]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/list.h
Added __WXMAC_OSX__ guards around the CFRunLoop calls, CFRunLoop not available on...
[wxWidgets.git] / include / wx / list.h
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 // Name:        list.h
 // Purpose:     wxList, wxStringList classes
 // Author:      Julian Smart
 // Name:        list.h
 // Purpose:     wxList, wxStringList classes
 // Author:      Julian Smart
-// Modified by:
+// Modified by: VZ at 16/11/98: WX_DECLARE_LIST() and typesafe lists added
 // Created:     29/01/98
 // RCS-ID:      $Id$
 // Copyright:   (c) 1998 Julian Smart
 // Created:     29/01/98
 // RCS-ID:      $Id$
 // Copyright:   (c) 1998 Julian Smart
-// Licence:    wxWindows license
+// Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
 /////////////////////////////////////////////////////////////////////////////
 
+/*
+  All this is quite ugly but serves two purposes:
+    1. Be almost 100% compatible with old, untyped, wxList class
+    2. Ensure compile-time type checking for the linked lists
+
+  The idea is to have one base class (wxListBase) working with "void *" data,
+  but to hide these untyped functions - i.e. make them protected, so they
+  can only be used from derived classes which have inline member functions
+  working with right types. This achieves the 2nd goal. As for the first one,
+  we provide a special derivation of wxListBase called wxList which looks just
+  like the old class.
+*/
+
 #ifndef _WX_LISTH__
 #define _WX_LISTH__
 
 #ifndef _WX_LISTH__
 #define _WX_LISTH__
 
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) && \
+    !(defined(__MINGW32__) && __GNUC__ == 3 && __GNUC_MINOR__ == 2)
 #pragma interface "list.h"
 #endif
 
 #pragma interface "list.h"
 #endif
 
+// -----------------------------------------------------------------------------
+// headers
+// -----------------------------------------------------------------------------
+
 #include "wx/defs.h"
 #include "wx/object.h"
 #include "wx/defs.h"
 #include "wx/object.h"
+#include "wx/string.h"
+
+#if wxUSE_STL
+    #include "wx/beforestd.h"
+    #include <algorithm>
+    #include <iterator>
+    #include <list>
+    #include "wx/afterstd.h"
+#endif
+
+// ----------------------------------------------------------------------------
+// types
+// ----------------------------------------------------------------------------
+
+// type of compare function for list sort operation (as in 'qsort'): it should
+// return a negative value, 0 or positive value if the first element is less
+// than, equal or greater than the second
+
+extern "C"
+{
+typedef int (* LINKAGEMODE wxSortCompareFunction)(const void *elem1, const void *elem2);
+}
+
+class WXDLLIMPEXP_BASE wxObjectListNode;
+typedef wxObjectListNode wxNode;
+
+//
+typedef int (* LINKAGEMODE wxListIterateFunction)(void *current);
+
+// ----------------------------------------------------------------------------
+// constants
+// ----------------------------------------------------------------------------
+
+#if !defined(wxENUM_KEY_TYPE_DEFINED)
+#define wxENUM_KEY_TYPE_DEFINED
+
+enum wxKeyType
+{
+    wxKEY_NONE,
+    wxKEY_INTEGER,
+    wxKEY_STRING
+};
+
+#endif
+
+#if wxUSE_STL
+
+#define wxLIST_COMPATIBILITY
+
+#define WX_DECLARE_LIST_3(elT, dummy1, liT, dummy2, decl) \
+    WX_DECLARE_LIST_WITH_DECL(elT, liT, decl)
+#define WX_DECLARE_LIST_PTR_3(elT, dummy1, liT, dummy2, decl) \
+    WX_DECLARE_LIST_3(elT, dummy1, liT, dummy2, decl)
+
+#define WX_DECLARE_LIST_2(elT, liT, dummy, decl) \
+    WX_DECLARE_LIST_WITH_DECL(elT, liT, decl)
+#define WX_DECLARE_LIST_PTR_2(elT, liT, dummy, decl) \
+    WX_DECLARE_LIST_2(elT, liT, dummy, decl) \
+
+#define WX_DECLARE_LIST_WITH_DECL(elT, liT, decl) \
+    WX_DECLARE_LIST_XO(elT*, liT, decl)
+
+#if !defined( __VISUALC__ )
+
+template<class T>
+class WXDLLIMPEXP_BASE wxList_SortFunction
+{
+public:
+    wxList_SortFunction(wxSortCompareFunction f) : m_f(f) { }
+    bool operator()(const T& i1, const T& i2)
+      { return m_f((T*)&i1, (T*)&i2) < 0; }
+private:
+    wxSortCompareFunction m_f;
+};
+
+#define WX_LIST_SORTFUNCTION( elT, f ) wxList_SortFunction<elT>(f)
+#define VC6_WORKAROUND(elT, liT, decl)
+
+#else // if defined( __VISUALC__ )
+
+#define WX_LIST_SORTFUNCTION( elT, f ) std::greater<elT>( f )
+#define VC6_WORKAROUND(elT, liT, decl)                                        \
+    decl liT;                                                                 \
+                                                                              \
+    /* Workaround for broken VC6 STL incorrectly requires a std::greater<> */ \
+    /* to be passed into std::list::sort() */                                 \
+    template <>                                                               \
+    struct std::greater<elT>                                                  \
+    {                                                                         \
+        private:                                                              \
+            wxSortCompareFunction m_CompFunc;                                 \
+        public:                                                               \
+            greater( wxSortCompareFunction compfunc = NULL )                  \
+                : m_CompFunc( compfunc ) {}                                   \
+            bool operator()(const elT X, const elT Y) const                   \
+                {                                                             \
+                    return m_CompFunc ?                                       \
+                        ( m_CompFunc( X, Y ) < 0 ) :                          \
+                        ( X > Y );                                            \
+                }                                                             \
+    };
+
+#endif // defined( __VISUALC__ )
+
+#define WX_DECLARE_LIST_XO(elT, liT, decl)                                    \
+    VC6_WORKAROUND(elT, liT, decl)                                            \
+    decl liT : public std::list<elT>                                          \
+    {                                                                         \
+    private:                                                                  \
+        bool m_destroy;                                                       \
+    private:                                                                  \
+        typedef elT _WX_LIST_ITEM_TYPE_##liT;                                 \
+        static void DeleteFunction( const _WX_LIST_ITEM_TYPE_##liT X );       \
+    public:                                                                   \
+        class compatibility_iterator                                          \
+        {                                                                     \
+        private:                                                              \
+          /* Workaround for broken VC6 nested class name resolution */        \
+          typedef std::list<elT>::iterator iterator;                          \
+          friend class liT;                                                   \
+        private:                                                              \
+            iterator m_iter;                                                  \
+            liT * m_list;                                                     \
+        public:                                                               \
+            compatibility_iterator()                                          \
+                : m_iter(), m_list( NULL ) {}                                 \
+            compatibility_iterator( liT* li, iterator i )                     \
+                : m_iter( i ), m_list( li ) {}                                \
+            compatibility_iterator( const liT* li, iterator i )               \
+                : m_iter( i ), m_list( const_cast< liT* >( li ) ) {}          \
+                                                                              \
+            compatibility_iterator* operator->() { return this; }             \
+            const compatibility_iterator* operator->() const { return this; } \
+                                                                              \
+            bool operator==(const compatibility_iterator& i) const            \
+                { return (m_list == i.m_list) && (m_iter == i.m_iter); }      \
+            bool operator!=(const compatibility_iterator& i) const            \
+                { return !( operator==( i ) ); }                              \
+            operator bool() const                                             \
+                { return m_list ? m_iter != m_list->end() : false; }          \
+            bool operator !() const                                           \
+                { return !( operator bool() ); }                              \
+                                                                              \
+            elT GetData() const                                               \
+                { return *m_iter; }                                           \
+            void SetData( elT e )                                             \
+                { *m_iter = e; }                                              \
+                                                                              \
+            compatibility_iterator GetNext() const                            \
+            {                                                                 \
+                iterator i = m_iter;                                          \
+                return compatibility_iterator( m_list, ++i );                 \
+            }                                                                 \
+            compatibility_iterator GetPrevious() const                        \
