#ifndef _WX_APP_H_
#define _WX_APP_H_
-#ifdef __GNUG__
-#pragma interface "app.h"
-#endif
-
#include "wx/event.h"
#include "wx/icon.h"
-class WXDLLEXPORT wxFrame;
-class WXDLLEXPORT wxWindow;
-class WXDLLEXPORT wxApp ;
-class WXDLLEXPORT wxKeyEvent;
-class WXDLLEXPORT wxLog;
+class WXDLLIMPEXP_FWD_CORE wxFrame;
+class WXDLLIMPEXP_FWD_CORE wxWindow;
+class WXDLLIMPEXP_FWD_CORE wxApp;
+class WXDLLIMPEXP_FWD_CORE wxKeyEvent;
+class WXDLLIMPEXP_FWD_BASE wxLog;
// Represents the application. Derive OnInit and declare
// a new App object to start application
-class WXDLLEXPORT wxApp : public wxAppBase
+class WXDLLIMPEXP_CORE wxApp : public wxAppBase
{
- DECLARE_DYNAMIC_CLASS(wxApp)
-
public:
wxApp();
virtual ~wxApp();
// override base class (pure) virtuals
- virtual int MainLoop();
- virtual void ExitMainLoop();
- virtual bool Initialized();
- virtual bool Pending() ;
- virtual void Dispatch() ;
+ virtual bool Initialize(int& argc, wxChar **argv);
+ virtual void CleanUp();
- virtual wxIcon GetStdIcon(int which) const;
+ virtual void WakeUpIdle();
virtual void SetPrintMode(int mode) { m_printMode = mode; }
virtual int GetPrintMode() const { return m_printMode; }
void OnEndSession(wxCloseEvent& event);
void OnQueryEndSession(wxCloseEvent& event);
- // Send idle event to all top-level windows.
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents();
-
- // Send idle event to window and all subwindows
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents(wxWindow* win);
-
- void SetAuto3D(bool flag) { m_auto3D = flag; }
- bool GetAuto3D() const { return m_auto3D; }
+#if wxUSE_EXCEPTIONS
+ virtual bool OnExceptionInMainLoop();
+#endif // wxUSE_EXCEPTIONS
+
+ // MSW-specific from now on
+ // ------------------------
+
+ // this suffix should be appended to all our Win32 class names to obtain a
+ // variant registered without CS_[HV]REDRAW styles
+ static const wxChar *GetNoRedrawClassSuffix() { return wxT("NR"); }
+
+ // get the name of the registered Win32 class with the given (unique) base
+ // name: this function constructs the unique class name using this name as
+ // prefix, checks if the class is already registered and registers it if it
+ // isn't and returns the name it was registered under (or NULL if it failed)
+ //
+ // the registered class will always have CS_[HV]REDRAW and CS_DBLCLKS
+ // styles as well as any additional styles specified as arguments here; and
+ // there will be also a companion registered class identical to this one
+ // but without CS_[HV]REDRAW whose name will be the same one but with
+ // GetNoRedrawClassSuffix()
+ //
+ // the background brush argument must be either a COLOR_XXX standard value
+ // or (default) -1 meaning that the class paints its background itself
+ static const wxChar *GetRegisteredClassName(const wxChar *name,
+ int bgBrushCol = -1,
+ int extraStyles = 0);
+
+ // return true if this name corresponds to one of the classes we registered
+ // in the previous GetRegisteredClassName() calls
+ static bool IsRegisteredClassName(const wxString& name);
protected:
- bool m_showOnInit;
- int m_printMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT
- bool m_auto3D ; // Always use 3D controls, except where overriden
-
- /* Windows-specific wxApp definitions */
+ int m_printMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT
public:
-
- // Implementation
- static bool Initialize();
- static void CleanUp();
-
- static bool RegisterWindowClasses();
- // Convert Windows to argc, argv style
- void ConvertToStandardCommandArgs(char* p);
- virtual bool DoMessage();
- virtual bool ProcessMessage(WXMSG* pMsg);
- void DeletePendingObjects();
- bool ProcessIdle();
+ // unregister any window classes registered by GetRegisteredClassName()
+ static void UnregisterWindowClasses();
#if wxUSE_RICHEDIT
- // initialize the richedit DLL of (at least) given version, return TRUE if
+ // initialize the richedit DLL of (at least) given version, return true if
// ok (Win95 has version 1, Win98/NT4 has 1 and 2, W2K has 3)
static bool InitRichEdit(int version = 2);
#endif // wxUSE_RICHEDIT
// wasn't found at all
