void wxOverlayImpl::Init( wxWindowDC* dc, int x , int y , int width , int height )
{
-#if defined(__WXGTK20__)
-#if wxUSE_NEW_DC
- wxImplDC *impl = dc->GetImpl();
- wxGTKWindowImplDC *gtk_impl = wxDynamicCast( impl, wxGTKWindowImplDC );
- if (gtk_impl)
- m_window = gtk_impl->m_owningWindow;
-#else
- m_window = dc->m_owningWindow;
-#endif
-#elif defined(__WXGTK__)
- m_window = dc->m_owner;
-#elif defined(__WXMSW__)
m_window = dc->GetWindow();
-#endif
wxMemoryDC dcMem ;
m_bmpSaved.Create( width, height );
dcMem.SelectObject( m_bmpSaved );