#include "wx/osx/uma.h"
#else
#include "wx/osx/private.h"
-// bring in themeing
+// bring in theming
#include <Carbon/Carbon.h>
#endif
thisWindow->GetCaret()->OnKillFocus();
#endif
- wxLogTrace(_T("Focus"), _T("focus lost(%p)"), static_cast<void*>(thisWindow));
+ wxLogTrace(wxT("Focus"), wxT("focus lost(%p)"), static_cast<void*>(thisWindow));
// remove this as soon as posting the synthesized event works properly
static bool inKillFocusEvent = false ;
{
// set focus
// panel wants to track the window which was the last to have focus in it
- wxLogTrace(_T("Focus"), _T("focus set(%p)"), static_cast<void*>(thisWindow));
+ wxLogTrace(wxT("Focus"), wxT("focus set(%p)"), static_cast<void*>(thisWindow));
wxChildFocusEvent eventFocus((wxWindow*)thisWindow);
thisWindow->HandleWindowEvent(eventFocus);
if ( controlPart != kControlFocusNoPart )
{
targetFocusWindow = thisWindow;
- wxLogTrace(_T("Focus"), _T("focus to be set(%p)"), static_cast<void*>(thisWindow));
+ wxLogTrace(wxT("Focus"), wxT("focus to be set(%p)"), static_cast<void*>(thisWindow));
}
else
{
formerFocusWindow = thisWindow;
- wxLogTrace(_T("Focus"), _T("focus to be lost(%p)"), static_cast<void*>(thisWindow));
+ wxLogTrace(wxT("Focus"), wxT("focus to be lost(%p)"), static_cast<void*>(thisWindow));
}
ControlPartCode previousControlPart = 0;
thisWindow->GetCaret()->OnKillFocus();
#endif
- wxLogTrace(_T("Focus"), _T("focus lost(%p)"), static_cast<void*>(thisWindow));
+ wxLogTrace(wxT("Focus"), wxT("focus lost(%p)"), static_cast<void*>(thisWindow));
static bool inKillFocusEvent = false ;
else
{
// panel wants to track the window which was the last to have focus in it
- wxLogTrace(_T("Focus"), _T("focus set(%p)"), static_cast<void*>(thisWindow));
+ wxLogTrace(wxT("Focus"), wxT("focus set(%p)"), static_cast<void*>(thisWindow));
wxChildFocusEvent eventFocus((wxWindow*)thisWindow);
thisWindow->HandleWindowEvent(eventFocus);
break ;
default:
- wxFAIL_MSG(_T("unexpected window variant"));
+ wxFAIL_MSG(wxT("unexpected window variant"));
break ;
}
return NULL;
}
+wxBitmap wxMacControl::GetBitmap() const
+{
+ return wxNullBitmap;
+}
+
void wxMacControl::SetBitmap( const wxBitmap& WXUNUSED(bmp) )
{
// implemented in the respective subclasses
}
+void wxMacControl::SetBitmapPosition( wxDirection WXUNUSED(dir) )
+{
+ // implemented in the same subclasses that implement SetBitmap()
+}
+
void wxMacControl::SetScrollThumb( wxInt32 WXUNUSED(pos), wxInt32 WXUNUSED(viewsize) )
{
// implemented in respective subclass