+            {                                                                 \
+                iterator i = m_iter;                                          \
+                return compatibility_iterator( m_list, --i );                 \
+            }                                                                 \
+            int IndexOf() const                                               \
+            {                                                                 \
+                return m_list ?                                               \
+                    m_iter != m_list->end() ?                                 \
+                        std::distance( m_list->begin(), m_iter ) :            \
+                            wxNOT_FOUND :                                     \
+                        wxNOT_FOUND;                                          \
+            }                                                                 \
+        };                                                                    \
+    public:                                                                   \
+        liT() : m_destroy( false ) {}                                         \
+                                                                              \
+        compatibility_iterator Find( const elT e ) const                      \
+        {                                                                     \
+          liT* _this = const_cast< liT* >( this );                            \
+          return compatibility_iterator( _this,                               \
+                     std::find( _this->begin(), _this->end(), e ) );          \
+        }                                                                     \
+                                                                              \
+        bool IsEmpty() const                                                  \
+            { return empty(); }                                               \
+        size_t GetCount() const                                               \
+            { return size(); }                                                \
+        int Number() const                                                    \
+            { return static_cast< int >( GetCount() ); }                      \
+                                                                              \
+        compatibility_iterator Item( size_t idx ) const                       \
+        {                                                                     \
+            iterator i = const_cast< liT* >(this)->begin();                   \
+            std::advance( i, idx );                                           \
+            return compatibility_iterator( this, i );                         \
+        }                                                                     \
+        compatibility_iterator GetFirst() const                               \
+        {                                                                     \
+            return compatibility_iterator( this,                              \
+                const_cast< liT* >(this)->begin() );                          \
+        }                                                                     \
+        compatibility_iterator GetLast() const                                \
+        {                                                                     \
+            iterator i = const_cast< liT* >(this)->end();                     \
+            return compatibility_iterator( this, !empty() ? --i : i );        \
+        }                                                                     \
+        compatibility_iterator Member( elT e ) const                          \
+            { return Find( e ); }                                             \
+        compatibility_iterator Nth( int n ) const                             \
+            { return Item( n ); }                                             \
+        int IndexOf( elT e ) const                                            \
+            { return Find( e ).IndexOf(); }                                   \
+                                                                              \
+        compatibility_iterator Append( elT e )                                \
+        {                                                                     \
+            push_back( e );                                                   \
+            return GetLast();                                                 \
+        }                                                                     \
+        compatibility_iterator Insert( elT e )                                \
+        {                                                                     \
+            push_front( e );                                                  \
+            return compatibility_iterator( this, begin() );                   \
+        }                                                                     \
+        compatibility_iterator Insert( compatibility_iterator & i, elT e )    \
+        {                                                                     \
+            return compatibility_iterator( this, insert( i.m_iter, e ) );     \
+        }                                                                     \
+        compatibility_iterator Insert( size_t idx, elT e )                    \
+        {                                                                     \
+            return compatibility_iterator( this,                              \
+                                           insert( Item( idx ).m_iter, e ) ); \
+        }                                                                     \
+                                                                              \
+        void DeleteContents( bool destroy )                                   \
+            { m_destroy = destroy; }                                          \
+        bool GetDeleteContents() const                                        \
+            { return m_destroy; }                                             \
+        void Erase( const compatibility_iterator& i )                         \
+        {                                                                     \
+            if ( m_destroy )                                                  \
+                DeleteFunction( i->GetData() );                               \
+            erase( i.m_iter );                                                \
+        }                                                                     \
+        bool DeleteNode( const compatibility_iterator& i )                    \
+        {                                                                     \
+            if( i )                                                           \
+            {                                                                 \
+                Erase( i );                                                   \
+                return true;                                                  \
+            }                                                                 \
+            return false;                                                     \
+        }                                                                     \
+        bool DeleteObject( elT e )                                            \
+        {                                                                     \
+            return DeleteNode( Find( e ) );                                   \
+        }                                                                     \
+        void Clear()                                                          \
+        {                                                                     \
+            if ( m_destroy )                                                  \
+                std::for_each( begin(), end(), DeleteFunction );              \
+            clear();                                                          \
+        }                                                                     \
+        /* Workaround for broken VC6 std::list::sort() see above */           \
+        void Sort( wxSortCompareFunction compfunc )                           \
+            { sort( WX_LIST_SORTFUNCTION( elT, compfunc ) ); }                \
+        ~liT() { Clear(); }                                                   \
+    }
+
+#define WX_DECLARE_LIST(elementtype, listname)                              \
+    WX_DECLARE_LIST_WITH_DECL(elementtype, listname, class)
+#define WX_DECLARE_LIST_PTR(elementtype, listname)                          \
+    WX_DECLARE_LIST(elementtype, listname)
+
+#define WX_DECLARE_EXPORTED_LIST(elementtype, listname)                     \
+    WX_DECLARE_LIST_WITH_DECL(elementtype, listname, class WXDLLEXPORT)
+#define WX_DECLARE_EXPORTED_LIST_PTR(elementtype, listname)                 \
+    WX_DECLARE_EXPORTED_LIST(elementtype, listname)
+
+#define WX_DECLARE_USER_EXPORTED_LIST(elementtype, listname, usergoo)       \
+    WX_DECLARE_LIST_WITH_DECL(elementtype, listname, class usergoo)
+#define WX_DECLARE_USER_EXPORTED_LIST_PTR(elementtype, listname, usergoo)   \
+    WX_DECLARE_USER_EXPORTED_LIST(elementtype, listname, usergoo)
+
+// this macro must be inserted in your program after
+//      #include <wx/listimpl.cpp>
+#define WX_DEFINE_LIST(name)    "don't forget to include listimpl.cpp!"
+
+#define WX_DEFINE_EXPORTED_LIST(name)      WX_DEFINE_LIST(name)
+#define WX_DEFINE_USER_EXPORTED_LIST(name) WX_DEFINE_LIST(name)
+
+#else // if !wxUSE_STL
+
+// due to circular header dependencies this function has to be declared here
+// (normally it's found in utils.h which includes itself list.h...)
