]> git.saurik.com Git - wxWidgets.git/blobdiff - src/common/socket.cpp
overload operator<<() for wchar_t too (if applicable/possible); this fixes the proble...
[wxWidgets.git] / src / common / socket.cpp
index 9df24e42c9453decd31c6c67e986efef935c3a57..6bac25899db7ba82e4a9e62c2f88ee16f3c7cf09 100644 (file)
@@ -6,14 +6,14 @@
 // Copyright:  (C) 1999-1997, Guilhem Lavaux
 //             (C) 2000-1999, Guillermo Rodriguez Garcia
 // RCS_ID:     $Id$
-// License:    see wxWindows license
+// License:    see wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
 // ==========================================================================
 // Declarations
 // ==========================================================================
 
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
 #pragma implementation "socket.h"
 #endif
 
@@ -27,6 +27,7 @@
 #if wxUSE_SOCKETS
 
 #include "wx/app.h"
+#include "wx/apptrait.h"
 #include "wx/defs.h"
 #include "wx/object.h"
 #include "wx/string.h"
 #include "wx/intl.h"
 #include "wx/event.h"
 
-#if wxUSE_GUI
-  #include "wx/gdicmn.h"      // for wxPendingDelete
-#endif // wxUSE_GUI
-
 #include "wx/sckaddr.h"
 #include "wx/socket.h"
 
+// DLL options compatibility check:
+#include "wx/build.h"
+WX_CHECK_BUILD_OPTIONS("wxNet")
+
 // --------------------------------------------------------------------------
 // macros and constants
 // --------------------------------------------------------------------------
 // discard buffer
 #define MAX_DISCARD_SIZE (10 * 1024)
 
-// what to do within waits: in wxBase we don't do anything as we don't have
-// the event loop anyhow (for now). In GUI apps we have 2 cases: from the main
-// thread itself we have to call wxYield() to let the events (including the
-// GUI events and the low-level (not wxWindows) events from GSocket) be
-// processed. From another thread it is enough to just call wxThread::Yield()
-// which will give away the rest of our time slice: the explanation is that
-// the events will be processed by the main thread anyhow, without calling
-// wxYield(), but we don't want to eat the CPU time uselessly while sitting
-// in the loop waiting for the data
-#if wxUSE_GUI
-    #if wxUSE_THREADS
-        #define PROCESS_EVENTS()        \
-        {                               \
-            if ( wxThread::IsMain() )   \
-                wxYield();              \
-            else                        \
-                wxThread::Yield();      \
-        }
-    #else // !wxUSE_THREADS
-        #define PROCESS_EVENTS() wxYield()
-    #endif // wxUSE_THREADS/!wxUSE_THREADS
-#else // !wxUSE_GUI
-    #define PROCESS_EVENTS()
-#endif // wxUSE_GUI/!wxUSE_GUI
+// what to do within waits: we have 2 cases: from the main thread itself we
+// have to call wxYield() to let the events (including the GUI events and the
+// low-level (not wxWidgets) events from GSocket) be processed. From another
+// thread it is enough to just call wxThread::Yield() which will give away the
+// rest of our time slice: the explanation is that the events will be processed
+// by the main thread anyhow, without calling wxYield(), but we don't want to
+// eat the CPU time uselessly while sitting in the loop waiting for the data
+#if wxUSE_THREADS
+    #define PROCESS_EVENTS()        \
+    {                               \
+        if ( wxThread::IsMain() )   \
+            wxYield();              \
+        else                        \
+            wxThread::Yield();      \
+    }
+#else // !wxUSE_THREADS
+    #define PROCESS_EVENTS() wxYield()
+#endif // wxUSE_THREADS/!wxUSE_THREADS
+
+#define wxTRACE_Socket _T("wxSocket")
 
 // --------------------------------------------------------------------------
 // wxWin macros
@@ -97,19 +94,75 @@ public:
   wxSocketEventFlags       m_eventmask;
   bool                     m_notify;
   void                    *m_clientData;
-#if WXWIN_COMPATIBILITY
-  wxSocketBase::wxSockCbk  m_cbk;
-  char                    *m_cdata;
-#endif // WXWIN_COMPATIBILITY
 
 public:
   wxSocketState() : wxObject() {}
+
+    DECLARE_NO_COPY_CLASS(wxSocketState)
 };
 
 // ==========================================================================
 // wxSocketBase
 // ==========================================================================
 
