// constructors
wxFontRefData()
{
- Init(-1, wxSize(0, 0), FALSE, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL,
- wxFONTWEIGHT_NORMAL, FALSE, wxEmptyString,
+ Init(-1, wxSize(0,0), false, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL,
+ wxFONTWEIGHT_NORMAL, false, wxEmptyString,
wxFONTENCODING_DEFAULT);
}
Init(info, hFont);
}
- wxFontRefData(const wxFontRefData& data)
+ wxFontRefData(const wxFontRefData& data) : wxGDIRefData()
{
if ( data.m_nativeFontInfoOk )
{
else
{
m_pointSize = pointSize;
- m_sizeUsingPixels = FALSE;
+ m_sizeUsingPixels = false;
}
}
else
{
m_pixelSize = pixelSize;
- m_sizeUsingPixels = TRUE;
+ m_sizeUsingPixels = true;
}
}
void wxNativeFontInfo::SetPointSize(int pointsize)
{
-#if wxFONT_SIZE_COMPATIBILITY
- // Incorrect, but compatible with old wxWidgets behaviour
- lf.lfHeight = (pointSize*ppInch)/72;
-#else // wxFONT_SIZE_COMPATIBILITY
// FIXME: using the screen here results in incorrect font size calculation
// for printing!
const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY);
lf.lfHeight = -(int)((pointsize*((double)ppInch)/72.0) + 0.5);
-#endif // wxFONT_SIZE_COMPATIBILITY/!wxFONT_SIZE_COMPATIBILITY
}
void wxNativeFontInfo::SetPixelSize(const wxSize& pixelSize)
void wxNativeFontInfo::SetFamily(wxFontFamily family)
{
- int ff_family;
+ BYTE ff_family;
wxString facename;
switch ( family )
case wxDEFAULT:
default:
+ {
+ // We want Windows 2000 or later to have new fonts even MS Shell Dlg
+ // is returned as default GUI font for compatibility
+ int verMaj;
ff_family = FF_SWISS;
- facename = _T("MS Sans Serif");
+ if(wxGetOsVersion(&verMaj) == wxWINDOWS_NT && verMaj >= 5)
+ facename = _T("MS Shell Dlg 2");
+ else
+ facename = _T("MS Shell Dlg");
+ }
}
- lf.lfPitchAndFamily = DEFAULT_PITCH | ff_family;
+ lf.lfPitchAndFamily = (BYTE)(DEFAULT_PITCH) | ff_family;
if ( !wxStrlen(lf.lfFaceName) )
{
}
}
- lf.lfCharSet = info.charset;
+ lf.lfCharSet = (BYTE)info.charset;
}
bool wxNativeFontInfo::FromString(const wxString& s)