/////////////////////////////////////////////////////////////////////////////
-// Name: window.h
-// Purpose:
+// Name: wx/mgl/window.h
+// Purpose: wxWindow class
// Author: Vaclav Slavik
-// Id: $Id$
+// RCS-ID: $Id$
// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+#ifndef _WX_WINDOW_H_
+#define _WX_WINDOW_H_
-#ifndef __WX_WINDOW_H__
-#define __WX_WINDOW_H__
+// ---------------------------------------------------------------------------
+// headers
+// ---------------------------------------------------------------------------
#ifdef __GNUG__
#pragma interface "window.h"
#endif
+#include "wx/font.h"
-//-----------------------------------------------------------------------------
-// wxWindow
-//-----------------------------------------------------------------------------
+struct window_t;
+class MGLDevCtx;
+
+// ---------------------------------------------------------------------------
+// wxWindow declaration for MGL
+// ---------------------------------------------------------------------------
class WXDLLEXPORT wxWindowMGL : public wxWindowBase
{
- DECLARE_DYNAMIC_CLASS(wxWindowMGL)
-
public:
- // creating the window
- // -------------------
- wxWindowMGL() {}
+ wxWindowMGL() { Init(); }
+
wxWindowMGL(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
- const wxString& name = wxPanelNameStr) {}
+ const wxString& name = wxPanelNameStr)
+ {
+ Init();
+ Create(parent, id, pos, size, style, name);
+ }
+
+ virtual ~wxWindowMGL();
+
bool Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
- const wxString& name = wxPanelNameStr) {}
- virtual ~wxWindowMGL() {}
+ const wxString& name = wxPanelNameStr);
- // implement base class (pure) virtual methods
- // -------------------------------------------
- virtual bool Destroy() {return TRUE;}
+ virtual void Raise();
+ virtual void Lower();
- virtual void Raise() {}
- virtual void Lower() {}
+ virtual bool Show(bool show = TRUE);
- virtual bool Show( bool show = TRUE ) {return TRUE;}
- virtual bool Enable( bool enable = TRUE ) {return TRUE;}
+ virtual void SetFocus();
- virtual bool IsRetained() const {return TRUE;}
+ virtual bool Reparent(wxWindowBase *newParent);
- virtual void SetFocus() {}
- virtual bool AcceptsFocus() const {return TRUE;}
+ virtual void WarpPointer(int x, int y);
+ virtual void CaptureMouse();
+ virtual void ReleaseMouse();
- virtual bool Reparent( wxWindowBase *newParent ) {return TRUE;}
+ virtual void Refresh(bool eraseBackground = TRUE,
+ const wxRect *rect = (const wxRect *) NULL);
+ virtual void Update();
+ virtual void Clear();
+ virtual void Freeze();
+ virtual void Thaw();
- virtual void WarpPointer(int x, int y) {}
- virtual void CaptureMouse() {}
- virtual void ReleaseMouse() {}
+ virtual bool SetCursor(const wxCursor &cursor);
+ virtual bool SetFont(const wxFont &font) { m_font = font; return TRUE; }
- virtual void Refresh( bool eraseBackground = TRUE,
- const wxRect *rect = (const wxRect *) NULL ) {}
- virtual void Clear() {}
-
- virtual bool SetBackgroundColour( const wxColour &colour ) {return TRUE;}
- virtual bool SetForegroundColour( const wxColour &colour ) {return TRUE;}
- virtual bool SetCursor( const wxCursor &cursor ) {return TRUE;}
- virtual bool SetFont( const wxFont &font ) {return TRUE;}
-
- virtual int GetCharHeight() const {return 0;}
- virtual int GetCharWidth() const {return 0;}
+ virtual int GetCharHeight() const;
+ virtual int GetCharWidth() const;
virtual void GetTextExtent(const wxString& string,
int *x, int *y,
int *descent = (int *) NULL,
int *externalLeading = (int *) NULL,
const wxFont *theFont = (const wxFont *) NULL)
- const {}
-