+#if WXWIN_COMPATIBILITY_2_4
+extern WXDLLIMPEXP_BASE wxChar* copystring(const wxChar *s);
+#endif
 
 
-class WXDLLEXPORT wxList;
+class WXDLLEXPORT wxObjectListNode;
 
 
-#define wxKEY_NONE    0
-#define wxKEY_INTEGER 1
-#define wxKEY_STRING  2
-class WXDLLEXPORT wxNode: public wxObject
+// undef it to get rid of old, deprecated functions
+#define wxLIST_COMPATIBILITY
+
+// -----------------------------------------------------------------------------
+// key stuff: a list may be optionally keyed on integer or string key
+// -----------------------------------------------------------------------------
+
+union wxListKeyValue
 {
 {
-  DECLARE_DYNAMIC_CLASS(wxNode)
- private:
-  wxObject *data;
-  wxNode *next;
-  wxNode *previous;
-
- public:
-  wxList *list;
-
-  // Optional key stuff
-  union
-  {
     long integer;
     long integer;
-    char *string;
-  } key;
-
-  wxNode(wxList *the_list = (wxList *) NULL, wxNode *last_one = (wxNode *) NULL, wxNode *next_one = (wxNode *) NULL, wxObject *object = (wxObject *) NULL);
-  wxNode(wxList *the_list, wxNode *last_one, wxNode *next_one,
-         wxObject *object, long the_key);
-  wxNode(wxList *the_list, wxNode *last_one, wxNode *next_one,
-         wxObject *object, const char *the_key);
-  ~wxNode(void);
-
-  inline wxNode *Next(void) const { return next; }
-  inline wxNode *Previous(void) const { return previous; }
-  inline wxObject *Data(void) const { return (wxObject *)data; }
-  inline void SetData(wxObject *the_data) { data = the_data; }
+    wxChar *string;
+};
+
+// a struct which may contain both types of keys
+//
+// implementation note: on one hand, this class allows to have only one function
+// for any keyed operation instead of 2 almost equivalent. OTOH, it's needed to
+// resolve ambiguity which we would otherwise have with wxStringList::Find() and
+// wxList::Find(const char *).
+class WXDLLIMPEXP_BASE wxListKey
+{
+public:
+    // implicit ctors
+    wxListKey() : m_keyType(wxKEY_NONE)
+        { }
+    wxListKey(long i) : m_keyType(wxKEY_INTEGER)
+        { m_key.integer = i; }
+    wxListKey(const wxChar *s) : m_keyType(wxKEY_STRING)
+        { m_key.string = wxStrdup(s); }
+    wxListKey(const wxString& s) : m_keyType(wxKEY_STRING)
+        { m_key.string = wxStrdup(s.c_str()); }
+
+    // accessors
+    wxKeyType GetKeyType() const { return m_keyType; }
+    const wxChar *GetString() const
+        { wxASSERT( m_keyType == wxKEY_STRING ); return m_key.string; }
+    long GetNumber() const
+        { wxASSERT( m_keyType == wxKEY_INTEGER ); return m_key.integer; }
+
+    // comparison
+    // Note: implementation moved to list.cpp to prevent BC++ inline
+    // expansion warning.
+    bool operator==(wxListKeyValue value) const ;
+
+    // dtor
+    ~wxListKey()
+    {
+        if ( m_keyType == wxKEY_STRING )
+            free(m_key.string);
+    }
+
+private:
+    wxKeyType m_keyType;
+    wxListKeyValue m_key;
 };
 
 };
 
-// type of compare function for list sort operation (as in 'qsort')
-typedef int (*wxSortCompareFunction)(const void *elem1, const void *elem2);
-typedef int (*wxListIterateFunction)(wxObject *o);
+// -----------------------------------------------------------------------------
+// wxNodeBase class is a (base for) node in a double linked list
+// -----------------------------------------------------------------------------
+
+extern WXDLLIMPEXP_DATA_BASE(wxListKey) wxDefaultListKey;
 
 
-class WXDLLEXPORT wxList: public wxObject
+class WXDLLIMPEXP_BASE wxListBase;
+
+class WXDLLIMPEXP_BASE wxNodeBase
 {
 {
-  DECLARE_DYNAMIC_CLASS(wxList)
-
- public:
-  int n;
-  int destroy_data;
-  wxNode *first_node;
-  wxNode *last_node;
-  unsigned int key_type;
-
-  wxList(void);
-  wxList(const unsigned int the_key_type);
-  wxList(int N, wxObject *Objects[]);
-  wxList(wxObject *object, ...);
-  
-  ~wxList(void);
-
-  inline int Number(void) const { return n; }
-  inline int GetCount(void) const { return n; }
-
-  // Append to end of list
-  wxNode *Append(wxObject *object);
-
-  // Insert at front of list
-  wxNode *Insert(wxObject *object);
-
-  // Insert before given node
-  wxNode *Insert(wxNode *position, wxObject *object);
-
-  // Keyed append
-  wxNode *Append(long key, wxObject *object);
-  wxNode *Append(const char *key, wxObject *object);
-
-  bool DeleteNode(wxNode *node);
-  bool DeleteObject(wxObject *object);  // Finds object pointer and
-                                        // deletes node (and object if
-                                        // DeleteContents is on)
-  virtual void Clear(void);             // Delete all nodes
-
-  inline wxNode *First(void) const { return first_node; }
-  inline wxNode *Last(void) const { return last_node; }
-  wxNode *Nth(int i) const;                  // nth node counting from 0
-
-  // Keyed search
-  virtual wxNode *Find(long key) const;
-  virtual wxNode *Find(const char *key) const;
-
-  virtual wxNode *Member(wxObject *object) const;
-
-  inline void DeleteContents(int destroy) { destroy_data = destroy; }
-                                             // Instruct it to destroy user data
-                                             // when deleting nodes
-  // this function allows the sorting of arbitrary lists by giving
-  // a function to compare two list elements.
-  void Sort(const wxSortCompareFunction compfunc);
-
-  wxObject *FirstThat(wxListIterateFunction func);
-  void ForEach(wxListIterateFunction func);
-  wxObject *LastThat(wxListIterateFunction func);
+friend class wxListBase;
+public:
+    // ctor
+    wxNodeBase(wxListBase *list = (wxListBase *)NULL,
+               wxNodeBase *previous = (wxNodeBase *)NULL,
+               wxNodeBase *next = (wxNodeBase *)NULL,
+               void *data = NULL,
+               const wxListKey& key = wxDefaultListKey);
+
+    virtual ~wxNodeBase();
+
+    // FIXME no check is done that the list is really keyed on strings
+    const wxChar *GetKeyString() const { return m_key.string; }
+    long GetKeyInteger() const { return m_key.integer; }
+
+    // Necessary for some existing code
+    void SetKeyString(wxChar* s) { m_key.string = s; }
+    void SetKeyInteger(long i) { m_key.integer = i; }
+
+#ifdef wxLIST_COMPATIBILITY
+    // compatibility methods, use Get* instead.
