+ return wxPORT_MGL;
+}
+
+void wxGetMousePosition(int* x, int* y)
+{
+ MS_getPos(x, y);
+}
+
+wxPoint wxGetMousePosition()
+{
+ wxPoint pt;
+ wxGetMousePosition(&pt.x, &pt.y);
+ return pt;
+}
+
+wxMouseState wxGetMouseState()
+{
+ wxMouseState ms;
+ int x, y;
+
+ wxGetMousePosition(&x, &y);
+
+ ms.SetX(x);
+ ms.SetY(y);
+
+ extern unsigned long g_buttonState;
+ ms.SetLeftDown(g_buttonState & EVT_LEFTBUT);
+ ms.SetMiddleDown(g_buttonState & EVT_MIDDLEBUT);
+ ms.SetRightDown(g_buttonState & EVT_RIGHTBUT);
+
+ ms.SetControlDown(EVT_isKeyDown(KB_leftCtrl) || EVT_isKeyDown(KB_rightCtrl));
+ ms.SetShiftDown(EVT_isKeyDown(KB_leftShift) || EVT_isKeyDown(KB_rightShift));
+ ms.SetAltDown(EVT_isKeyDown(KB_leftAlt));
+ ms.SetMetaDown(EVT_isKeyDown(KB_rightAlt));
+
+ return ms;