#include "wx/msw/private.h"
+// Don't implement WinMain if we're building an MFC/wxWindows
+// hybrid app.
+#if wxUSE_MFC && !defined(NOMAIN)
+#define NOMAIN 1
+#endif
+
+// from src/msw/app.cpp
+extern void WXDLLEXPORT wxEntryCleanup();
+
// ----------------------------------------------------------------------------
// globals
// ----------------------------------------------------------------------------
#if !defined(_WINDLL)
-#if defined(__TWIN32__) || defined(__WXWINE__)
+#if defined(__TWIN32__) || defined(__WXMICROWIN__)
#define HINSTANCE HANDLE
extern "C"
-#endif // WINE
+#endif
int PASCAL WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
BOOL WINAPI DllMain (HANDLE hModule, DWORD fdwReason, LPVOID lpReserved)
#endif
{
+#ifndef WXMAKINGDLL
switch (fdwReason)
{
case DLL_PROCESS_ATTACH:
// Only call wxEntry if the application itself is part of the DLL.
- // If only the wxWindows library is in the DLL, then the initialisation
- // will be called when the application implicitly calls WinMain.
-
-#if !defined(WXMAKINGDLL)
+ // If only the wxWindows library is in the DLL, then the
+ // initialisation will be called when the application implicitly
+ // calls WinMain.
return wxEntry((WXHINSTANCE) hModule);
-#endif
- break;
case DLL_PROCESS_DETACH:
- default:
- break;
+ if ( wxTheApp )
+ wxTheApp->OnExit();
+ wxEntryCleanup();
+ break;
}
+#else
+ (void)hModule;
+ (void)fdwReason;
+#endif // !WXMAKINGDLL
+ (void)lpReserved;
return TRUE;
}