+    wxDEPRECATED( wxNode *Next() const );
+    wxDEPRECATED( wxNode *Previous() const );
+    wxDEPRECATED( wxObject *Data() const );
+#endif // wxLIST_COMPATIBILITY
+
+protected:
+    // all these are going to be "overloaded" in the derived classes
+    wxNodeBase *GetNext() const { return m_next; }
+    wxNodeBase *GetPrevious() const { return m_previous; }
+
+    void *GetData() const { return m_data; }
+    void SetData(void *data) { m_data = data; }
+
+    // get 0-based index of this node within the list or wxNOT_FOUND
+    int IndexOf() const;
+
+    virtual void DeleteData() { }
+public:
+    // for wxList::iterator
+    void** GetDataPtr() const { return &(((wxNodeBase*)this)->m_data); }
+private:
+    // optional key stuff
+    wxListKeyValue m_key;
+
+    void        *m_data;        // user data
+    wxNodeBase  *m_next,        // next and previous nodes in the list
+                *m_previous;
+
+    wxListBase  *m_list;        // list we belong to
+
+    DECLARE_NO_COPY_CLASS(wxNodeBase)
 };
 
 };
 
-// String list class. N.B. this always copies strings
-// with Add and deletes them itself.
-class WXDLLEXPORT wxStringList: public wxList
+// -----------------------------------------------------------------------------
+// a double-linked list class
+// -----------------------------------------------------------------------------
+
+class WXDLLIMPEXP_BASE wxList;
+
+class WXDLLIMPEXP_BASE wxListBase : public wxObject
 {
 {
-  DECLARE_DYNAMIC_CLASS(wxStringList)
-
- public:
-  wxStringList(void);
-  wxStringList(const wxStringList& list);
-  wxStringList(const char *first ...);
-  ~wxStringList(void);
-
-  virtual wxNode *Add(const char *s);
-  virtual void Delete(const char *s);
-  virtual char **ListToArray(bool new_copies = FALSE) const;
-  virtual void Sort(void);
-  virtual bool Member(const char *s) const;
-  virtual void Clear(void);
-  void operator= (const wxStringList& list);
-  char* operator[] (int i) const;
+friend class WXDLLIMPEXP_BASE wxNodeBase; // should be able to call DetachNode()
+friend class wxHashTableBase;   // should be able to call untyped Find()
+private:
+        // common part of all ctors
+    void Init(wxKeyType keyType = wxKEY_NONE); // Must be declared before it's used (for VC++ 1.5)
+public:
+    // default ctor & dtor
+    wxListBase(wxKeyType keyType = wxKEY_NONE)
+        { Init(keyType); }
+    virtual ~wxListBase();
+
+    // accessors
+        // count of items in the list
+    size_t GetCount() const { return m_count; }
+
+        // return true if this list is empty
+    bool IsEmpty() const { return m_count == 0; }
+
+    // operations
+
+        // delete all nodes
+    void Clear();
+
+        // instruct it to destroy user data when deleting nodes
+    void DeleteContents(bool destroy) { m_destroy = destroy; }
+
+       // query if to delete
+    bool GetDeleteContents() const
+        { return m_destroy; }
+
+      // get the keytype
+    wxKeyType GetKeyType() const
+        { return m_keyType; }
+
+      // set the keytype (required by the serial code)
+    void SetKeyType(wxKeyType keyType)
+        { wxASSERT( m_count==0 ); m_keyType = keyType; }
+
+#ifdef wxLIST_COMPATIBILITY
+    // compatibility methods from old wxList
+    wxDEPRECATED( int Number() const );             // use GetCount instead.
+    wxDEPRECATED( wxNode *First() const );          // use GetFirst
+    wxDEPRECATED( wxNode *Last() const );           // use GetLast
+    wxDEPRECATED( wxNode *Nth(size_t n) const );    // use Item
+
+    // kludge for typesafe list migration in core classes.
+    wxDEPRECATED( operator wxList&() const );
+#endif // wxLIST_COMPATIBILITY
+
+protected:
+
+    // all methods here are "overloaded" in derived classes to provide compile
+    // time type checking
+
+    // create a node for the list of this type
+    virtual wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next,
+                                   void *data,
+                                   const wxListKey& key = wxDefaultListKey) = 0;
+
+// Can't access these from derived classes otherwise (bug in Salford C++?)
+#ifdef __SALFORDC__
+public:
+#endif
+
+    // ctors
+        // from an array
+    wxListBase(size_t count, void *elements[]);
+        // from a sequence of objects
+    wxListBase(void *object, ... /* terminate with NULL */);
+
+protected:
+    void Assign(const wxListBase& list)
+        { Clear(); DoCopy(list); }
+
+        // get list head/tail
+    wxNodeBase *GetFirst() const { return m_nodeFirst; }
+    wxNodeBase *GetLast() const { return m_nodeLast; }
+
+        // by (0-based) index
+    wxNodeBase *Item(size_t index) const;
+
+        // get the list item's data
+    void *operator[](size_t n) const
+    {
+        wxNodeBase *node = Item(n);
+
+        return node ? node->GetData() : (wxNodeBase *)NULL;
+    }
+
+    // operations
+        // append to end of list
+    wxNodeBase *Prepend(void *object)
+        { return (wxNodeBase *)wxListBase::Insert(object); }
+        // append to beginning of list
+    wxNodeBase *Append(void *object);
+        // insert a new item at the beginning of the list
+    wxNodeBase *Insert(void *object) { return Insert( (wxNodeBase*)NULL, object); }
+        // insert a new item at the given position
+    wxNodeBase *Insert(size_t pos, void *object)
+        { return pos == GetCount() ? Append(object)
+                                   : Insert(Item(pos), object); }
+        // insert before given node or at front of list if prev == NULL
+    wxNodeBase *Insert(wxNodeBase *prev, void *object);
+
+        // keyed append
+    wxNodeBase *Append(long key, void *object);
+    wxNodeBase *Append(const wxChar *key, void *object);
+
+        // removes node from the list but doesn't delete it (returns pointer
+        // to the node or NULL if it wasn't found in the list)
+    wxNodeBase *DetachNode(wxNodeBase *node);
+        // delete element from list, returns false if node not found
+    bool DeleteNode(wxNodeBase *node);
+        // finds object pointer and deletes node (and object if DeleteContents
+        // is on), returns false if object not found
+    bool DeleteObject(void *object);
+
+    // search (all return NULL if item not found)
+        // by data
+    wxNodeBase *Find(const void *object) const;
+
+        // by key
+    wxNodeBase *Find(const wxListKey& key) const;
+
+    // get 0-based index of object or wxNOT_FOUND
+    int IndexOf( void *object ) const;
+
+    // this function allows the sorting of arbitrary lists by giving
+    // a function to compare two list elements. The list is sorted in place.
+    void Sort(const wxSortCompareFunction compfunc);
+
+    // functions for iterating over the list
+    void *FirstThat(wxListIterateFunction func);
+    void ForEach(wxListIterateFunction func);
+    void *LastThat(wxListIterateFunction func);
+
+    // for STL interface, "last" points to one after the last node
+    // of the controlled sequence (NULL for the end of the list)
+    void Reverse();
+    void DeleteNodes(wxNodeBase* first, wxNodeBase* last);
+private:
+    // helpers
+        // common part of copy ctor and assignment operator
+    void DoCopy(const wxListBase& list);
+        // common part of all Append()s
+    wxNodeBase *AppendCommon(wxNodeBase *node);
+        // free node's data and node itself
+    void DoDeleteNode(wxNodeBase *node);
+
+    size_t m_count;             // number of elements in the list
+    bool m_destroy;             // destroy user data when deleting list items?
