#include "wx/image.h"
#endif
+#include "wx/os2/dc.h"
#include "wx/os2/private.h"
#include "wx/xpmdecod.h"
// wxBitmap creation
// ----------------------------------------------------------------------------
-wxGDIRefData* wxBitmap::CreateGDIRefData() const
-{
- return new wxBitmapRefData;
-}
-
wxGDIRefData* wxBitmap::CloneGDIRefData(const wxGDIRefData* data) const
{
- return new wxBitmapRefData(*wx_static_cast(const wxBitmapRefData *, data));
+ return new wxBitmapRefData(*static_cast<const wxBitmapRefData *>(data));
}
// this function should be called from all wxBitmap ctors
wxBitmap::wxBitmap(
const void* pData
-, long lType
+, wxBitmapType lType
, int nWidth
, int nHeight
, int nDepth
wxBitmap::wxBitmap(
int nId
-, long lType
+, wxBitmapType lType
)
{
Init();
LoadFile( nId
- ,(int)lType
+ ,lType
);
SetId(nId);
} // end of wxBitmap::wxBitmap
return Ok();
} // end of wxBitmap::Create
-bool wxBitmap::LoadFile(const wxString& filename, long type)
+bool wxBitmap::LoadFile(const wxString& filename, wxBitmapType type)
{
UnRef();
bool wxBitmap::LoadFile(
int nId
-, long lType
+, wxBitmapType lType
)
{
UnRef();
bool wxBitmap::Create(
const void* pData
-, long lType
+, wxBitmapType lType
, int nWidth
, int nHeight
, int nDepth
bool wxBitmap::SaveFile(
const wxString& rFilename
-, int lType
+, wxBitmapType lType
, const wxPalette* pPalette
)
{
//
// May already be selected into a PS
//
- if ((pDC = GetSelectedInto()) != NULL)
+ pDC = GetSelectedInto();
+ const wxPMDCImpl *impl;
+ if (pDC != NULL &&
+ (impl = wxDynamicCast( pDC->GetImpl(), wxPMDCImpl )) != NULL)
{
- hPSMem = pDC->GetHPS();
+ hPSMem = impl->GetHPS();
}
else
{
bool wxBitmapHandler::Create( wxGDIImage* pImage,
const void* pData,
- long WXUNUSED(lFlags),
+ wxBitmapType lType,
int nWidth,
int nHeight,
int nDepth)
return(pBitmap ? Create( pBitmap
,pData
+ ,lType
,nWidth
,nHeight
,nDepth
bool wxBitmapHandler::Load(
wxGDIImage* pImage
, int nId
-, long lFlags
+, wxBitmapType lFlags
, int nWidth
, int nHeight
)
}
bool wxBitmapHandler::Save(
- wxGDIImage* pImage
+ const wxGDIImage* pImage
, const wxString& rName
-, int lType
-)
+, wxBitmapType lType
+) const
{
wxBitmap* pBitmap = wxDynamicCast( pImage
,wxBitmap
bool wxBitmapHandler::Create(
wxBitmap* WXUNUSED(pBitmap)
, const void* WXUNUSED(pData)
-, long WXUNUSED(lType)
+, wxBitmapType WXUNUSED(lType)
, int WXUNUSED(nWidth)
, int WXUNUSED(nHeight)
, int WXUNUSED(nDepth)
bool wxBitmapHandler::LoadFile(
wxBitmap* WXUNUSED(pBitmap)
, int WXUNUSED(nId)
-, long WXUNUSED(lType)
+, wxBitmapType WXUNUSED(lType)
, int WXUNUSED(nDesiredWidth)
, int WXUNUSED(nDesiredHeight)
)
bool wxBitmapHandler::LoadFile(
wxBitmap* WXUNUSED(pBitmap)
, const wxString& WXUNUSED(rName)
-, long WXUNUSED(lType)
+, wxBitmapType WXUNUSED(lType)
, int WXUNUSED(nDesiredWidth)
, int WXUNUSED(nDesiredHeight)
)
bool wxBitmapHandler::SaveFile(
wxBitmap* WXUNUSED(pBitmap)
, const wxString& WXUNUSED(rName)
-, int WXUNUSED(nType)
+, wxBitmapType WXUNUSED(nType)
, const wxPalette* WXUNUSED(pPalette)
-)
+) const
{
return false;
}