bool wxDC::DoBlit(wxCoord xdest, wxCoord ydest,
wxCoord width, wxCoord height,
wxDC *source, wxCoord xsrc, wxCoord ysrc,
- int rop, bool useMask)
+ int rop, bool useMask,
+ wxCoord xsrcMask, wxCoord ysrcMask)
{
wxCHECK_MSG( Ok(), FALSE, wxT("invalid dc") );
wxCHECK_MSG( source, FALSE, wxT("invalid source dc") );
xsrc = source->LogicalToDeviceX(xsrc);
ysrc = source->LogicalToDeviceY(ysrc);
+ /* TODO: use the mask origin when drawing transparently */
+ if (xsrcMask == -1 && ysrcMask == -1)
+ {
+ xsrcMask = xsrc; ysrcMask = ysrc;
+ }
+ else
+ {
+ xsrcMask = source->LogicalToDeviceX(xsrcMask);
+ ysrcMask = source->LogicalToDeviceY(ysrcMask);
+ }
+
CalcBoundingBox(xdest, ydest);
CalcBoundingBox(xdest + width, ydest + height);