+/**
+ @class wxRichTextDrawingContext
+
+ A class for passing information to drawing and measuring functions.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl
+*/
+
+class WXDLLIMPEXP_RICHTEXT wxRichTextDrawingContext: public wxObject
+{
+ DECLARE_CLASS(wxRichTextDrawingContext)
+public:
+
+ /**
+ Pass the buffer to the context so the context can retrieve information
+ such as virtual attributes.
+ */
+ wxRichTextDrawingContext(wxRichTextBuffer* buffer) { Init(); m_buffer = buffer; }
+
+ void Init() { m_buffer = NULL; }
+
+ /**
+ Does this object have virtual attributes?
+ Virtual attributes can be provided for visual cues without
+ affecting the actual styling.
+ */
+ bool HasVirtualAttributes(wxRichTextObject* obj) const;
+
+ /**
+ Returns the virtual attributes for this object.
+ Virtual attributes can be provided for visual cues without
+ affecting the actual styling.
+ */
+ wxRichTextAttr GetVirtualAttributes(wxRichTextObject* obj) const;
+
+ /**
+ Applies any virtual attributes relevant to this object.
+ */
+ bool ApplyVirtualAttributes(wxRichTextAttr& attr, wxRichTextObject* obj) const;
+
+ wxRichTextBuffer* m_buffer;
+};
+