/////////////////////////////////////////////////////////////////////////////
-// Name: bmpbuttn.cpp
+// Name: src/gtk/bmpbuttn.cpp
// Purpose:
// Author: Robert Roebling
-// Created: 01/02/97
-// Id:
-// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
-// Licence: wxWindows licence
+// Id: $Id$
+// Copyright: (c) 1998 Robert Roebling
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "bmpbuttn.h"
-#endif
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
-#include "wx/bmpbuttn.h"
-
-//-----------------------------------------------------------------------------
-// classes
-//-----------------------------------------------------------------------------
-
-class wxBitmapButton;
-
-//-----------------------------------------------------------------------------
-// data
-//-----------------------------------------------------------------------------
-
-extern bool g_blockEventsOnDrag;
-
-//-----------------------------------------------------------------------------
-// wxBitmapButton
-//-----------------------------------------------------------------------------
-
-IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton,wxControl)
-
-static void gtk_bmpbutton_clicked_callback( GtkWidget *WXUNUSED(widget), wxBitmapButton *button )
-{
- if (!button->HasVMT()) return;
- if (g_blockEventsOnDrag) return;
-
- wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, button->GetId());
- event.SetEventObject(button);
- button->GetEventHandler()->ProcessEvent(event);
-}
-
-//-----------------------------------------------------------------------------
-
-wxBitmapButton::wxBitmapButton(void)
-{
-}
+#if wxUSE_BMPBUTTON
-bool wxBitmapButton::Create( wxWindow *parent, wxWindowID id, const wxBitmap &bitmap,
- const wxPoint &pos, const wxSize &size,
- long style, const wxValidator& validator, const wxString &name )
-{
- m_needParent = TRUE;
-
- wxSize newSize = size;
-
- PreCreation( parent, id, pos, newSize, style, name );
-
- SetValidator( validator );
+#include "wx/bmpbuttn.h"
- m_bitmap = bitmap;
- m_label = "";
-
- m_widget = gtk_button_new();
-
- if (m_bitmap.Ok())
- {
- GdkBitmap *mask = NULL;
- if (m_bitmap.GetMask()) mask = m_bitmap.GetMask()->GetBitmap();
- GtkWidget *pixmap = gtk_pixmap_new( m_bitmap.GetPixmap(), mask );
-
- gtk_widget_show( pixmap );
- gtk_container_add( GTK_CONTAINER(m_widget), pixmap );
- }
-
- if (newSize.x == -1) newSize.x = m_bitmap.GetHeight()+10;
- if (newSize.y == -1) newSize.y = m_bitmap.GetWidth()+10;
- SetSize( newSize.x, newSize.y );
-
- gtk_signal_connect( GTK_OBJECT(m_widget), "clicked",
- GTK_SIGNAL_FUNC(gtk_bmpbutton_clicked_callback), (gpointer*)this );
+IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton,wxButton)
- PostCreation();
-
- Show( TRUE );
-
- return TRUE;
-}
-
-void wxBitmapButton::SetDefault(void)
+bool wxBitmapButton::Create(wxWindow *parent,
+ wxWindowID id,
+ const wxBitmap& bitmap,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxValidator& validator,
+ const wxString& name)
{
-/*
- GTK_WIDGET_SET_FLAGS( m_widget, GTK_CAN_DEFAULT );
- gtk_widget_grab_default( m_widget );
-*/
-}
+ if ( !wxBitmapButtonBase::Create(parent, id, pos, size, style,
+ validator, name) )
+ return false;
-void wxBitmapButton::SetLabel( const wxString &label )
-{
- wxControl::SetLabel( label );
-}
+ if ( bitmap.IsOk() )
+ {
+ SetBitmapLabel(bitmap);
-wxString wxBitmapButton::GetLabel(void) const
-{
- return wxControl::GetLabel();
-}
+ // we need to adjust the size after setting the bitmap as it may be too
+ // big for the default button size
+ SetInitialSize(size);
+ }
-void wxBitmapButton::SetBitmapLabel( const wxBitmap& bitmap )
-{
- m_bitmap = bitmap;
- if (!m_bitmap.Ok()) return;
-
- GtkButton *bin = GTK_BUTTON( m_widget );
- GtkPixmap *g_pixmap = GTK_PIXMAP( bin->child );
-
- GdkBitmap *mask = NULL;
- if (m_bitmap.GetMask()) mask = m_bitmap.GetMask()->GetBitmap();
-
- gtk_pixmap_set( g_pixmap, m_bitmap.GetPixmap(), mask );
+ return true;
}
-
-
-
-
+#endif // wxUSE_BMPBUTTON