+// --------------------------------------------------------------------------
+// Initialization and shutdown
+// --------------------------------------------------------------------------
+
+// FIXME-MT: all this is MT-unsafe, of course, we should protect all accesses
+//           to m_countInit with a crit section
+size_t wxSocketBase::m_countInit = 0;
+
+bool wxSocketBase::IsInitialized()
+{
+    return m_countInit > 0;
+}
+
+bool wxSocketBase::Initialize()
+{
+    if ( !m_countInit++ )
+    {
+        /*
+            Details: Initialize() creates a hidden window as a sink for socket
+            events, such as 'read completed'. wxMSW has only one message loop
+            for the main thread. If Initialize is called in a secondary thread,
+            the socket window will be created for the secondary thread, but
+            since there is no message loop on this thread, it will never
+            receive events and all socket operations will time out.
+            BTW, the main thread must not be stopped using sleep or block
+            on a semaphore (a bad idea in any case) or socket operations
+            will time out.
+        */
+        wxASSERT_MSG( wxThread::IsMain(),
+            wxT("Call wxSocketBase::Initialize() from the main thread first!"));
+
+        wxAppTraits *traits = wxAppConsole::GetInstance() ?
+                              wxAppConsole::GetInstance()->GetTraits() : NULL;
+        GSocketGUIFunctionsTable *functions =
+            traits ? traits->GetSocketGUIFunctionsTable() : NULL;
+        GSocket_SetGUIFunctions(functions);
+
+        if ( !GSocket_Init() )
+        {
+            m_countInit--;
+
+            return FALSE;
+        }
+    }
+
+    return TRUE;
+}
+
+void wxSocketBase::Shutdown()
+{
+    // we should be initialized
+    wxASSERT_MSG( m_countInit, _T("extra call to Shutdown()") );
+    if ( !--m_countInit )
+    {
+        GSocket_Cleanup();
+    }
+}
+
 // --------------------------------------------------------------------------
 // Ctor and dtor
 // --------------------------------------------------------------------------
@@ -141,10 +194,13 @@ void wxSocketBase::Init()
   m_clientData   = NULL;
   m_notify       = FALSE;
   m_eventmask    = 0;
-#if WXWIN_COMPATIBILITY
-  m_cbk          = NULL;
-  m_cdata        = NULL;
-#endif // WXWIN_COMPATIBILITY
+
+  if ( !IsInitialized() )
+  {
+      // this Initialize() will be undone by wxSocketModule::OnExit(), all the
+      // other calls to it should be matched by a call to Shutdown()
+      Initialize();
+  }
 }
 
 wxSocketBase::wxSocketBase()
@@ -164,9 +220,9 @@ wxSocketBase::~wxSocketBase()
 {
   // Just in case the app called Destroy() *and* then deleted
   // the socket immediately: don't leave dangling pointers.
-#if wxUSE_GUI
-  wxPendingDelete.DeleteObject(this);
-#endif
+  wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL;
+  if ( traits )
+      traits->RemoveFromPendingDelete(this);
 
   // Shutdown and close the socket
   if (!m_beingDeleted)
@@ -174,7 +230,7 @@ wxSocketBase::~wxSocketBase()
 
   // Destroy the GSocket object
   if (m_socket)
-    GSocket_destroy(m_socket);
+    delete m_socket;
 
   // Free the pushback buffer
   if (m_unread)
@@ -194,12 +250,18 @@ bool wxSocketBase::Destroy()
   // Supress events from now on
   Notify(FALSE);
 
-#if wxUSE_GUI
-  if ( !wxPendingDelete.Member(this) )
-    wxPendingDelete.Append(this);
-#else
-  delete this;
-#endif
+  // schedule this object for deletion
+  wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL;
+  if ( traits )
+  {
+      // let the traits object decide what to do with us
+      traits->ScheduleForDestroy(this);
+  }
+  else // no app or no traits
+  {
+      // in wxBase we might have no app object at all, don't leak memory
+      delete this;
+  }
 
   return TRUE;
 }
@@ -221,11 +283,11 @@ bool wxSocketBase::Close()
   if (m_socket)
   {
     // Disable callbacks
-    GSocket_UnsetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG |
+    m_socket->UnsetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG |
                                     GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG);
 
     // Shutdown the connection
-    GSocket_Shutdown(m_socket);
+    m_socket->Shutdown();
   }
 
   m_connected = FALSE;
@@ -255,7 +317,6 @@ wxSocketBase& wxSocketBase::Read(void* buffer, wxUint32 nbytes)
 wxUint32 wxSocketBase::_Read(void* buffer, wxUint32 nbytes)
 {
   int total;
-  int ret = 1;
 
