M_REGION = ::CreateRectRgn(rect.x, rect.y, rect.x + rect.width, rect.y + rect.height);
}
-wxRegion::wxRegion(size_t n, const wxPoint *points, int fillStyle)
+wxRegion::wxRegion(size_t n, const wxPoint *points, wxPolygonFillMode fillStyle)
{
#if defined(__WXMICROWIN__) || defined(__WXWINCE__)
wxUnusedVar(n);