class WXDLLIMPEXP_FWD_BASE wxProcess;
class WXDLLIMPEXP_FWD_CORE wxFrame;
class WXDLLIMPEXP_FWD_CORE wxWindow;
-class WXDLLIMPEXP_FWD_CORE wxWindowList;
+class wxWindowList;
class WXDLLIMPEXP_FWD_CORE wxEventLoop;
// ----------------------------------------------------------------------------
// String functions (deprecated, use wxString)
// ----------------------------------------------------------------------------
-#ifdef WXWIN_COMPATIBILITY_2_8
+#if WXWIN_COMPATIBILITY_2_8
// A shorter way of using strcmp
wxDEPRECATED_INLINE(inline bool wxStringEq(const char *s1, const char *s2),
return wxCRT_StrcmpA(s1, s2) == 0; )
// ----------------------------------------------------------------------------
// Sound the bell
-#if !defined __EMX__ && \
- (defined __WXMOTIF__ || defined __WXGTK__ || defined __WXX11__)
WXDLLIMPEXP_CORE void wxBell();
-#else
-WXDLLIMPEXP_BASE void wxBell();
-#endif
#if wxUSE_MSGDLG
// Show wxWidgets information
// ----------------------------------------------------------------------------
// Ensure subsequent IDs don't clash with this one
-WXDLLIMPEXP_BASE void wxRegisterId(long id);
+WXDLLIMPEXP_BASE void wxRegisterId(int id);
// Return the current ID
-WXDLLIMPEXP_BASE long wxGetCurrentId();
+WXDLLIMPEXP_BASE int wxGetCurrentId();
// Generate a unique ID
-WXDLLIMPEXP_BASE long wxNewId();
+WXDLLIMPEXP_BASE int wxNewId();
// ----------------------------------------------------------------------------
// Various conversions
// under Windows, don't hide the child even if it's IO is redirected (this
// is done by default)
- wxEXEC_NOHIDE = 2,
+ wxEXEC_SHOW_CONSOLE = 2,
+
+ // deprecated synonym for wxEXEC_SHOW_CONSOLE, use the new name as it's
+ // more clear
+ wxEXEC_NOHIDE = wxEXEC_SHOW_CONSOLE,
// under Unix, if the process is the group leader then passing wxKILL_CHILDREN to wxKill
// kills all children as well as pid
+ // under Windows (NT family only), sets the CREATE_NEW_PROCESS_GROUP flag,
+ // which allows to target Ctrl-Break signal to the spawned process.
+ // applies to console processes only.
wxEXEC_MAKE_GROUP_LEADER = 4,
// by default synchronous execution disables all program windows to avoid
// until the child process finishes
wxEXEC_NOEVENTS = 16,
+ // under Windows, hide the console of the child process if it has one, even
+ // if its IO is not redirected
+ wxEXEC_HIDE_CONSOLE = 32,
+
// convenient synonym for flags given system()-like behaviour
wxEXEC_BLOCK = wxEXEC_SYNC | wxEXEC_NOEVENTS
};
int flags = 0,
const wxExecuteEnv *env = NULL);
-#if defined(__WXMSW__) && wxUSE_IPC
+#if defined(__WINDOWS__) && wxUSE_IPC
// ask a DDE server to execute the DDE request with given parameters
WXDLLIMPEXP_BASE bool wxExecuteDDE(const wxString& ddeServer,
const wxString& ddeTopic,
const wxString& ddeCommand);
-#endif // __WXMSW__ && wxUSE_IPC
+#endif // __WINDOWS__ && wxUSE_IPC
enum wxSignal
{
-extern "C"
-{
-typedef int (wxCMPFUNC_CONV *CMPFUNCDATA)(const void* pItem1, const void* pItem2, const void* user_data);
-}
+typedef int (*wxSortCallback)(const void* pItem1,
+ const void* pItem2,
+ const void* user_data);
-WXDLLIMPEXP_BASE void wxQsort(void *const pbase, size_t total_elems,
- size_t size, CMPFUNCDATA cmp, const void* user_data);
+WXDLLIMPEXP_BASE void wxQsort(void* pbase, size_t total_elems,
+ size_t size, wxSortCallback cmp,
+ const void* user_data);
#if wxUSE_GUI // GUI only things from now on
// Windows resources access
// ----------------------------------------------------------------------------
-// MSW only: get user-defined resource from the .res file.
-#ifdef __WXMSW__
+// Windows only: get user-defined resource from the .res file.
+#ifdef __WINDOWS__
// default resource type for wxLoadUserResource()
extern WXDLLIMPEXP_DATA_BASE(const wxChar*) wxUserResourceStr;
// Return the pointer to the resource data. This pointer is read-only, use
// the overload below if you need to modify the data.
//
+ // Notice that the resource type can be either a real string or an integer
+ // produced by MAKEINTRESOURCE(). In particular, any standard resource type,
+ // i.e any RT_XXX constant, could be passed here.
+ //
// Returns true on success, false on failure. Doesn't log an error message
// if the resource is not found (because this could be expected) but does
// log one if any other error occurs.
wxLoadUserResource(const void **outData,
size_t *outLen,
const wxString& resourceName,
- const wxString& resourceType = wxUserResourceStr,
+ const wxChar* resourceType = wxUserResourceStr,
WXHINSTANCE module = 0);
// This function allocates a new buffer and makes a copy of the resource
// Returns NULL on failure.
WXDLLIMPEXP_BASE char*
wxLoadUserResource(const wxString& resourceName,
- const wxString& resourceType = wxUserResourceStr,
+ const wxChar* resourceType = wxUserResourceStr,
int* pLen = NULL,
WXHINSTANCE module = 0);
-#endif // MSW
+#endif // __WINDOWS__
#endif
// _WX_UTILSH__