCTRL_3D_INTERNAL)
wxFLAGS_MEMBER(wxDIRCTRL_SELECT_FIRST)
- wxFLAGS_MEMBER(wxDIRCTRL_SHOW_FILTERS)
wxEND_FLAGS( wxGenericDirCtrlStyle )
else
treeStyle |= wxBORDER_SUNKEN;
- long filterStyle = 0;
- if ((style & wxDIRCTRL_3D_INTERNAL) == 0)
- filterStyle |= wxNO_BORDER;
- else
- filterStyle |= wxBORDER_SUNKEN;
-
m_treeCtrl = CreateTreeCtrl(this, wxID_TREECTRL,
wxPoint(0,0), GetClientSize(), treeStyle);
- if (!filter.empty() && (style & wxDIRCTRL_SHOW_FILTERS))
- m_filterListCtrl = new wxDirFilterListCtrl(this, wxID_FILTERLISTCTRL, wxDefaultPosition, wxDefaultSize, filterStyle);
+ if (!filter.empty())
+ m_filterListCtrl = new wxDirFilterListCtrl(this, wxID_FILTERLISTCTRL);
m_defaultPath = dir;
m_filter = filter;
if (m_filter.empty())
-#ifdef __UNIX__
- m_filter = wxT("*");
-#else
- m_filter = wxT("*.*");
-#endif
+ m_filter = wxFileSelectorDefaultWildcardStr;
SetFilterIndex(defaultFilter);
// Add the sorted dirs
size_t i;
- for (i = 0; i < dirs.Count(); i++)
+ for (i = 0; i < dirs.GetCount(); i++)
{
eachFilename = dirs[i];
path = dirName;
// Add the sorted filenames
if ((GetWindowStyle() & wxDIRCTRL_DIR_ONLY) == 0)
{
- for (i = 0; i < filenames.Count(); i++)
+ for (i = 0; i < filenames.GetCount(); i++)
{
eachFilename = filenames[i];
path = dirName;
{
m_filter = filter;
+ if (!filter.empty() && !m_filterListCtrl)
+ m_filterListCtrl = new wxDirFilterListCtrl(this, wxID_FILTERLISTCTRL);
+ else if (filter.empty() && m_filterListCtrl)
+ {
+ m_filterListCtrl->Destroy();
+ m_filterListCtrl = NULL;
+ }
+
wxString f, d;
if (ExtractWildcard(m_filter, m_currentFilter, f, d))
m_currentFilterStr = f;
#else
m_currentFilterStr = wxT("*.*");
#endif
+ // current filter index is meaningless after filter change, set it to zero
+ SetFilterIndex(0);
+ if (m_filterListCtrl)
+ m_filterListCtrl->FillFilterList(m_filter, 0);
}
// Extract description and actual filter from overall filter string
EVT_CHOICE(wxID_ANY, wxDirFilterListCtrl::OnSelFilter)
END_EVENT_TABLE()
-bool wxDirFilterListCtrl::Create(wxGenericDirCtrl* parent, const wxWindowID id,
- const wxPoint& pos,
- const wxSize& size,
- long style)
+bool wxDirFilterListCtrl::Create(wxGenericDirCtrl* parent,
+ const wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style)
{
m_dirCtrl = parent;
+
+ // by default our border style is determined by the style of our parent
+ if ( !(style & wxBORDER_MASK) )
+ {
+ style |= parent->HasFlag(wxDIRCTRL_3D_INTERNAL) ? wxBORDER_SUNKEN
+ : wxBORDER_NONE;
+ }
+
return wxChoice::Create(parent, id, pos, size, 0, NULL, style);
}