// this class can't load bitmaps of type wxBITMAP_TYPE_ICO_RESOURCE,
// if you need them, you have to load them manually and call
// wxIconCollection::AddIcon
-class WXDLLEXPORT wxIconBundle : public wxGDIObject
+class WXDLLIMPEXP_CORE wxIconBundle : public wxGDIObject
{
public:
// default constructor
wxIconBundle();
// initializes the bundle with the icon(s) found in the file
- wxIconBundle(const wxString& file, long type);
+ wxIconBundle(const wxString& file, wxBitmapType type);
// initializes the bundle with a single icon
wxIconBundle(const wxIcon& icon);
// adds all the icons contained in the file to the collection,
// if the collection already contains icons with the same
// width and height, they are replaced
- void AddIcon(const wxString& file, long type);
+ void AddIcon(const wxString& file, wxBitmapType type);
// adds the icon to the collection, if the collection already
// contains an icon with the same width and height, it is
// check if we have any icons at all
bool IsEmpty() const { return GetIconCount() == 0; }
+#if WXWIN_COMPATIBILITY_2_8
+ wxDEPRECATED( void AddIcon(const wxString& file, long type)
+ {
+ AddIcon(file, (wxBitmapType)type);
+ }
+ )
+
+ wxDEPRECATED( wxIconBundle(const wxString& file, long type)
+ {
+ AddIcon(file, (wxBitmapType)type);
+ }
+ )
+#endif // WXWIN_COMPATIBILITY_2_8
+
protected:
virtual wxGDIRefData *CreateGDIRefData() const;
virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;