InitRect(rect.x, rect.y, rect.width, rect.height);
}
- wxRegion( size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE );
+ wxRegion( size_t n, const wxPoint *points,
+ wxPolygonFillMode fillStyle = wxODDEVEN_RULE );
#if wxUSE_IMAGE
wxRegion( const wxBitmap& bmp)
void Init();
void CreateRects( const wxRegion& r );
- size_t m_current;
wxRegion m_region;
-
wxRect *m_rects;
- size_t m_numRects;
+ int m_numRects;
+ int m_current;
-private:
DECLARE_DYNAMIC_CLASS(wxRegionIterator)
};