#include <windowsx.h>
#endif
-#if !defined __WXWINCE__ && !defined NEED_PBT_H
- #include <pbt.h>
-#endif
-
#if defined(__WXWINCE__)
#include "wx/msw/wince/missing.h"
#ifdef __POCKETPC__
#endif // !__WXWINCE__
-#ifdef __WXWINCE__
-// On Windows CE, GetCursorPos can return an error, so use this function
-// instead
-bool GetCursorPosWinCE(POINT* pt)
+// GetCursorPos can return an error, so use this function
+// instead.
+// Error originally observed with WinCE, but later using Remote Desktop
+// to connect to XP.
+void wxGetCursorPosMSW(POINT* pt)
{
if (!GetCursorPos(pt))
{
+#ifdef __WXWINCE__
+ wxLogLastError(wxT("GetCursorPos"));
+#endif
DWORD pos = GetMessagePos();
- pt->x = LOWORD(pos);
- pt->y = HIWORD(pos);
+ // the coordinates may be negative in multi-monitor systems
+ pt->x = GET_X_LPARAM(pos);
+ pt->y = GET_Y_LPARAM(pos);
}
- return true;
}
-#endif
// ---------------------------------------------------------------------------
// event tables
HWND hWnd = GetHwnd();
POINT point;
-#ifdef __WXWINCE__
- ::GetCursorPosWinCE(&point);
-#else
- ::GetCursorPos(&point);
-#endif
+ ::wxGetCursorPosMSW(&point);
RECT rect = wxGetWindowRect(hWnd);
// under the cursor and ask it to set its cursor itself as only it
// knows what it is.
POINT pt;
- if ( !::GetCursorPos(&pt) )
- {
- wxLogLastError(wxT("GetCursorPos"));
- return false;
- }
+ wxGetCursorPosMSW(&pt);
- const wxWindow* win = wxFindWindowAtPoint(wxPoint(pt.x, pt.y));
+ const wxWindowMSW* win = wxFindWindowAtPoint(wxPoint(pt.x, pt.y));
if ( !win )
win = this;
{
// get the mouse position
POINT pt;
-#ifdef __WXWINCE__
- ::GetCursorPosWinCE(&pt);
-#else
- ::GetCursorPos(&pt);
-#endif
+ wxGetCursorPosMSW(&pt);
// find the window which currently has the cursor and go up the window
// chain until we find this window - or exhaust it
case VK_OEM_5:
case VK_OEM_6:
case VK_OEM_7:
+ case VK_OEM_102:
case VK_OEM_PLUS:
case VK_OEM_COMMA:
case VK_OEM_MINUS:
// first ask the user code - it may wish to set the cursor in some very
// specific way (for example, depending on the current position)
POINT pt;
-#ifdef __WXWINCE__
- if ( !::GetCursorPosWinCE(&pt))
-#else
- if ( !::GetCursorPos(&pt) )
-#endif
- {
- wxLogLastError(wxT("GetCursorPos"));
- }
+ wxGetCursorPosMSW(&pt);
int x = pt.x,
y = pt.y;
state |= MK_RBUTTON;
POINT pt;
-#ifdef __WXWINCE__
- if ( !::GetCursorPosWinCE(&pt) )
-#else
- if ( !::GetCursorPos(&pt) )
-#endif
- {
- wxLogLastError(wxT("GetCursorPos"));
- }
+ wxGetCursorPosMSW(&pt);
// we need to have client coordinates here for symmetry with
// wxEVT_ENTER_WINDOW
case VK_OEM_5:
case VK_OEM_6:
case VK_OEM_7:
+ case VK_OEM_102:
// MapVirtualKey() returns 0 if it fails to convert the virtual
// key which nicely corresponds to our WXK_NONE.
wxk = ::MapVirtualKey(vk, MAPVK_VK_TO_CHAR);
// don't use ChooseNormalOrExtended() here as the keys are reversed
// here: numpad enter is the extended one
wxk = HIWORD(lParam) & KF_EXTENDED ? WXK_NUMPAD_ENTER : WXK_RETURN;
+
+ if ( uc )
+ *uc = WXK_RETURN;
break;
default:
{
wxMouseState ms;
POINT pt;
- GetCursorPos( &pt );
+ wxGetCursorPosMSW(&pt);
ms.SetX(pt.x);
ms.SetY(pt.y);
#endif // wxUSE_UNICODE
)
{
- const wxWindow * const win = wxGetActiveWindow();
+ wxWindow const* win = wxWindow::DoFindFocus();
+ if ( !win )
+ {
+ // Even if the focus got lost somehow, still send the event
+ // to the top level parent to allow a wxDialog to always
+ // close on Escape.
+ win = wxGetActiveWindow();
+ }
wxKeyEvent event(wxEVT_CHAR_HOOK);
MSWInitAnyKeyEvent(event, wParam, lParam, win);
if ( handler && handler->ProcessEvent(event) )
{
- // processed
- return 1;
+ if ( !event.IsNextEventAllowed() )
+ {
+ // Stop processing of this event.
+ return 1;
+ }
}
}
}
wxPoint wxGetMousePosition()
{
POINT pt;
-#ifdef __WXWINCE__
- GetCursorPosWinCE(&pt);
-#else
- GetCursorPos( & pt );
-#endif
+ wxGetCursorPosMSW(&pt);
return wxPoint(pt.x, pt.y);
}