+ wxPaintEvent event( win->GetId() );
+ event.SetEventObject( win );
+ win->GetEventHandler()->ProcessEvent( event );
+
+ win->GetUpdateRegion().Clear();
+ }
+
+ /* The following code will result in all window-less widgets
+ being redrawn if the wxWindows class is given a chance to
+ paint *anything* because it will then be allowed to paint
+ over the window-less widgets */
+
+ GtkPizza *pizza = GTK_PIZZA (widget);
+
+ GList *children = pizza->children;
+ while (children)
+ {
+ GtkPizzaChild *child = (GtkPizzaChild*) children->data;
+ children = children->next;
+
+ GdkEventExpose child_event = *gdk_event;
+
+ if (GTK_WIDGET_NO_WINDOW (child->widget) &&
+ GTK_WIDGET_DRAWABLE (child->widget) /* &&
+ gtk_widget_intersect (child->widget, &gdk_event->area, &child_event.area)*/ )
+ {
+ child_event.area.x = child->widget->allocation.x;
+ child_event.area.y = child->widget->allocation.y;
+ child_event.area.width = child->widget->allocation.width;
+ child_event.area.height = child->widget->allocation.height;
+ gtk_widget_event (child->widget, (GdkEvent*) &child_event);
+ }
+ }
+ }
+
+ return TRUE;
+}
+
+//-----------------------------------------------------------------------------
+// "event" of m_wxwindow
+//-----------------------------------------------------------------------------
+
+/* GTK thinks it is clever and filters out a certain amount of "unneeded"
+ expose events. We need them, of course, so we override the main event
+ procedure in GtkWidget by giving our own handler for all system events.
+ There, we look for expose events ourselves whereas all other events are
+ handled normally. */