+    wxNodeBase *m_nodeFirst,    // pointers to the head and tail of the list
+               *m_nodeLast;
+
+    wxKeyType m_keyType;        // type of our keys (may be wxKEY_NONE)
 };
 
 };
 
+// -----------------------------------------------------------------------------
+// macros for definition of "template" list type
+// -----------------------------------------------------------------------------
+
+// and now some heavy magic...
+
+// declare a list type named 'name' and containing elements of type 'T *'
+// (as a by product of macro expansion you also get wx##name##Node
+// wxNode-derived type)
+//
+// implementation details:
+//  1. We define _WX_LIST_ITEM_TYPE_##name typedef to save in it the item type
+//     for the list of given type - this allows us to pass only the list name
+//     to WX_DEFINE_LIST() even if it needs both the name and the type
+//
+//  2. We redefine all non-type-safe wxList functions with type-safe versions
+//     which don't take any space (everything is inline), but bring compile
+//     time error checking.
+//
+//  3. The macro which is usually used (WX_DECLARE_LIST) is defined in terms of
+//     a more generic WX_DECLARE_LIST_2 macro which, in turn, uses the most
+//     generic WX_DECLARE_LIST_3 one. The last macro adds a sometimes
+//     interesting capability to store polymorphic objects in the list and is
+//     particularly useful with, for example, "wxWindow *" list where the
+//     wxWindowBase pointers are put into the list, but wxWindow pointers are
+//     retrieved from it.
+//
+//  4. final hack is that WX_DECLARE_LIST_3 is defined in terms of
+//     WX_DECLARE_LIST_4 to allow defining classes without operator->() as
+//     it results in compiler warnings when this operator doesn't make sense
+//     (i.e. stored elements are not pointers)
+
+// common part of WX_DECLARE_LIST_3 and WX_DECLARE_LIST_PTR_3
+#define WX_DECLARE_LIST_4(T, Tbase, name, nodetype, classexp, ptrop)        \
+    typedef int (*wxSortFuncFor_##name)(const T **, const T **);            \
+                                                                            \
+    classexp nodetype : public wxNodeBase                                   \
+    {                                                                       \
+    public:                                                                 \
+        nodetype(wxListBase *list = (wxListBase *)NULL,                     \
+                 nodetype *previous = (nodetype *)NULL,                     \
+                 nodetype *next = (nodetype *)NULL,                         \
+                 T *data = (T *)NULL,                                       \
+                 const wxListKey& key = wxDefaultListKey)                   \
+            : wxNodeBase(list, previous, next, data, key) { }               \
+                                                                            \
+        nodetype *GetNext() const                                           \
+            { return (nodetype *)wxNodeBase::GetNext(); }                   \
+        nodetype *GetPrevious() const                                       \
+            { return (nodetype *)wxNodeBase::GetPrevious(); }               \
+                                                                            \
+        T *GetData() const                                                  \
+            { return (T *)wxNodeBase::GetData(); }                          \
+        void SetData(T *data)                                               \
+            { wxNodeBase::SetData(data); }                                  \
+                                                                            \
+    protected:                                                              \
+        virtual void DeleteData();                                          \
+                                                                            \
+        DECLARE_NO_COPY_CLASS(nodetype)                                     \
+    };                                                                      \
+                                                                            \
+    classexp name : public wxListBase                                       \
+    {                                                                       \
+    public:                                                                 \
+        typedef nodetype Node;                                              \
+        typedef Node* compatibility_iterator;                               \
+                                                                            \
+        name(wxKeyType keyType = wxKEY_NONE) : wxListBase(keyType)          \
+            { }                                                             \
+        name(const name& list) : wxListBase(list.GetKeyType())              \
+            { Assign(list); }                                               \
+        name(size_t count, T *elements[])                                   \
+            : wxListBase(count, (void **)elements) { }                      \
+                                                                            \
+        name& operator=(const name& list)                                   \
+            { Assign(list); return *this; }                                 \
+                                                                            \
+        nodetype *GetFirst() const                                          \
+            { return (nodetype *)wxListBase::GetFirst(); }                  \
+        nodetype *GetLast() const                                           \
+            { return (nodetype *)wxListBase::GetLast(); }                   \
+                                                                            \
+        nodetype *Item(size_t index) const                                  \
+            { return (nodetype *)wxListBase::Item(index); }                 \
+                                                                            \
+        T *operator[](size_t index) const                                   \
+        {                                                                   \
+            nodetype *node = Item(index);                                   \
+            return node ? (T*)(node->GetData()) : (T*)NULL;                 \
+        }                                                                   \
+                                                                            \
+        nodetype *Append(Tbase *object)                                     \
+            { return (nodetype *)wxListBase::Append(object); }              \
+        nodetype *Insert(Tbase *object)                                     \
+            { return (nodetype *)Insert((nodetype*)NULL, object); }         \
+        nodetype *Insert(size_t pos, Tbase *object)                         \
+            { return (nodetype *)wxListBase::Insert(pos, object); }         \
+        nodetype *Insert(nodetype *prev, Tbase *object)                     \
+            { return (nodetype *)wxListBase::Insert(prev, object); }        \
+                                                                            \
+        nodetype *Append(long key, void *object)                            \
+            { return (nodetype *)wxListBase::Append(key, object); }         \
+        nodetype *Append(const wxChar *key, void *object)                   \
+            { return (nodetype *)wxListBase::Append(key, object); }         \
+                                                                            \
+        nodetype *DetachNode(nodetype *node)                                \
+            { return (nodetype *)wxListBase::DetachNode(node); }            \
+        bool DeleteNode(nodetype *node)                                     \
+            { return wxListBase::DeleteNode(node); }                        \
+        bool DeleteObject(Tbase *object)                                    \
+            { return wxListBase::DeleteObject(object); }                    \
+        void Erase(compatibility_iterator it)                               \
+            { DeleteNode(it); }                                             \
+                                                                            \
+        nodetype *Find(const Tbase *object) const                           \
+            { return (nodetype *)wxListBase::Find(object); }                \
+                                                                            \
+        virtual nodetype *Find(const wxListKey& key) const                  \
+            { return (nodetype *)wxListBase::Find(key); }                   \
+                                                                            \
+        int IndexOf(Tbase *object) const                                    \
+            { return wxListBase::IndexOf(object); }                         \
+                                                                            \
+        void Sort(wxSortCompareFunction func)                               \
+            { wxListBase::Sort(func); }                                     \
+        void Sort(wxSortFuncFor_##name func)                                \
+            { Sort((wxSortCompareFunction)func); }                          \
+                                                                            \
+    protected:                                                              \
+        virtual wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next,  \
+                               void *data,                                  \
+                               const wxListKey& key = wxDefaultListKey)     \
+            {                                                               \
+                return new nodetype(this,                                   \
+                                    (nodetype *)prev, (nodetype *)next,     \
+                                    (T *)data, key);                        \
+            }                                                               \
+        /* STL interface */                                                 \
+    public:                                                                 \
+        typedef size_t size_type;                                           \
+        typedef int difference_type;                                        \
+        typedef T* value_type;                                              \
+        typedef Tbase* base_value_type;                                     \
+        typedef value_type& reference;                                      \
+        typedef const value_type& const_reference;                          \
+        typedef base_value_type& base_reference;                            \
+        typedef const base_value_type& const_base_reference;                \
+                                                                            \
+        class iterator                                                      \
+        {                                                                   \
+            typedef name list;                                              \
+        public:                                                             \
+            typedef nodetype Node;                                          \
+            typedef iterator itor;                                          \
