// RCS-ID: $Id$
// Copyright: (c) 1997 Julian Smart
// (c) 2008 Vadim Zeitlin
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ===========================================================================
#include "wx/toolbar.h"
-#if !defined(__WXMSW__)
+#ifndef wxHAS_IMAGES_IN_RESOURCES
#include "../sample.xpm"
#include "chart.xpm"
#endif
EVT_MENU(MDI_FULLSCREEN, MyFrame::OnFullScreen)
EVT_MENU(wxID_EXIT, MyFrame::OnQuit)
+ EVT_MENU(wxID_CLOSE_ALL, MyFrame::OnCloseAll)
+
EVT_CLOSE(MyFrame::OnClose)
END_EVENT_TABLE()
EVT_MOUSE_EVENTS(MyCanvas::OnEvent)
END_EVENT_TABLE()
+BEGIN_EVENT_TABLE(MyChild::EventHandler, wxEvtHandler)
+ EVT_MENU(MDI_REFRESH, MyChild::EventHandler::OnRefresh)
+END_EVENT_TABLE()
+
// ===========================================================================
// implementation
// ===========================================================================
// Make a menubar
#if wxUSE_MENUS
- wxMenu *file_menu = new wxMenu;
-
- file_menu->Append(wxID_NEW, "&New window\tCtrl-N", "Create a new child window");
- file_menu->AppendCheckItem(MDI_FULLSCREEN, "Show &fullscreen\tCtrl-F");
- file_menu->Append(wxID_EXIT, "&Exit\tAlt-X", "Quit the program");
-
- wxMenu *help_menu = new wxMenu;
- help_menu->Append(wxID_ABOUT, "&About\tF1");
-
- wxMenuBar *menu_bar = new wxMenuBar;
-
- menu_bar->Append(file_menu, "&File");
- menu_bar->Append(help_menu, "&Help");
-
// Associate the menu bar with the frame
- SetMenuBar(menu_bar);
+ SetMenuBar(CreateMainMenubar());
-#if 0
- // Experimental: change the window menu
- wxMenu* windowMenu = new wxMenu;
- windowMenu->Append(5000, "My menu item!");
- frame->SetWindowMenu(windowMenu);
-#endif
+
+ // This shows that the standard window menu may be customized:
+ wxMenu * const windowMenu = GetWindowMenu();
+ if ( windowMenu )
+ {
+ // we can change the labels of standard items (which also means we can
+ // set up accelerators for them as they're part of the label)
+ windowMenu->SetLabel(wxID_MDI_WINDOW_TILE_HORZ,
+ "&Tile horizontally\tCtrl-Shift-H");
+ windowMenu->SetLabel(wxID_MDI_WINDOW_TILE_VERT,
+ "&Tile vertically\tCtrl-Shift-V");
+
+ // we can also change the help string
+ windowMenu->SetHelpString(wxID_MDI_WINDOW_CASCADE,
+ "Arrange windows in cascade");
+
+ // we can remove some items
+ windowMenu->Delete(wxID_MDI_WINDOW_ARRANGE_ICONS);
+
+ // and we can add completely custom commands -- but then we must handle
+ // them ourselves, see OnCloseAll()
+ windowMenu->AppendSeparator();
+ windowMenu->Append(wxID_CLOSE_ALL, "&Close all windows\tCtrl-Shift-C",
+ "Close all open windows");
+
+ SetWindowMenu(windowMenu);
+ }
#endif // wxUSE_MENUS
#if wxUSE_STATUSBAR
Disconnect(wxEVT_SIZE, wxSizeEventHandler(MyFrame::OnSize));
}
+#if wxUSE_MENUS
+/* static */
+wxMenuBar *MyFrame::CreateMainMenubar()
+{
+ wxMenu *menuFile = new wxMenu;
+
+ menuFile->Append(wxID_NEW, "&New window\tCtrl-N", "Create a new child window");
+ menuFile->AppendCheckItem(MDI_FULLSCREEN, "Show &full screen\tCtrl-F");
+ menuFile->Append(wxID_EXIT, "&Exit\tAlt-X", "Quit the program");
+
+ wxMenu *menuHelp = new wxMenu;
+ menuHelp->Append(wxID_ABOUT, "&About\tF1");
+