   // Try the pushback buffer first
   total = GetPushback(buffer, nbytes, FALSE);
@@ -277,11 +338,12 @@ wxUint32 wxSocketBase::_Read(void* buffer, wxUint32 nbytes)
   // wxSOCKET_BLOCK
   // wxSOCKET_NONE
   //
+  int ret;
   if (m_flags & wxSOCKET_NOWAIT)
   {
-    GSocket_SetNonBlocking(m_socket, 1);
-    ret = GSocket_Read(m_socket, (char *)buffer, nbytes);
-    GSocket_SetNonBlocking(m_socket, 0);
+    m_socket->SetNonBlocking(1);
+    ret = m_socket->Read((char *)buffer, nbytes);
+    m_socket->SetNonBlocking(0);
 
     if (ret > 0)
       total += ret;
@@ -295,7 +357,7 @@ wxUint32 wxSocketBase::_Read(void* buffer, wxUint32 nbytes)
       if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForRead() )
         break;
 
-      ret = GSocket_Read(m_socket, (char *)buffer, nbytes);
+      ret = m_socket->Read((char *)buffer, nbytes);
 
       if (ret > 0)
       {
@@ -456,7 +518,6 @@ wxSocketBase& wxSocketBase::Write(const void *buffer, wxUint32 nbytes)
 wxUint32 wxSocketBase::_Write(const void *buffer, wxUint32 nbytes)
 {
   wxUint32 total = 0;
-  int ret = 1;
 
   // If the socket is invalid or parameters are ill, return immediately
   if (!m_socket || !buffer || !nbytes)
@@ -468,11 +529,12 @@ wxUint32 wxSocketBase::_Write(const void *buffer, wxUint32 nbytes)
   // wxSOCKET_BLOCK
   // wxSOCKET_NONE
   //
+  int ret;
   if (m_flags & wxSOCKET_NOWAIT)
   {
-    GSocket_SetNonBlocking(m_socket, 1);
-    ret = GSocket_Write(m_socket, (const char *)buffer, nbytes);
-    GSocket_SetNonBlocking(m_socket, 0);
+    m_socket->SetNonBlocking(1);
+    ret = m_socket->Write((const char *)buffer, nbytes);
+    m_socket->SetNonBlocking(0);
 
     if (ret > 0)
       total = ret;
@@ -486,7 +548,7 @@ wxUint32 wxSocketBase::_Write(const void *buffer, wxUint32 nbytes)
       if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForWrite() )
         break;
 
-      ret = GSocket_Write(m_socket, (const char *)buffer, nbytes);
+      ret = m_socket->Write((const char *)buffer, nbytes);
 
       if (ret > 0)
       {
@@ -510,7 +572,6 @@ wxSocketBase& wxSocketBase::WriteMsg(const void *buffer, wxUint32 nbytes)
 {
   wxUint32 total;
   bool error;
-  int old_flags;
   struct
   {
     unsigned char sig[4];
@@ -522,7 +583,6 @@ wxSocketBase& wxSocketBase::WriteMsg(const void *buffer, wxUint32 nbytes)
 
   error = TRUE;
   total = 0;
-  old_flags = m_flags;
   SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL);
 
   msg.sig[0] = (unsigned char) 0xad;
@@ -576,7 +636,6 @@ wxSocketBase& wxSocketBase::Unread(const void *buffer, wxUint32 nbytes)
 
 wxSocketBase& wxSocketBase::Discard()
 {
-  int old_flags;
   char *buffer = new char[MAX_DISCARD_SIZE];
   wxUint32 ret;
   wxUint32 total = 0;
@@ -584,7 +643,6 @@ wxSocketBase& wxSocketBase::Discard()
   // Mask read events
   m_reading = TRUE;
 
-  old_flags = m_flags;
   SetFlags(wxSOCKET_NOWAIT);
 
   do
@@ -634,6 +692,10 @@ bool wxSocketBase::_Wait(long seconds,
   else
     timeout = m_timeout * 1000;
 
+#if !defined(wxUSE_GUI) || !wxUSE_GUI
+  m_socket->SetTimeout(timeout);
+#endif
+
   // Wait in an active polling loop.
   //
   // NOTE: We duplicate some of the code in OnRequest, but this doesn't
@@ -649,7 +711,7 @@ bool wxSocketBase::_Wait(long seconds,
 
   while (!done)
   {
-    result = GSocket_Select(m_socket, flags | GSOCK_LOST_FLAG);
+    result = m_socket->Select(flags | GSOCK_LOST_FLAG);
 