+            typedef T* value_type;                                          \
+            typedef value_type* ptr_type;                                   \
+            typedef value_type& reference;                                  \
+                                                                            \
+            Node* m_node;                                                   \
+            Node* m_init;                                                   \
+        public:                                                             \
+            typedef reference reference_type;                               \
+            typedef ptr_type pointer_type;                                  \
+                                                                            \
+            iterator(Node* node, Node* init) : m_node(node), m_init(init) {}\
+            iterator() : m_node(NULL), m_init(NULL) { }                     \
+            reference_type operator*() const                                \
+                { return *(pointer_type)m_node->GetDataPtr(); }             \
+            ptrop                                                           \
+            itor& operator++() { m_node = m_node->GetNext(); return *this; }\
+            const itor operator++(int)                                      \
+                { itor tmp = *this; m_node = m_node->GetNext(); return tmp; }\
+            itor& operator--()                                              \
+            {                                                               \
+                m_node = m_node ? m_node->GetPrevious() : m_init;           \
+                return *this;                                               \
+            }                                                               \
+            const itor operator--(int)                                      \
+            {                                                               \
+                itor tmp = *this;                                           \
+                m_node = m_node ? m_node->GetPrevious() : m_init;           \
+                return tmp;                                                 \
+            }                                                               \
+            bool operator!=(const itor& it) const                           \
+                { return it.m_node != m_node; }                             \
+            bool operator==(const itor& it) const                           \
+                { return it.m_node == m_node; }                             \
+        };                                                                  \
+        class const_iterator                                                \
+        {                                                                   \
+            typedef name list;                                              \
+        public:                                                             \
+            typedef nodetype Node;                                          \
+            typedef T* value_type;                                          \
+            typedef const value_type& const_reference;                      \
+            typedef const_iterator itor;                                    \
+            typedef value_type* ptr_type;                                   \
+                                                                            \
+            Node* m_node;                                                   \
+            Node* m_init;                                                   \
+        public:                                                             \
+            typedef const_reference reference_type;                         \
+            typedef const ptr_type pointer_type;                            \
+                                                                            \
+            const_iterator(Node* node, Node* init)                          \
+                : m_node(node), m_init(init) { }                            \
+            const_iterator() : m_node(NULL), m_init(NULL) { }               \
+            const_iterator(const iterator& it)                              \
+                : m_node(it.m_node), m_init(it.m_init) { }                  \
+            reference_type operator*() const                                \
+                { return *(pointer_type)m_node->GetDataPtr(); }             \
+            ptrop                                                           \
+            itor& operator++() { m_node = m_node->GetNext(); return *this; }\
+            const itor operator++(int)                                      \
+                { itor tmp = *this; m_node = m_node->GetNext(); return tmp; }\
+            itor& operator--()                                              \
+            {                                                               \
+                m_node = m_node ? m_node->GetPrevious() : m_init;           \
+                return *this;                                               \
+            }                                                               \
+            const itor operator--(int)                                      \
+            {                                                               \
+                itor tmp = *this;                                           \
+                m_node = m_node ? m_node->GetPrevious() : m_init;           \
+                return tmp;                                                 \
+            }                                                               \
+            bool operator!=(const itor& it) const                           \
+                { return it.m_node != m_node; }                             \
+            bool operator==(const itor& it) const                           \
+                { return it.m_node == m_node; }                             \
+        };                                                                  \
+        class reverse_iterator                                              \
+        {                                                                   \
+            typedef name list;                                              \
+        public:                                                             \
+            typedef nodetype Node;                                          \
+            typedef T* value_type;                                          \
+            typedef reverse_iterator itor;                                  \
+            typedef value_type* ptr_type;                                   \
+            typedef value_type& reference;                                  \
+                                                                            \
+            Node* m_node;                                                   \
+            Node* m_init;                                                   \
+        public:                                                             \
+            typedef reference reference_type;                               \
+            typedef ptr_type pointer_type;                                  \
+                                                                            \
+            reverse_iterator(Node* node, Node* init)                        \
+                : m_node(node), m_init(init) { }                            \
+            reverse_iterator() : m_node(NULL), m_init(NULL) { }             \
+            reference_type operator*() const                                \
+                { return *(pointer_type)m_node->GetDataPtr(); }             \
+            ptrop                                                           \
+            itor& operator++()                                              \
+                { m_node = m_node->GetPrevious(); return *this; }           \
+            const itor operator++(int)                                      \
+            { itor tmp = *this; m_node = m_node->GetPrevious(); return tmp; }\
+            itor& operator--()                                              \
+            { m_node = m_node ? m_node->GetNext() : m_init; return *this; } \
+            const itor operator--(int)                                      \
+            {                                                               \
+                itor tmp = *this;                                           \
+                m_node = m_node ? m_node->GetNext() : m_init;               \
+                return tmp;                                                 \
+            }                                                               \
+            bool operator!=(const itor& it) const                           \
+                { return it.m_node != m_node; }                             \
+            bool operator==(const itor& it) const                           \
+                { return it.m_node == m_node; }                             \
+        };                                                                  \
+        class const_reverse_iterator                                        \
+        {                                                                   \
+            typedef name list;                                              \
+        public:                                                             \
+            typedef nodetype Node;                                          \
+            typedef T* value_type;                                          \
+            typedef const_reverse_iterator itor;                            \
+            typedef value_type* ptr_type;                                   \
+            typedef const value_type& const_reference;                      \
+                                                                            \
+            Node* m_node;                                                   \
+            Node* m_init;                                                   \
+        public:                                                             \
+            typedef const_reference reference_type;                         \
+            typedef const ptr_type pointer_type;                            \
+                                                                            \
+            const_reverse_iterator(Node* node, Node* init)                  \
+                : m_node(node), m_init(init) { }                            \
+            const_reverse_iterator() : m_node(NULL), m_init(NULL) { }       \
+            const_reverse_iterator(const reverse_iterator& it)              \
+                : m_node(it.m_node), m_init(it.m_init) { }                  \
+            reference_type operator*() const                                \
+                { return *(pointer_type)m_node->GetDataPtr(); }             \
+            ptrop                                                           \
+            itor& operator++()                                              \
+                { m_node = m_node->GetPrevious(); return *this; }           \
+            const itor operator++(int)                                      \
+            { itor tmp = *this; m_node = m_node->GetPrevious(); return tmp; }\
+            itor& operator--()                                              \
