return NULL;
}
+wxBitmap wxMacControl::GetBitmap() const
+{
+ return wxNullBitmap;
+}
+
void wxMacControl::SetBitmap( const wxBitmap& WXUNUSED(bmp) )
{
// implemented in the respective subclasses
}
+void wxMacControl::SetBitmapPosition( wxDirection WXUNUSED(dir) )
+{
+ // implemented in the same subclasses that implement SetBitmap()
+}
+
void wxMacControl::SetScrollThumb( wxInt32 WXUNUSED(pos), wxInt32 WXUNUSED(viewsize) )
{
// implemented in respective subclass