// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "toplevel.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
//For targeting OSX
#include "wx/mac/private.h"
+// ----------------------------------------------------------------------------
+// constants
+// ----------------------------------------------------------------------------
+
+// trace mask for activation tracing messages
+static const wxChar *TRACE_ACTIVATE = _T("activation");
+
// ----------------------------------------------------------------------------
// globals
// ----------------------------------------------------------------------------
}
}
-ControlRef wxMacFindSubControl( wxTopLevelWindowMac* toplevelWindow, Point location , ControlRef superControl , ControlPartCode *outPart )
+ControlRef wxMacFindSubControl( wxTopLevelWindowMac* toplevelWindow, const Point& location , ControlRef superControl , ControlPartCode *outPart )
{
if ( superControl )
{
return NULL ;
}
-ControlRef wxMacFindControlUnderMouse( wxTopLevelWindowMac* toplevelWindow , Point location , WindowRef window , ControlPartCode *outPart )
+ControlRef wxMacFindControlUnderMouse( wxTopLevelWindowMac* toplevelWindow , const Point& location , WindowRef window , ControlPartCode *outPart )
{
#if TARGET_API_MAC_OSX
if ( UMAGetSystemVersion() >= 0x1030 && ( toplevelWindow == 0 || toplevelWindow->MacUsesCompositing() ) )
// Find an item given the Macintosh Window Reference
-#if KEY_wxList_DEPRECATED
-wxList wxWinMacWindowList(wxKEY_INTEGER);
-wxTopLevelWindowMac *wxFindWinFromMacWindow(WindowRef inWindowRef)
-{
- wxNode *node = wxWinMacWindowList.Find((long)inWindowRef);
- if (!node)
- return NULL;
- return (wxTopLevelWindowMac *)node->GetData();
-}
-
-void wxAssociateWinWithMacWindow(WindowRef inWindowRef, wxTopLevelWindowMac *win) ;
-void wxAssociateWinWithMacWindow(WindowRef inWindowRef, wxTopLevelWindowMac *win)
-{
- // adding NULL WindowRef is (first) surely a result of an error and
- // (secondly) breaks menu command processing
- wxCHECK_RET( inWindowRef != (WindowRef) NULL, wxT("attempt to add a NULL WindowRef to window list") );
-
- if ( !wxWinMacWindowList.Find((long)inWindowRef) )
- wxWinMacWindowList.Append((long)inWindowRef, win);
-}
-
-void wxRemoveMacWindowAssociation(wxTopLevelWindowMac *win) ;
-void wxRemoveMacWindowAssociation(wxTopLevelWindowMac *win)
-{
- wxWinMacWindowList.DeleteObject(win);
-}
-#else
-
WX_DECLARE_HASH_MAP(WindowRef, wxTopLevelWindowMac*, wxPointerHash, wxPointerEqual, MacWindowMap);
static MacWindowMap wxWinMacWindowList;
}
}
}
-#endif // deprecated wxList
// ----------------------------------------------------------------------------
// wxTopLevelWindowMac creation
{
if(s_macDeactivateWindow)
{
- wxLogDebug(wxT("Doing delayed deactivation of %p"),s_macDeactivateWindow);
+ wxLogTrace(TRACE_ACTIVATE,
+ wxT("Doing delayed deactivation of %p"),
+ s_macDeactivateWindow);
s_macDeactivateWindow->MacActivate(timestamp, false);
}
}
void wxTopLevelWindowMac::MacActivate( long timestamp , bool inIsActivating )
{
- // wxLogDebug(wxT("TopLevel=%p::MacActivate"),this);
+ wxLogTrace(TRACE_ACTIVATE, wxT("TopLevel=%p::MacActivate"), this);
if(s_macDeactivateWindow==this)
s_macDeactivateWindow=NULL;