     // Incoming connection (server) or connection established (client)
     if (result & GSOCK_CONNECTION_FLAG)
@@ -706,6 +768,7 @@ bool wxSocketBase::WaitForRead(long seconds, long milliseconds)
                                       GSOCK_LOST_FLAG);
 }
 
+
 bool wxSocketBase::WaitForWrite(long seconds, long milliseconds)
 {
   return _Wait(seconds, milliseconds, GSOCK_OUTPUT_FLAG);
@@ -731,7 +794,13 @@ bool wxSocketBase::GetPeer(wxSockAddress& addr_man) const
   if (!m_socket)
     return FALSE;
 
-  peer = GSocket_GetPeer(m_socket);
+  peer = m_socket->GetPeer();
+
+    // copying a null address would just trigger an assert anyway
+
+  if (!peer)
+    return FALSE;
+
   addr_man.SetAddress(peer);
   GAddress_destroy(peer);
 
@@ -745,7 +814,7 @@ bool wxSocketBase::GetLocal(wxSockAddress& addr_man) const
   if (!m_socket)
     return FALSE;
 
-  local = GSocket_GetLocal(m_socket);
+  local = m_socket->GetLocal();
   addr_man.SetAddress(local);
   GAddress_destroy(local);
 
@@ -766,35 +835,27 @@ void wxSocketBase::SaveState()
   state->m_notify     = m_notify;
   state->m_eventmask  = m_eventmask;
   state->m_clientData = m_clientData;
-#if WXWIN_COMPATIBILITY
-  state->m_cbk        = m_cbk;
-  state->m_cdata      = m_cdata;
-#endif // WXWIN_COMPATIBILITY
 
   m_states.Append(state);
 }
 
 void wxSocketBase::RestoreState()
 {
-  wxNode *node;
+  wxList::compatibility_iterator node;
   wxSocketState *state;
 
-  node = m_states.Last();
+  node = m_states.GetLast();
   if (!node)
     return;
 
-  state = (wxSocketState *)node->Data();
+  state = (wxSocketState *)node->GetData();
 
   m_flags      = state->m_flags;
   m_notify     = state->m_notify;
   m_eventmask  = state->m_eventmask;
   m_clientData = state->m_clientData;
-#if WXWIN_COMPATIBILITY
-  m_cbk        = state->m_cbk;
-  m_cdata      = state->m_cdata;
-#endif // WXWIN_COMPATIBILITY
 
-  delete node;
+  m_states.Erase(node);
   delete state;
 }
 
@@ -807,7 +868,7 @@ void wxSocketBase::SetTimeout(long seconds)
   m_timeout = seconds;
 
   if (m_socket)
-    GSocket_SetTimeout(m_socket, m_timeout * 1000);
+    m_socket->SetTimeout(m_timeout * 1000);
 }
 
 void wxSocketBase::SetFlags(wxSocketFlags flags)
@@ -816,30 +877,6 @@ void wxSocketBase::SetFlags(wxSocketFlags flags)
 }
 
 
-// --------------------------------------------------------------------------
-// Callbacks (now obsolete - use events instead)
-// --------------------------------------------------------------------------
-
-#if WXWIN_COMPATIBILITY
-
-wxSocketBase::wxSockCbk wxSocketBase::Callback(wxSockCbk cbk_)
-{
-  wxSockCbk old_cbk = cbk_;
-
-  m_cbk = cbk_;
-  return old_cbk;
-}
-
-char *wxSocketBase::CallbackData(char *data)
-{
-  char *old_data = m_cdata;
-
-  m_cdata = data;
-  return old_data;
-}
-
-#endif // WXWIN_COMPATIBILITY
-
 // --------------------------------------------------------------------------
 // Event handling
 // --------------------------------------------------------------------------
@@ -891,12 +928,12 @@ void wxSocketBase::OnRequest(wxSocketNotify notification)
     // which are no longer valid.
 
     case wxSOCKET_INPUT:
-      if (m_reading || !GSocket_Select(m_socket, GSOCK_INPUT_FLAG))
+      if (m_reading || !m_socket->Select(GSOCK_INPUT_FLAG))
         return;
       break;
 
     case wxSOCKET_OUTPUT:
-      if (m_writing || !GSocket_Select(m_socket, GSOCK_OUTPUT_FLAG))
+      if (m_writing || !m_socket->Select(GSOCK_OUTPUT_FLAG))
         return;
       break;
 
