#include "wx/list.h"
#include "wx/utils.h"
#include "wx/app.h"
+ #include "wx/bitmap.h"
#endif // WX_PRECOMP
#include "wx/msw/private.h"
class WXDLLEXPORT wxBrushRefData: public wxGDIRefData
{
public:
- wxBrushRefData(const wxColour& colour = wxNullColour, int style = wxSOLID);
+ wxBrushRefData(const wxColour& colour = wxNullColour, wxBrushStyle style = wxBRUSHSTYLE_SOLID);
wxBrushRefData(const wxBitmap& stipple);
wxBrushRefData(const wxBrushRefData& data);
virtual ~wxBrushRefData();
void Free();
const wxColour& GetColour() const { return m_colour; }
- int GetStyle() const { return m_style; }
+ wxBrushStyle GetStyle() const { return m_style; }
wxBitmap *GetStipple() { return &m_stipple; }
void SetColour(const wxColour& colour) { Free(); m_colour = colour; }
- void SetStyle(int style) { Free(); m_style = style; }
+ void SetStyle(wxBrushStyle style) { Free(); m_style = style; }
void SetStipple(const wxBitmap& stipple) { Free(); DoSetStipple(stipple); }
private:
void DoSetStipple(const wxBitmap& stipple);
- int m_style;
+ wxBrushStyle m_style;
wxBitmap m_stipple;
wxColour m_colour;
HBRUSH m_hBrush;
// wxBrushRefData ctors/dtor
// ----------------------------------------------------------------------------
-wxBrushRefData::wxBrushRefData(const wxColour& colour, int style)
+wxBrushRefData::wxBrushRefData(const wxColour& colour, wxBrushStyle style)
: m_colour(colour)
{
m_style = style;
void wxBrushRefData::DoSetStipple(const wxBitmap& stipple)
{
m_stipple = stipple;
- m_style = stipple.GetMask() ? wxSTIPPLE_MASK_OPAQUE : wxSTIPPLE;
+ m_style = stipple.GetMask() ? wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE
+ : wxBRUSHSTYLE_STIPPLE;
}
// ----------------------------------------------------------------------------
{
switch ( style )
{
- case wxBDIAGONAL_HATCH: return HS_BDIAGONAL;
- case wxCROSSDIAG_HATCH: return HS_DIAGCROSS;
- case wxFDIAGONAL_HATCH: return HS_FDIAGONAL;
- case wxCROSS_HATCH: return HS_CROSS;
- case wxHORIZONTAL_HATCH:return HS_HORIZONTAL;
- case wxVERTICAL_HATCH: return HS_VERTICAL;
+ case wxBRUSHSTYLE_BDIAGONAL_HATCH: return HS_BDIAGONAL;
+ case wxBRUSHSTYLE_CROSSDIAG_HATCH: return HS_DIAGCROSS;
+ case wxBRUSHSTYLE_FDIAGONAL_HATCH: return HS_FDIAGONAL;
+ case wxBRUSHSTYLE_CROSS_HATCH: return HS_CROSS;
+ case wxBRUSHSTYLE_HORIZONTAL_HATCH:return HS_HORIZONTAL;
+ case wxBRUSHSTYLE_VERTICAL_HATCH: return HS_VERTICAL;
default: return -1;
}
}
{
switch ( m_style )
{
- case wxTRANSPARENT:
+ case wxBRUSHSTYLE_TRANSPARENT:
m_hBrush = (HBRUSH)::GetStockObject(NULL_BRUSH);
break;
- case wxSTIPPLE:
+ case wxBRUSHSTYLE_STIPPLE:
m_hBrush = ::CreatePatternBrush(GetHbitmapOf(m_stipple));
break;
- case wxSTIPPLE_MASK_OPAQUE:
+ case wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE:
m_hBrush = ::CreatePatternBrush((HBITMAP)m_stipple.GetMask()
->GetMaskBitmap());
break;
wxFAIL_MSG( _T("unknown brush style") );
// fall through
- case wxSOLID:
+ case wxBRUSHSTYLE_SOLID:
m_hBrush = ::CreateSolidBrush(m_colour.GetPixel());
break;
}
{
}
-wxBrush::wxBrush(const wxColour& col, int style)
+wxBrush::wxBrush(const wxColour& col, wxBrushStyle style)
{
m_refData = new wxBrushRefData(col, style);
}
+#if FUTURE_WXWIN_COMPATIBILITY_3_0
+wxBrush::wxBrush(const wxColour& col, int style)
+{
+ m_refData = new wxBrushRefData(col, (wxBrushStyle)style);
+}
+#endif
+
wxBrush::wxBrush(const wxBitmap& stipple)
{
m_refData = new wxBrushRefData(stipple);
return M_BRUSHDATA->GetColour();
}
-int wxBrush::GetStyle() const
+wxBrushStyle wxBrush::GetStyle() const
{
- wxCHECK_MSG( Ok(), 0, _T("invalid brush") );
+ wxCHECK_MSG( Ok(), wxBRUSHSTYLE_INVALID, _T("invalid brush") );
return M_BRUSHDATA->GetStyle();
}
M_BRUSHDATA->SetColour(wxColour(r, g, b));
}
-void wxBrush::SetStyle(int style)
+void wxBrush::SetStyle(wxBrushStyle style)
{
AllocExclusive();