static int GetComCtl32Version();
-public:
- int m_nCmdShow;
+ // the same for shell32.dll: returns 400, 471, 500, 600, ... (4.70 not
+ // currently detected)
+ static int GetShell32Version();
-protected:
- bool m_keepGoing ;
+ // the SW_XXX value to be used for the frames opened by the application
+ // (currently seems unused which is a bug -- TODO)
+ static int m_nCmdShow;
+protected:
DECLARE_EVENT_TABLE()
+ wxDECLARE_NO_COPY_CLASS(wxApp);
+ DECLARE_DYNAMIC_CLASS(wxApp)
};
-#if !defined(_WINDLL) || (defined(_WINDLL) && defined(WXMAKINGDLL))
-int WXDLLEXPORT wxEntry(WXHINSTANCE hInstance, WXHINSTANCE hPrevInstance,
- char *lpszCmdLine, int nCmdShow, bool enterLoop = TRUE);
-#else
-int WXDLLEXPORT wxEntry(WXHINSTANCE hInstance);
+#ifdef __WXWINCE__
+
+// under CE provide a dummy implementation of GetComCtl32Version() returning
+// the value passing all ">= 470" tests (which are the only ones used in our
+// code currently) as commctrl.dll under CE 2.0 and later support comctl32.dll
+// functionality
+inline int wxApp::GetComCtl32Version()
+{
+ return 471;
+}
+
+// this is not currently used at all under CE so it's not really clear what do
+// we need to return from here
+inline int wxApp::GetShell32Version()
+{
+ return 0;
+}
+
+#endif // __WXWINCE__
+
+// ----------------------------------------------------------------------------
+// MSW-specific wxEntry() overload and IMPLEMENT_WXWIN_MAIN definition
+// ----------------------------------------------------------------------------
+
+// we need HINSTANCE declaration to define WinMain()
+#include "wx/msw/wrapwin.h"
+
+#ifndef SW_SHOWNORMAL
+ #define SW_SHOWNORMAL 1
#endif
+// WinMain() is always ANSI, even in Unicode build, under normal Windows
+// but is always Unicode under CE
+#ifdef __WXWINCE__
+ typedef wchar_t *wxCmdLineArgType;
+#else
+ typedef char *wxCmdLineArgType;
#endif
- // _WX_APP_H_
+
+// wxMSW-only overloads of wxEntry() and wxEntryStart() which take the
+// parameters passed to WinMain() instead of those passed to main()
+extern WXDLLIMPEXP_CORE bool
+ wxEntryStart(HINSTANCE hInstance,
+ HINSTANCE hPrevInstance = NULL,
+ wxCmdLineArgType pCmdLine = NULL,
+ int nCmdShow = SW_SHOWNORMAL);
+
+extern WXDLLIMPEXP_CORE int
+ wxEntry(HINSTANCE hInstance,
+ HINSTANCE hPrevInstance = NULL,
+ wxCmdLineArgType pCmdLine = NULL,
+ int nCmdShow = SW_SHOWNORMAL);
+
+#if defined(__BORLANDC__) && wxUSE_UNICODE
+ // Borland C++ has the following nonstandard behaviour: when the -WU
+ // command line flag is used, the linker expects to find wWinMain instead
+ // of WinMain. This flag causes the compiler to define _UNICODE and
+ // UNICODE symbols and there's no way to detect its use, so we have to
+ // define both WinMain and wWinMain so that IMPLEMENT_WXWIN_MAIN works
+ // for both code compiled with and without -WU.
+ // See http://sourceforge.net/tracker/?func=detail&atid=309863&aid=1935997&group_id=9863
+ // for more details.
+ #define IMPLEMENT_WXWIN_MAIN_BORLAND_NONSTANDARD \
+ extern "C" int WINAPI wWinMain(HINSTANCE hInstance, \
+ HINSTANCE hPrevInstance, \
+ wchar_t * WXUNUSED(lpCmdLine), \
+ int nCmdShow) \
+ { \
+ wxDISABLE_DEBUG_SUPPORT(); \
+ \
+ /* NB: wxEntry expects lpCmdLine argument to be char*, not */ \
+ /* wchar_t*, but fortunately it's not used anywhere */ \
+ /* and we can simply pass NULL in: */ \
+ return wxEntry(hInstance, hPrevInstance, NULL, nCmdShow); \
+ }
+#else
+ #define IMPLEMENT_WXWIN_MAIN_BORLAND_NONSTANDARD
+#endif // defined(__BORLANDC__) && wxUSE_UNICODE
+
+#define IMPLEMENT_WXWIN_MAIN \
+ extern "C" int WINAPI WinMain(HINSTANCE hInstance, \
+ HINSTANCE hPrevInstance, \
+ wxCmdLineArgType WXUNUSED(lpCmdLine), \
+ int nCmdShow) \
+ { \
+ wxDISABLE_DEBUG_SUPPORT(); \
+ \
+ /* NB: We pass NULL in place of lpCmdLine to behave the same as */ \
+ /* Borland-specific wWinMain() above. If it becomes needed */ \
+ /* to pass lpCmdLine to wxEntry() here, you'll have to fix */ \
+ /* wWinMain() above too. */ \
+ return wxEntry(hInstance, hPrevInstance, NULL, nCmdShow); \
+ } \
+ IMPLEMENT_WXWIN_MAIN_BORLAND_NONSTANDARD
+
+
+#endif // _WX_APP_H_