// wxBrush
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxBrush : public wxBrushBase
+class WXDLLIMPEXP_CORE wxBrush : public wxBrushBase
{
public:
wxBrush();
- wxBrush(const wxColour& col, int style = wxSOLID);
+ wxBrush(const wxColour& col, wxBrushStyle style = wxBRUSHSTYLE_SOLID);
+#if FUTURE_WXWIN_COMPATIBILITY_3_0
+ wxDEPRECATED_FUTURE( wxBrush(const wxColour& col, int style) );
+#endif
wxBrush(const wxBitmap& stipple);
virtual ~wxBrush();
virtual void SetColour(const wxColour& col);
virtual void SetColour(unsigned char r, unsigned char g, unsigned char b);
- virtual void SetStyle(int style);
+ virtual void SetStyle(wxBrushStyle style);
virtual void SetStipple(const wxBitmap& stipple);
bool operator==(const wxBrush& brush) const;
bool operator!=(const wxBrush& brush) const { return !(*this == brush); }
wxColour GetColour() const;
- virtual int GetStyle() const;
+ wxBrushStyle GetStyle() const;
wxBitmap *GetStipple() const;
+#if FUTURE_WXWIN_COMPATIBILITY_3_0
+ wxDEPRECATED_FUTURE( void SetStyle(int style) )
+ { SetStyle((wxBrushStyle)style); }
+#endif
+
// return the HBRUSH for this brush
virtual WXHANDLE GetResourceHandle() const;