@@ -912,6 +949,7 @@ void wxSocketBase::OnRequest(wxSocketNotify notification)
   // Schedule the event
 
   wxSocketEventFlags flag = 0;
+  wxUnusedVar(flag);
   switch (notification)
   {
     case GSOCK_INPUT:      flag = GSOCK_INPUT_FLAG; break;
@@ -934,11 +972,6 @@ void wxSocketBase::OnRequest(wxSocketNotify notification)
 
       m_handler->AddPendingEvent(event);
     }
-
-#if WXWIN_COMPATIBILITY
-    if (m_cbk)
-      m_cbk(*this, notification, m_cdata);
-#endif // WXWIN_COMPATIBILITY
   }
 }
 
@@ -1022,26 +1055,37 @@ wxSocketServer::wxSocketServer(wxSockAddress& addr_man,
                                wxSocketFlags flags)
               : wxSocketBase(flags, wxSOCKET_SERVER)
 {
-  // Create the socket
-  m_socket = GSocket_new();
+    wxLogTrace( wxTRACE_Socket, _T("Opening wxSocketServer") );
 
-  if (!m_socket)
-    return;
+    m_socket = GSocket_new();
 
-  // Setup the socket as server
-  GSocket_SetLocal(m_socket, addr_man.GetAddress());
-  if (GSocket_SetServer(m_socket) != GSOCK_NOERROR)
-  {
-    GSocket_destroy(m_socket);
-    m_socket = NULL;
-    return;
-  }
+    if (!m_socket)
+    {
+        wxLogTrace( wxTRACE_Socket, _T("*** GSocket_new failed") );
+        return;
+    }
 
-  GSocket_SetTimeout(m_socket, m_timeout * 1000);
-  GSocket_SetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG |
-                                GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG,
-                                wx_socket_callback, (char *)this);
+        // Setup the socket as server
+
+    m_socket->SetLocal(addr_man.GetAddress());
+    
+    if (GetFlags() & wxSOCKET_REUSEADDR) {
+        m_socket->SetReusable();
+    }
 
+    if (m_socket->SetServer() != GSOCK_NOERROR)
+    {
+        delete m_socket;
+        m_socket = NULL;
+
+        wxLogTrace( wxTRACE_Socket, _T("*** GSocket_SetServer failed") );
+        return;
+    }
+
+    m_socket->SetTimeout(m_timeout * 1000);
+    m_socket->SetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG |
+                                  GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG,
+                                  wx_socket_callback, (char *)this);
 }
 
 // --------------------------------------------------------------------------
@@ -1060,12 +1104,12 @@ bool wxSocketServer::AcceptWith(wxSocketBase& sock, bool wait)
   // again.
 
   if (!wait)
-    GSocket_SetNonBlocking(m_socket, 1);
+    m_socket->SetNonBlocking(1);
 
-  child_socket = GSocket_WaitConnection(m_socket);
+  child_socket = m_socket->WaitConnection();
 
   if (!wait)
-    GSocket_SetNonBlocking(m_socket, 0);
+    m_socket->SetNonBlocking(0);
 
   if (!child_socket)
     return FALSE;
@@ -1074,8 +1118,8 @@ bool wxSocketServer::AcceptWith(wxSocketBase& sock, bool wait)
   sock.m_socket = child_socket;
   sock.m_connected = TRUE;
 
-  GSocket_SetTimeout(sock.m_socket, sock.m_timeout * 1000);
-  GSocket_SetCallback(sock.m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG |
+  sock.m_socket->SetTimeout(sock.m_timeout * 1000);
+  sock.m_socket->SetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG |
                                      GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG,
                                      wx_socket_callback, (char *)&sock);
 
@@ -1102,6 +1146,27 @@ bool wxSocketServer::WaitForAccept(long seconds, long milliseconds)
   return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG);
 }
 