+                { m_node = m_node ? m_node->GetNext() : m_init; return *this;}\
+            const itor operator--(int)                                      \
+            {                                                               \
+                itor tmp = *this;                                           \
+                m_node = m_node ? m_node->GetNext() : m_init;               \
+                return tmp;                                                 \
+            }                                                               \
+            bool operator!=(const itor& it) const                           \
+                { return it.m_node != m_node; }                             \
+            bool operator==(const itor& it) const                           \
+                { return it.m_node == m_node; }                             \
+        };                                                                  \
+                                                                            \
+        wxEXPLICIT name(size_type n, const_reference v = value_type())      \
+            { assign(n, v); }                                               \
+        name(const const_iterator& first, const const_iterator& last)       \
+            { assign(first, last); }                                        \
+        iterator begin() { return iterator(GetFirst(), GetLast()); }        \
+        const_iterator begin() const                                        \
+            { return const_iterator(GetFirst(), GetLast()); }               \
+        iterator end() { return iterator(NULL, GetLast()); }                \
+        const_iterator end() const { return const_iterator(NULL, GetLast()); }\
+        reverse_iterator rbegin()                                           \
+            { return reverse_iterator(GetLast(), GetFirst()); }             \
+        const_reverse_iterator rbegin() const                               \
+            { return const_reverse_iterator(GetLast(), GetFirst()); }       \
+        reverse_iterator rend() { return reverse_iterator(NULL, GetFirst()); }\
+        const_reverse_iterator rend() const                                 \
+            { return const_reverse_iterator(NULL, GetFirst()); }            \
+        void resize(size_type n, value_type v = value_type())               \
+        {                                                                   \
+            while (n < size())                                              \
+                pop_back();                                                 \
+            while (n > size())                                              \
+                push_back(v);                                                \
+        }                                                                   \
+        size_type size() const { return GetCount(); }                       \
+        size_type max_size() const { return INT_MAX; }                      \
+        bool empty() const { return IsEmpty(); }                            \
+        reference front() { return *begin(); }                              \
+        const_reference front() const { return *begin(); }                  \
+        reference back() { iterator tmp = end(); return *--tmp; }           \
+        const_reference back() const { const_iterator tmp = end(); return *--tmp; }\
+        void push_front(const_reference v = value_type())                   \
+            { Insert(GetFirst(), (const_base_reference)v); }                \
+        void pop_front() { DeleteNode(GetFirst()); }                        \
+        void push_back(const_reference v = value_type())                    \
+            { Append((const_base_reference)v); }                            \
+        void pop_back() { DeleteNode(GetLast()); }                          \
+        void assign(const_iterator first, const const_iterator& last)       \
+        {                                                                   \
+            clear();                                                        \
+            for(; first != last; ++first)                                   \
+                Append((const_base_reference)*first);                       \
+        }                                                                   \
+        void assign(size_type n, const_reference v = value_type())          \
+        {                                                                   \
+            clear();                                                        \
+            for(size_type i = 0; i < n; ++i)                                \
+                Append((const_base_reference)v);                            \
+        }                                                                   \
+        iterator insert(const iterator& it, const_reference v = value_type())\
+        {                                                                   \
+            Insert(it.m_node, (const_base_reference)v);                     \
+            return iterator(it.m_node->GetPrevious(), GetLast());           \
+        }                                                                   \
+        void insert(const iterator& it, size_type n, const_reference v = value_type())\
+        {                                                                   \
+            for(size_type i = 0; i < n; ++i)                                \
+                Insert(it.m_node, (const_base_reference)v);                 \
+        }                                                                   \
+        void insert(const iterator& it, const_iterator first, const const_iterator& last)\
+        {                                                                   \
+            for(; first != last; ++first)                                   \
+                Insert(it.m_node, (const_base_reference)*first);            \
+        }                                                                   \
+        iterator erase(const iterator& it)                                  \
+        {                                                                   \
+            iterator next = iterator(it.m_node->GetNext(), GetLast());      \
+            DeleteNode(it.m_node); return next;                             \
+        }                                                                   \
+        iterator erase(const iterator& first, const iterator& last)         \
+        {                                                                   \
+            iterator next = last; ++next;                                   \
+            DeleteNodes(first.m_node, last.m_node);                         \
+            return next;                                                    \
+        }                                                                   \
+        void clear() { Clear(); }                                           \
+        void splice(const iterator& it, name& l, const iterator& first, const iterator& last)\
+            { insert(it, first, last); l.erase(first, last); }              \
+        void splice(const iterator& it, name& l)                            \
+            { splice(it, l, l.begin(), l.end() ); }                         \
+        void splice(const iterator& it, name& l, const iterator& first)     \
+        {                                                                   \
+            iterator tmp = first; ++tmp;                                    \
+            if(it == first || it == tmp) return;                            \
+            insert(it, *first);                                             \
+            l.erase(first);                                                 \
+        }                                                                   \
+        void remove(const_reference v)                                      \
+            { DeleteObject((const_base_reference)v); }                      \
+        void reverse()                                                      \
+            { Reverse(); }                                                  \
+     /* void swap(name& l)                                                  \
+        {                                                                   \
+            { size_t t = m_count; m_count = l.m_count; l.m_count = t; }     \
+            { bool t = m_destroy; m_destroy = l.m_destroy; l.m_destroy = t; }\
+            { wxNodeBase* t = m_nodeFirst; m_nodeFirst = l.m_nodeFirst; l.m_nodeFirst = t; }\
+            { wxNodeBase* t = m_nodeLast; m_nodeLast = l.m_nodeLast; l.m_nodeLast = t; }\
+            { wxKeyType t = m_keyType; m_keyType = l.m_keyType; l.m_keyType = t; }\
+        } */                                                                \
+    }
+
+#define WX_LIST_PTROP                                                       \
+            pointer_type operator->() const                                 \
+                { return (pointer_type)m_node->GetDataPtr(); }
+#define WX_LIST_PTROP_NONE
+
+#define WX_DECLARE_LIST_3(T, Tbase, name, nodetype, classexp)               \
+    WX_DECLARE_LIST_4(T, Tbase, name, nodetype, classexp, WX_LIST_PTROP_NONE)
+#define WX_DECLARE_LIST_PTR_3(T, Tbase, name, nodetype, classexp)        \
+    WX_DECLARE_LIST_4(T, Tbase, name, nodetype, classexp, WX_LIST_PTROP)
+
+#define WX_DECLARE_LIST_2(elementtype, listname, nodename, classexp)        \
+    WX_DECLARE_LIST_3(elementtype, elementtype, listname, nodename, classexp)
+#define WX_DECLARE_LIST_PTR_2(elementtype, listname, nodename, classexp)        \
+    WX_DECLARE_LIST_PTR_3(elementtype, elementtype, listname, nodename, classexp)
+
+#define WX_DECLARE_LIST(elementtype, listname)                              \
+    typedef elementtype _WX_LIST_ITEM_TYPE_##listname;                      \
+    WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node, class)
+#define WX_DECLARE_LIST_PTR(elementtype, listname)                              \
+    typedef elementtype _WX_LIST_ITEM_TYPE_##listname;                      \
+    WX_DECLARE_LIST_PTR_2(elementtype, listname, wx##listname##Node, class)
+
+#define WX_DECLARE_LIST_WITH_DECL(elementtype, listname, decl) \
+    typedef elementtype _WX_LIST_ITEM_TYPE_##listname;                      \
+    WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node, decl)
+
+#define WX_DECLARE_EXPORTED_LIST(elementtype, listname)                     \
+    WX_DECLARE_LIST_WITH_DECL(elementtype, listname, class WXDLLEXPORT)
+
+#define WX_DECLARE_EXPORTED_LIST_PTR(elementtype, listname)                     \
+    typedef elementtype _WX_LIST_ITEM_TYPE_##listname;                      \
+    WX_DECLARE_LIST_PTR_2(elementtype, listname, wx##listname##Node, class WXDLLEXPORT)
+
+#define WX_DECLARE_USER_EXPORTED_LIST(elementtype, listname, usergoo)       \
+    typedef elementtype _WX_LIST_ITEM_TYPE_##listname;                      \
+    WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node, class usergoo)
+#define WX_DECLARE_USER_EXPORTED_LIST_PTR(elementtype, listname, usergoo)       \
+    typedef elementtype _WX_LIST_ITEM_TYPE_##listname;                      \
+    WX_DECLARE_LIST_PTR_2(elementtype, listname, wx##listname##Node, class usergoo)
+
+// this macro must be inserted in your program after
+//      #include <wx/listimpl.cpp>
+#define WX_DEFINE_LIST(name)    "don't forget to include listimpl.cpp!"
