#if defined(__WXMSW__) || defined(__WXPM__)
#define wxBITMAP(name) wxBitmap(#name, wxBITMAP_TYPE_RESOURCE)
-#elif defined(__WXGTK__) || defined(__WXMOTIF__)
+#elif defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__)
// Initialize from an included XPM
#define wxBITMAP(name) wxBitmap( (const char**) name##_xpm )
#else // other platforms
wxColour *FindColour(const wxString& colour) ;
wxString FindName(const wxColour& colour) const;
void Initialize();
+#ifdef __WXPM__
+ // PM keeps its own type of colour table
+ long* m_palTable;
+ size_t m_nSize;
+#endif
};
class WXDLLEXPORT wxBitmapList : public wxList