class WXDLLEXPORT wxWindowList;
class WXDLLEXPORT wxPoint;
-// FIXME should use wxStricmp() instead
-#if defined(__GNUWIN32__)
- #define stricmp strcasecmp
- #define strnicmp strncasecmp
-#endif
-
// ----------------------------------------------------------------------------
// Macros
// ----------------------------------------------------------------------------
// further signals are different in meaning between different Unix systems
};
-// the argument is ignored under Windows - the process is always killed
-WXDLLEXPORT int wxKill(long pid, wxSignal sig = wxSIGTERM);
+enum wxKillError
+{
+ wxKILL_OK, // no error
+ wxKILL_BAD_SIGNAL, // no such signal
+ wxKILL_ACCESS_DENIED, // permission denied
+ wxKILL_NO_PROCESS, // no such process
+ wxKILL_ERROR // another, unspecified error
+};
+
+// send the given signal to the process (only NONE and KILL are supported under
+// Windows, all others mean TERM), return 0 if ok and -1 on error
+//
+// return detailed error in rc if not NULL
+WXDLLEXPORT int wxKill(long pid,
+ wxSignal sig = wxSIGTERM,
+ wxKillError *rc = NULL);
// Execute a command in an interactive shell window (always synchronously)
// If no command then just the shell
// Environment variables
// ----------------------------------------------------------------------------
-// wxGetenv is declared in wxchar.h, but define a wrapper/synonym for it for
-// consistency with wxSetEnv
-inline const wxChar *wxGetEnv(const wxString& var) { return wxGetenv(var); }
+// returns TRUE if variable exists (value may be NULL if you just want to check
+// for this)
+WXDLLEXPORT bool wxGetEnv(const wxString& var, wxString *value);
// set the env var name to the given value, return TRUE on success
WXDLLEXPORT bool wxSetEnv(const wxString& var, const wxChar *value);
WXDLLEXPORT wxChar* wxGetUserHome(const wxString& user = wxEmptyString);
#endif
+#ifdef __WXMAC__
+WXDLLEXPORT wxString wxMacFindFolder(short vRefNum,
+ OSType folderType,
+ Boolean createFolder);
+#endif
+
#if wxUSE_GUI // GUI only things from now on
// ----------------------------------------------------------------------------
// Yield to other apps/messages
WXDLLEXPORT bool wxYield();
+// Like wxYield, but fails silently if the yield is recursive.
+WXDLLEXPORT bool wxYieldIfNeeded();
+
// Yield to other apps/messages and disable user input
WXDLLEXPORT bool wxSafeYield(wxWindow *win = NULL);