]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/mgl/dcscreen.h
added wxEncodingToCodepage() and implemented it properly (using in32 API instead...
[wxWidgets.git] / include / wx / mgl / dcscreen.h
index b1c429aa17ff493e948c008dd2350715e9ff4425..a5f0ace17dac48aa97ca615b01e375ac8367537c 100644 (file)
@@ -26,16 +26,15 @@ class WXDLLEXPORT wxScreenDC;
 // wxScreenDC
 //-----------------------------------------------------------------------------
 
-//FIXME_MGL
-class WXDLLEXPORT wxScreenDC: public wxPaintDC
+class WXDLLEXPORT wxScreenDC: public wxDC
 {
 public:
-    wxScreenDC() {}
+    wxScreenDC();
     ~wxScreenDC() {}
 
-    static bool StartDrawingOnTop( wxWindow *window ) {}
-    static bool StartDrawingOnTop( wxRect *rect = (wxRect *) NULL ) {}
-    static bool EndDrawingOnTop() {}
+    static bool StartDrawingOnTop(wxWindow *WXUNUSED(window)) { return TRUE; }
+    static bool StartDrawingOnTop(wxRect *WXUNUSED(rect) = NULL) { return TRUE; }
+    static bool EndDrawingOnTop() { return TRUE; }
   
 private:
     DECLARE_DYNAMIC_CLASS(wxScreenDC)