// Name: bitmap.h
// Author: Vaclav Slavik
// RCS-ID: $Id$
-// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
+// Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-
#ifndef __WX_BITMAP_H__
#define __WX_BITMAP_H__
-#ifdef __GNUG__
-#pragma interface
-#endif
-
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/string.h"
class WXDLLEXPORT wxBitmap: public wxBitmapBase
{
public:
- wxBitmap();
+ wxBitmap() {}
wxBitmap(int width, int height, int depth = -1);
wxBitmap(const char bits[], int width, int height, int depth = 1);
wxBitmap(const char **bits) { CreateFromXpm(bits); }
wxBitmap(char **bits) { CreateFromXpm((const char **)bits); }
- wxBitmap(const wxBitmap& bmp);
wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_RESOURCE);
wxBitmap(const wxImage& image, int depth = -1);
- ~wxBitmap();
- wxBitmap& operator = (const wxBitmap& bmp);
+ ~wxBitmap() {}
bool operator == (const wxBitmap& bmp) const;
bool operator != (const wxBitmap& bmp) const;
bool Ok() const;