+bool wxSocketBase::GetOption(int level, int optname, void *optval, int *optlen)
+{
+    if (m_socket->GetSockOpt(level, optname, optval, optlen)
+        != GSOCK_NOERROR)
+    {
+        return FALSE;
+    }
+    return TRUE;
+}
+
+bool wxSocketBase::SetOption(int level, int optname, const void *optval,
+                              int optlen)
+{
+    if (m_socket->SetSockOpt(level, optname, optval, optlen)
+        != GSOCK_NOERROR)
+    {
+        return FALSE;
+    }
+    return TRUE;
+}
+
 // ==========================================================================
 // wxSocketClient
 // ==========================================================================
@@ -1131,7 +1196,7 @@ bool wxSocketClient::Connect(wxSockAddress& addr_man, bool wait)
   {
     // Shutdown and destroy the socket
     Close();
-    GSocket_destroy(m_socket);
+    delete m_socket;
   }
 
   m_socket = GSocket_new();
@@ -1141,8 +1206,8 @@ bool wxSocketClient::Connect(wxSockAddress& addr_man, bool wait)
   if (!m_socket)
     return FALSE;
 
-  GSocket_SetTimeout(m_socket, m_timeout * 1000);
-  GSocket_SetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG |
+  m_socket->SetTimeout(m_timeout * 1000);
+  m_socket->SetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG |
                                 GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG,
                                 wx_socket_callback, (char *)this);
 
@@ -1151,13 +1216,13 @@ bool wxSocketClient::Connect(wxSockAddress& addr_man, bool wait)
   // again.
 
   if (!wait)
-    GSocket_SetNonBlocking(m_socket, 1);
+    m_socket->SetNonBlocking(1);
 
-  GSocket_SetPeer(m_socket, addr_man.GetAddress());
-  err = GSocket_Connect(m_socket, GSOCK_STREAMED);
+  m_socket->SetPeer(addr_man.GetAddress());
+  err = m_socket->Connect(GSOCK_STREAMED);
 
   if (!wait)
-    GSocket_SetNonBlocking(m_socket, 0);
+    m_socket->SetNonBlocking(0);
 
   if (err != GSOCK_NOERROR)
   {
@@ -1197,13 +1262,15 @@ wxDatagramSocket::wxDatagramSocket( wxSockAddress& addr,
   m_socket = GSocket_new();
 
   if(!m_socket)
+  {
+    wxASSERT_MSG( 0, _T("datagram socket not new'd") );
     return;
-
+  }
   // Setup the socket as non connection oriented
-  GSocket_SetLocal(m_socket, addr.GetAddress());
-  if( GSocket_SetNonOriented(m_socket) != GSOCK_NOERROR )
+  m_socket->SetLocal(addr.GetAddress());
+  if( m_socket->SetNonOriented() != GSOCK_NOERROR )
   {
-    GSocket_destroy(m_socket);
+    delete m_socket;
     m_socket = NULL;
     return;
   }
@@ -1211,8 +1278,8 @@ wxDatagramSocket::wxDatagramSocket( wxSockAddress& addr,
   // Initialize all stuff
   m_connected = FALSE;
   m_establishing = FALSE;
-  GSocket_SetTimeout( m_socket, m_timeout );
-  GSocket_SetCallback( m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG |
+  m_socket->SetTimeout( m_timeout );
+  m_socket->SetCallback( GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG |
                                  GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG,
                                  wx_socket_callback, (char*)this );
 
@@ -1231,7 +1298,7 @@ wxDatagramSocket& wxDatagramSocket::SendTo( wxSockAddress& addr,
                                             const void* buf,
                                             wxUint32 nBytes )
 {
-    GSocket_SetPeer(m_socket, addr.GetAddress());
+    m_socket->SetPeer(addr.GetAddress());
     Write(buf, nBytes);
     return (*this);
 }
@@ -1240,16 +1307,28 @@ wxDatagramSocket& wxDatagramSocket::SendTo( wxSockAddress& addr,
 // wxSocketModule
 // ==========================================================================
 
-class WXDLLEXPORT wxSocketModule : public wxModule
+class wxSocketModule : public wxModule
 {
-  DECLARE_DYNAMIC_CLASS(wxSocketModule)
-
 public:
-  bool OnInit() { return GSocket_Init() != 0; }
-  void OnExit() { GSocket_Cleanup(); }
+    virtual bool OnInit()
+    {
+        // wxSocketBase will call GSocket_Init() itself when/if needed
+        return TRUE;
+    }
+
+    virtual void OnExit()
+    {
+        if ( wxSocketBase::IsInitialized() )
+            wxSocketBase::Shutdown();
+    }
+
+private:
+    DECLARE_DYNAMIC_CLASS(wxSocketModule)
 };
 
 IMPLEMENT_DYNAMIC_CLASS(wxSocketModule, wxModule)
 
 #endif
   // wxUSE_SOCKETS
+
+// vi:sts=4:sw=4:et