- virtual bool DoPopupMenu( wxMenu *menu, int x, int y ) {return TRUE;}
-
- virtual void SetScrollbar( int orient, int pos, int thumbVisible,
- int range, bool refresh = TRUE ) {}
- virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE ) {}
- virtual int GetScrollPos( int orient ) const {return 0;}
- virtual int GetScrollThumb( int orient ) const {return 0;}
- virtual int GetScrollRange( int orient ) const {return 0;}
- virtual void ScrollWindow( int dx, int dy,
- const wxRect* rect = (wxRect *) NULL ) {}
+ const;
#if wxUSE_DRAG_AND_DROP
- virtual void SetDropTarget( wxDropTarget *dropTarget ) {}
+ virtual void SetDropTarget(wxDropTarget *dropTarget);
#endif // wxUSE_DRAG_AND_DROP
- virtual WXWidget GetHandle() const { return NULL; }
+ // Accept files for dragging
+ virtual void DragAcceptFiles(bool accept);
+
+#if WXWIN_COMPATIBILITY
+ // event handlers
+ // Handle a control command
+ virtual void OnCommand(wxWindow& win, wxCommandEvent& event);
- /* For compatibility across platforms (not in event table) */
- void OnIdle(wxIdleEvent& WXUNUSED(event)) {};
+ // Override to define new behaviour for default action (e.g. double
+ // clicking on a listbox)
+ virtual void OnDefaultAction(wxControl * WXUNUSED(initiatingItem)) { }
+#endif // WXWIN_COMPATIBILITY
+
+ virtual WXWidget GetHandle() const { return m_wnd; }
+
+ void SetMGLwindow_t(struct window_t *wnd);
+
+ // implementation from now on
+ // --------------------------
+
+protected:
+ // the window handle
+ struct window_t *m_wnd;
+ // whether there should be wxEraseEvent before wxPaintEvent or not
+ // (see wxWindow::Refresh)
+ bool m_frozen:1;
+ bool m_refreshAfterThaw:1;
+ int m_eraseBackground;
// implement the base class pure virtuals
- virtual void DoClientToScreen( int *x, int *y ) const {}
- virtual void DoScreenToClient( int *x, int *y ) const {}
- virtual void DoGetPosition( int *x, int *y ) const {}
- virtual void DoGetSize( int *width, int *height ) const {}
- virtual void DoGetClientSize( int *width, int *height ) const {}
+ virtual void DoClientToScreen( int *x, int *y ) const;
+ virtual void DoScreenToClient( int *x, int *y ) const;
+ virtual void DoGetPosition( int *x, int *y ) const;
+ virtual void DoGetSize( int *width, int *height ) const;
+ virtual void DoGetClientSize( int *width, int *height ) const;
virtual void DoSetSize(int x, int y,
int width, int height,
- int sizeFlags = wxSIZE_AUTO) {}
- virtual void DoSetClientSize(int width, int height) {}
- virtual void DoMoveWindow(int x, int y, int width, int height) {}
+ int sizeFlags = wxSIZE_AUTO);
+ virtual void DoSetClientSize(int width, int height);
-#if wxUSE_TOOLTIPS
- virtual void DoSetToolTip( wxToolTip *tip ) {}
-#endif // wxUSE_TOOLTIPS
-
- // common part of all ctors (can't be virtual because called from ctor)
- void Init() {}
+ // move the window to the specified location and resize it: this is called
+ // from both DoSetSize() and DoSetClientSize() and would usually just call
+ // ::MoveWindow() except for composite controls which will want to arrange
+ // themselves inside the given rectangle
+ virtual void DoMoveWindow(int x, int y, int width, int height);
private:
- DECLARE_NO_COPY_CLASS(wxWindowMGL);
+ // common part of all ctors
+ void Init();
+ // counterpart to SetFocus
+ void KillFocus();
+
+ MGLDevCtx *m_paintMGLDC;
+ friend class wxPaintDC;
+
+ DECLARE_DYNAMIC_CLASS(wxWindowMGL)
+ DECLARE_NO_COPY_CLASS(wxWindowMGL)
+ DECLARE_EVENT_TABLE()
+
+public:
+ void HandlePaint(MGLDevCtx *dc);
+ // needed by wxWindowPainter
+ MGLDevCtx *GetPaintMGLDC() const { return m_paintMGLDC; }
};
-#endif // ___WX_WINDOW_H__
+
+#endif
+ // _WX_WINDOW_H_