+ wxMenuBar *mbar = new wxMenuBar;
+ mbar->Append(menuFile, "&File");
+ mbar->Append(menuHelp, "&Help");
+
+ return mbar;
+}
+#endif // wxUSE_MENUS
+
void MyFrame::OnClose(wxCloseEvent& event)
{
unsigned numChildren = MyChild::GetChildrenCount();
ShowFullScreen(event.IsChecked());
}
+void MyFrame::OnCloseAll(wxCommandEvent& WXUNUSED(event))
+{
+ for ( wxWindowList::const_iterator i = GetChildren().begin();
+ i != GetChildren().end();
+ ++i )
+ {
+ if ( wxDynamicCast(*i, wxMDIChildFrame) )
+ (*i)->Close();
+ }
+}
+
void MyFrame::OnSize(wxSizeEvent& event)
{
int w, h;
wxNO_FULL_REPAINT_ON_RESIZE |
wxVSCROLL | wxHSCROLL)
{
- SetBackgroundColour(wxColour("WHITE"));
+ SetBackgroundColour(*wxWHITE);
SetCursor(wxCursor(wxCURSOR_PENCIL));
SetScrollbars(20, 20, 50, 50);
const bool canBeResized = !IsAlwaysMaximized();
- // create our menubar: it will be shown instead of the main frame one when
+ // create our menu bar: it will be shown instead of the main frame one when
// we're active
#if wxUSE_MENUS
- // Make a menubar
- wxMenu *file_menu = new wxMenu;
-
- file_menu->Append(wxID_NEW, "&New window\tCtrl-N");
- file_menu->Append(wxID_CLOSE, "&Close child\tCtrl-W", "Close this window");
- file_menu->AppendCheckItem(MDI_FULLSCREEN, "Show &fullscreen\tCtrl-F");
- file_menu->Append(wxID_EXIT, "&Exit\tAlt-X", "Quit the program");
+ wxMenuBar *mbar = MyFrame::CreateMainMenubar();
+ mbar->GetMenu(0)->Insert(1, wxID_CLOSE, "&Close child\tCtrl-W",
+ "Close this window");
- wxMenu *option_menu = new wxMenu;
+ wxMenu *menuChild = new wxMenu;
- option_menu->Append(MDI_REFRESH, "&Refresh picture");
- option_menu->Append(MDI_CHANGE_TITLE, "Change &title...\tCtrl-T");
+ menuChild->Append(MDI_REFRESH, "&Refresh picture");
+ menuChild->Append(MDI_CHANGE_TITLE, "Change &title...\tCtrl-T");
if ( canBeResized )
{
- option_menu->AppendSeparator();
- option_menu->Append(MDI_CHANGE_POSITION, "Move frame\tCtrl-M");
- option_menu->Append(MDI_CHANGE_SIZE, "Resize frame\tCtrl-S");
+ menuChild->AppendSeparator();
+ menuChild->Append(MDI_CHANGE_POSITION, "Move frame\tCtrl-M");
+ menuChild->Append(MDI_CHANGE_SIZE, "Resize frame\tCtrl-S");
}
#if wxUSE_CLIPBOARD
- option_menu->AppendSeparator();
- option_menu->Append(wxID_PASTE, "Copy text from clipboard\tCtrl-V");
+ menuChild->AppendSeparator();
+ menuChild->Append(wxID_PASTE, "Copy text from clipboard\tCtrl-V");
#endif // wxUSE_CLIPBOARD
- wxMenu *help_menu = new wxMenu;
- help_menu->Append(wxID_ABOUT, "&About");
-
- wxMenuBar *menu_bar = new wxMenuBar;
-
- menu_bar->Append(file_menu, "&File");
- menu_bar->Append(option_menu, "&Child");
- menu_bar->Append(help_menu, "&Help");
+ mbar->Insert(1, menuChild, "&Child");
// Associate the menu bar with the frame
- SetMenuBar(menu_bar);
+ SetMenuBar(mbar);
#endif // wxUSE_MENUS
// this should work for MDI frames as well as for normal ones, provided
// they can be resized at all
if ( canBeResized )
SetSizeHints(100, 100);
+
+ // test that event handlers pushed on top of MDI children do work (this
+ // used to be broken, see #11225)
+ PushEventHandler(new EventHandler(ms_numChildren));
}
MyChild::~MyChild()
{
+ PopEventHandler(true);
+
ms_numChildren--;
}