#include "wx/settings.h"
#include "wx/intl.h"
#include "wx/log.h"
+ #include "wx/textctrl.h"
+ #include "wx/menuitem.h"
#include <stdio.h>
#endif
#include "wx/dnd.h"
#endif
-#include "wx/menuitem.h"
-
#include "wx/os2/private.h"
#if wxUSE_TOOLTIPS
#include "wx/caret.h"
#endif // wxUSE_CARET
-
-#include "wx/textctrl.h"
-
#include <string.h>
//
//
// get the current state of SHIFT/CTRL keys
//
-static inline bool IsShiftDown() { return (::WinGetKeyState(HWND_DESKTOP, VK_SHIFT) & 0x8000) != 0; }
-static inline bool IsCtrlDown() { return (::WinGetKeyState(HWND_DESKTOP, VK_CTRL) & 0x8000) != 0; }
+static inline bool IsKeyDown(LONG key) {return (::WinGetKeyState(HWND_DESKTOP, key) & 0x8000) != 0; }
+static inline bool IsShiftDown() { return IsKeyDown(VK_SHIFT); }
+static inline bool IsCtrlDown() { return IsKeyDown(VK_CTRL); }
static wxWindow* gpWinBeingCreated = NULL;
}
else
{
- wxButton* pBtn = wxDynamicCast( GetDefaultItem()
- ,wxButton
- );
+ wxTopLevelWindow *tlw = wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow);
+ wxButton* pBtn = NULL;
+
+ if (tlw)
+ {
+ pBtn = wxDynamicCast(tlw->GetDefaultItem(), wxButton);
+ }
if (pBtn && pBtn->IsEnabled())
{
}
break;
+ case CBN_LBSELECT:
case BN_CLICKED: // Dups as LN_SELECT and CBN_LBSELECT
{
HWND hWnd = ::WinWindowFromID((HWND)GetHwnd(), SHORT1FROMMP(wParam));
,(WXWORD)SHORT1FROMMP(wParam)
);
}
+ if (pWin->IsKindOf(CLASSINFO(wxChoice)))
+ {
+ wxChoice* pChoice = wxDynamicCast(pWin, wxChoice);
+
+ pChoice->OS2Command( (WXUINT)SHORT2FROMMP(wParam)
+ ,(WXWORD)SHORT1FROMMP(wParam)
+ );
+ }
return 0;
}
// break;
- case LN_ENTER: /* dups as CBN_EFCHANGE */
+ case LN_ENTER:
{
HWND hWnd = HWNDFROMMP(lParam);
wxWindowOS2* pWin = wxFindWinFromHandle(hWnd);
wxLogLastError(wxT("CreateRectRgn"));
return false;
}
-
// Get all the rectangles from the region, convert the individual
// rectangles to "the other" coordinate system and reassemble a
// region from the rectangles, to be feed into m_updateRegion.
//
- // FIXME: This is a bad hack since OS/2 API specifies that rectangles
- // passed into GpiSetRegion must not have Bottom > Top,
- // however, at first sight, it _seems_ to work nonetheless.
- //
RGNRECT vRgnData;
PRECTL pUpdateRects = NULL;
vRgnData.ulDirection = RECTDIR_LFRT_TOPBOT;
{
int rectHeight;
rectHeight = pUpdateRects[i].yTop - pUpdateRects[i].yBottom;
- pUpdateRects[i].yTop = height - pUpdateRects[i].yTop;
- pUpdateRects[i].yBottom = pUpdateRects[i].yTop + rectHeight;
+ pUpdateRects[i].yBottom = height - pUpdateRects[i].yTop;
+ pUpdateRects[i].yTop = pUpdateRects[i].yBottom + rectHeight;
}
::GpiSetRegion(hPS, hRgn, vRgnData.crc, pUpdateRects);
delete [] pUpdateRects;
}
}
-
m_updateRegion = wxRegion(hRgn, hPS);
vEvent.SetEventObject(this);
rEvent.m_shiftDown = ((uFlags & KC_SHIFT) != 0);
rEvent.m_controlDown = ((uFlags & KC_CTRL) != 0);
rEvent.m_altDown = ((uFlags & KC_ALT) != 0);
- rEvent.m_leftDown = (::WinGetKeyState(HWND_DESKTOP, VK_BUTTON1) &
- 0x8000) != 0;
- rEvent.m_middleDown = (::WinGetKeyState(HWND_DESKTOP, VK_BUTTON3) &
- 0x8000) != 0;
- rEvent.m_rightDown = (::WinGetKeyState(HWND_DESKTOP, VK_BUTTON2) &
- 0x8000) != 0;
+ rEvent.m_leftDown = IsKeyDown(VK_BUTTON1);
+ rEvent.m_middleDown = IsKeyDown(VK_BUTTON3);
+ rEvent.m_rightDown = IsKeyDown(VK_BUTTON2);
rEvent.SetTimestamp(s_currentMsg.time);
rEvent.SetEventObject(this);
rEvent.SetId(GetId());
{
int nKeySym = 0;
- *bIsVirtual = true;
+ if ( bIsVirtual )
+ *bIsVirtual = true;
switch (nId)
{
case WXK_CLEAR: nKeySym = VK_CLEAR; break;
case WXK_SCROLL: nKeySym = VK_SCRLLOCK; break;
default:
{
- *bIsVirtual = false;
+ if ( bIsVirtual )
+ *bIsVirtual = false;
nKeySym = nId;
break;
}
wxASSERT_MSG(key != WXK_LBUTTON && key != WXK_RBUTTON && key !=
WXK_MBUTTON, wxT("can't use wxGetKeyState() for mouse buttons"));
- // TODO
+ const LONG vk = wxCharCodeWXToOS2(key);
+ // if the requested key is a LED key, return true if the led is pressed
+ if ( key == WXK_NUMLOCK || key == WXK_CAPITAL || key == WXK_SCROLL )
+ {
+ // low order bit means LED is highlighted and high order one means the
+ // key is down; for compatibility with the other ports return true if
+ // either one is set
+ return ::WinGetKeyState(HWND_DESKTOP, vk) != 0;
- return false;
+ }
+ else // normal key
+ {
+ return IsKeyDown(vk);
+ }
}
// Get the current mouse position.
wxPoint wxGetMousePosition()
{
- POINTL vPt;
+ POINTL vPt;
::WinQueryPointerPos(HWND_DESKTOP, &vPt);
return wxPoint(vPt.x, vPt.y);
}
+wxMouseState wxGetMouseState()
+{
+ wxMouseState ms;
+ wxPoint pt = wxGetMousePosition();
+ ms.SetX(pt.x);
+ ms.SetY(pt.y);
+ ms.SetLeftDown(IsKeyDown(VK_BUTTON1));
+ ms.SetMiddleDown(IsKeyDown(VK_BUTTON3));
+ ms.SetRightDown(IsKeyDown(VK_BUTTON2));
+ ms.SetControlDown(IsCtrlDown());
+ ms.SetShiftDown(IsShiftDown());
+ ms.SetAltDown(IsKeyDown(VK_ALT)|IsKeyDown(VK_ALTGRAF));
+ ms.SetMetaDown(IsKeyDown(VK_ALTGRAF));
+ return ms;
+}
+
+
wxWindowOS2* FindWindowForMouseEvent( wxWindow* pWin,
short* WXUNUSED(pnX),
short* WXUNUSED(pnY) )