class MGLRegion;
-class WXDLLEXPORT wxRegion : public wxRegionBase
+class WXDLLIMPEXP_CORE wxRegion : public wxRegionBase
{
public:
wxRegion();
wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight);
wxRegion(const wxRect& rect);
wxRegion(const MGLRegion& region);
- wxRegion(size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE );
+ wxRegion(size_t n, const wxPoint *points, wxPolygonFillMode fillStyle = wxODDEVEN_RULE );
wxRegion(const wxBitmap& bmp)
{
Union(bmp);
WX_DECLARE_EXPORTED_LIST(wxRect, wxRegionRectList);
-class WXDLLEXPORT wxRegionIterator : public wxObject
+class WXDLLIMPEXP_CORE wxRegionIterator : public wxObject
{
public:
wxRegionIterator(void);