| | | | | | | | | | | | | \_______ wxFRAME_TOOL_WINDOW
| | | | | | | | | | | | \__________ wxFRAME_FLOAT_ON_PARENT
| | | | | | | | | | | \_____________ wxFRAME_SHAPED
- | | | | | | | | | | \________________
+ | | | | | | | | | | \________________ wxDIALOG_NO_PARENT
| | | | | | | | | \___________________ wxRESIZE_BORDER
| | | | | | | | \______________________ wxTINY_CAPTION_VERT
- | | | | | | | \_________________________ wxDIALOG_NO_PARENT
+ | | | | | | | \_________________________
| | | | | | \____________________________ wxMAXIMIZE_BOX
| | | | | \_______________________________ wxMINIMIZE_BOX
| | | | \__________________________________ wxSYSTEM_MENU
#define wxICONIZE 0x4000
#define wxMINIMIZE wxICONIZE
#define wxMAXIMIZE 0x2000
-#define wxCLOSE_BOX 0x1000
+#define wxCLOSE_BOX 0x1000 // == wxHELP so can't be used with it
#define wxSYSTEM_MENU 0x0800
#define wxMINIMIZE_BOX 0x0400
#define wxMAXIMIZE_BOX 0x0200
#define wxTINY_CAPTION 0x0080 // clashes with wxNO_DEFAULT
-#define wxRESIZE_BORDER 0x0040
+#define wxRESIZE_BORDER 0x0040 // == wxCLOSE
#if WXWIN_COMPATIBILITY_2_8
// HORIZ and VERT styles are equivalent anyhow so don't use different names
// enable/disable close button [x]
virtual bool EnableCloseButton(bool WXUNUSED(enable) ) { return false; }
- // Set the shape of the window to the given region.
- // Returns true if the platform supports this feature (and the
- // operation is successful.)
- virtual bool SetShape(const wxRegion& WXUNUSED(region)) { return false; }
-
// Attracts the users attention to this window if the application is
// inactive (should be called when a background event occurs)
virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO);
// Is this the active frame (highlighted in the taskbar)?
- virtual bool IsActive() { return wxGetTopLevelParent(FindFocus()) == this; }
+ //
+ // A TLW is active only if it contains the currently focused window.
+ virtual bool IsActive() { return IsDescendant(FindFocus()); }
// this function may be overridden to return false to allow closing the
// application even when this top level window is still open
wxWindow *SetTmpDefaultItem(wxWindow *win)
{ wxWindow *old = GetDefaultItem(); m_winTmpDefault = win; return old; }
-
// implementation only from now on
// -------------------------------
// override some base class virtuals
virtual bool Destroy();
virtual bool IsTopLevel() const { return true; }
+ virtual bool IsTopNavigationDomain() const { return true; }
virtual bool IsVisible() const { return IsShown(); }
// event handlers
virtual void OSXSetModified(bool modified) { m_modified = modified; }
virtual bool OSXIsModified() const { return m_modified; }
+ virtual void SetRepresentedFilename(const wxString& WXUNUSED(filename)) { }
+
+#if wxUSE_MENUS || wxUSE_TOOLBAR
+ // show help text for the currently selected menu or toolbar item
+ // (typically in the status bar) or hide it and restore the status bar text
+ // originally shown before the menu was opened if show == false
+ virtual void DoGiveHelp(const wxString& WXUNUSED(text), bool WXUNUSED(show)) {}
+#endif
+
protected:
// the frame client to screen translation should take account of the
// toolbar which may shift the origin of the client area
// include the real class declaration
-#if defined(__WXPALMOS__)
- #include "wx/palmos/toplevel.h"
- #define wxTopLevelWindowNative wxTopLevelWindowPalm
-#elif defined(__WXMSW__)
+#if defined(__WXMSW__)
#include "wx/msw/toplevel.h"
#define wxTopLevelWindowNative wxTopLevelWindowMSW
#elif defined(__WXGTK20__)
#elif defined(__WXX11__)
#include "wx/x11/toplevel.h"
#define wxTopLevelWindowNative wxTopLevelWindowX11
-#elif defined(__WXMGL__)
- #include "wx/mgl/toplevel.h"
- #define wxTopLevelWindowNative wxTopLevelWindowMGL
#elif defined(__WXDFB__)
#include "wx/dfb/toplevel.h"
#define wxTopLevelWindowNative wxTopLevelWindowDFB