+
+#define WX_DEFINE_EXPORTED_LIST(name)      WX_DEFINE_LIST(name)
+#define WX_DEFINE_USER_EXPORTED_LIST(name) WX_DEFINE_LIST(name)
+
+#endif // !wxUSE_STL
+
+// ============================================================================
+// now we can define classes 100% compatible with the old ones
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// commonly used list classes
+// ----------------------------------------------------------------------------
+
+#if defined(wxLIST_COMPATIBILITY)
+
+// inline compatibility functions
+
+#if !wxUSE_STL
+
+// ----------------------------------------------------------------------------
+// wxNodeBase deprecated methods
+// ----------------------------------------------------------------------------
+
+inline wxNode *wxNodeBase::Next() const { return (wxNode *)GetNext(); }
+inline wxNode *wxNodeBase::Previous() const { return (wxNode *)GetPrevious(); }
+inline wxObject *wxNodeBase::Data() const { return (wxObject *)GetData(); }
+
+// ----------------------------------------------------------------------------
+// wxListBase deprecated methods
+// ----------------------------------------------------------------------------
+
+inline int wxListBase::Number() const { return (int)GetCount(); }
+inline wxNode *wxListBase::First() const { return (wxNode *)GetFirst(); }
+inline wxNode *wxListBase::Last() const { return (wxNode *)GetLast(); }
+inline wxNode *wxListBase::Nth(size_t n) const { return (wxNode *)Item(n); }
+inline wxListBase::operator wxList&() const { return *(wxList*)this; }
+
+#endif
+
+// define this to make a lot of noise about use of the old wxList classes.
+//#define wxWARN_COMPAT_LIST_USE
+
+// ----------------------------------------------------------------------------
+// wxList compatibility class: in fact, it's a list of wxObjects
+// ----------------------------------------------------------------------------
+
+WX_DECLARE_LIST_2(wxObject, wxObjectList, wxObjectListNode,
+                        class WXDLLIMPEXP_BASE);
+
+class WXDLLIMPEXP_BASE wxList : public wxObjectList
+{
+public:
+#if defined(wxWARN_COMPAT_LIST_USE) && !wxUSE_STL
+    wxList() { };
+    wxDEPRECATED( wxList(int key_type) );
+#elif !wxUSE_STL
+    wxList(int key_type = wxKEY_NONE);
+#endif
+
+    // this destructor is required for Darwin
+   ~wxList() { }
+
+#if !wxUSE_STL
+    wxList& operator=(const wxList& list)
+        { (void) wxListBase::operator=(list); return *this; }
+
+    // compatibility methods
+    void Sort(wxSortCompareFunction compfunc) { wxListBase::Sort(compfunc); }
+#endif
+
+#if wxUSE_STL
+#else
+    wxNode *Member(wxObject *object) const { return (wxNode *)Find(object); }
+#endif
+
+private:
+#if !wxUSE_STL
+    DECLARE_DYNAMIC_CLASS(wxList)
+#endif
+};
+
+#if !wxUSE_STL
+
+// -----------------------------------------------------------------------------
+// wxStringList class for compatibility with the old code
+// -----------------------------------------------------------------------------
+WX_DECLARE_LIST_2(wxChar, wxStringListBase, wxStringListNode, class WXDLLIMPEXP_BASE);
+
+class WXDLLIMPEXP_BASE wxStringList : public wxStringListBase
+{
+public:
+    // ctors and such
+        // default
+#ifdef wxWARN_COMPAT_LIST_USE
+    wxStringList();
+    wxDEPRECATED( wxStringList(const wxChar *first ...) );
+#else
+    wxStringList();
+    wxStringList(const wxChar *first ...);
+#endif
+
+        // copying the string list: the strings are copied, too (extremely
+        // inefficient!)
+    wxStringList(const wxStringList& other) : wxStringListBase() { DeleteContents(true); DoCopy(other); }
+    wxStringList& operator=(const wxStringList& other)
+        { Clear(); DoCopy(other); return *this; }
+
+    // operations
+        // makes a copy of the string
+    wxNode *Add(const wxChar *s);
+
+        // Append to beginning of list
+    wxNode *Prepend(const wxChar *s);
+
+    bool Delete(const wxChar *s);
+
+    wxChar **ListToArray(bool new_copies = false) const;
+    bool Member(const wxChar *s) const;
+
+    // alphabetic sort
+    void Sort();
+
+private:
+    void DoCopy(const wxStringList&); // common part of copy ctor and operator=
+
+    DECLARE_DYNAMIC_CLASS(wxStringList)
+};
+
+#else // if wxUSE_STL
+
+WX_DECLARE_LIST_XO(wxString, wxStringListBase, class WXDLLIMPEXP_BASE);
+
+class WXDLLIMPEXP_BASE wxStringList : public wxStringListBase
+{
+public:
+    compatibility_iterator Append(wxChar* s)
+        { wxString tmp = s; delete[] s; return wxStringListBase::Append(tmp); }
+    compatibility_iterator Insert(wxChar* s)
+        { wxString tmp = s; delete[] s; return wxStringListBase::Insert(tmp); }
+    compatibility_iterator Insert(size_t pos, wxChar* s)
+    {
+        wxString tmp = s;
+        delete[] s;
+        return wxStringListBase::Insert(pos, tmp);
+    }
+    compatibility_iterator Add(const wxChar* s)
+        { push_back(s); return GetLast(); }
+    compatibility_iterator Prepend(const wxChar* s)
+        { push_front(s); return GetFirst(); }
+};
+
+#endif // wxUSE_STL
+
+#endif // wxLIST_COMPATIBILITY
+
+// delete all list elements
+//
+// NB: the class declaration of the list elements must be visible from the
+//     place where you use this macro, otherwise the proper destructor may not
+//     be called (a decent compiler should give a warning about it, but don't
+//     count on it)!
+#define WX_CLEAR_LIST(type, list)                                            \
+    {                                                                        \
+        type::iterator it, en;                                               \
+        for( it = (list).begin(), en = (list).end(); it != en; ++it )        \
+            delete *it;                                                      \
+        (list).clear();                                                      \
+    }
+
 #endif
     // _WX_LISTH__
 #endif
     // _WX_LISTH__