#include "wx/intl.h"
#include "wx/log.h"
-
#include "wx/textctrl.h"
+#include "wx/notebook.h"
#include <string.h>
-#if !defined(__GNUWIN32__)|| defined(wxUSE_NORLANDER_HEADERS)
+#ifndef __GNUWIN32_OLD__
#include <shellapi.h>
#include <mmsystem.h>
#endif
#include <windowsx.h>
#endif
-#if ( defined(__WIN95__) && !defined(__GNUWIN32__)) || defined(__TWIN32__ ) || defined(wxUSE_NORLANDER_HEADERS)
- #include <commctrl.h>
-#endif
-
-#ifndef __TWIN32__
- #ifdef __GNUWIN32__
- #ifndef wxUSE_NORLANDER_HEADERS
- #include "wx/msw/gnuwin32/extra.h"
- #endif
+#if !defined(__GNUWIN32_OLD__) && !defined(__TWIN32__)
+ #ifdef __WIN95__
+ #include <commctrl.h>
+ #endif
+#else // broken compiler
+ #ifndef __TWIN32__
+ #include "wx/msw/gnuwin32/extra.h"
#endif
#endif
-// ---------------------------------------------------------------------------
-// macros
-// ---------------------------------------------------------------------------
-
-// standard macros missing from some compilers headers
-#ifndef GET_X_LPARAM
- #define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp))
- #define GET_Y_LPARAM(lp) ((int)(short)HIWORD(lp))
-#endif // GET_X_LPARAM
-
// ---------------------------------------------------------------------------
// global variables
// ---------------------------------------------------------------------------
wxMenu *wxCurrentPopupMenu = NULL;
extern wxList WXDLLEXPORT wxPendingDelete;
-extern wxChar *wxCanvasClassName;
+extern const wxChar *wxCanvasClassName;
// ---------------------------------------------------------------------------
// private functions
void wxAssociateWinWithHandle(HWND hWnd, wxWindow *win);
wxWindow *wxFindWinFromHandle(WXHWND hWnd);
+// this magical function is used to translate VK_APPS key presses to right
+// mouse clicks
+static void TranslateKbdEventToMouse(wxWindow *win, int *x, int *y, WPARAM *flags);
+
// ---------------------------------------------------------------------------
// event tables
// ---------------------------------------------------------------------------
- IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowBase)
+IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowBase)
BEGIN_EVENT_TABLE(wxWindow, wxWindowBase)
EVT_ERASE_BACKGROUND(wxWindow::OnEraseBackground)
EVT_SYS_COLOUR_CHANGED(wxWindow::OnSysColourChanged)
EVT_INIT_DIALOG(wxWindow::OnInitDialog)
EVT_IDLE(wxWindow::OnIdle)
+ EVT_SET_FOCUS(wxWindow::OnSetFocus)
END_EVENT_TABLE()
// ===========================================================================
if ( m_hWnd )
{
- if ( !::DestroyWindow(GetHwnd()) )
- wxLogLastError("DestroyWindow");
+ // VZ: test temp removed to understand what really happens here
+ //if (::IsWindow(GetHwnd()))
+ {
+ if ( !::DestroyWindow(GetHwnd()) )
+ wxLogLastError("DestroyWindow");
+ }
// remove hWnd <-> wxWindow association
wxRemoveHandleAssociation(this);
if ( style & wxTHICK_FRAME )
msflags |= WS_THICKFRAME;
+ //msflags |= WS_CHILD | WS_CLIPSIBLINGS | WS_VISIBLE;
msflags |= WS_CHILD | WS_VISIBLE;
if ( style & wxCLIP_CHILDREN )
msflags |= WS_CLIPCHILDREN;
if ( hWnd )
::EnableWindow(hWnd, (BOOL)enable);
+ // VZ: no, this is a bad idea: imagine that you have a dialog with some
+ // disabled controls and disable it - you really wouldn't like the
+ // disabled controls eb reenabled too when you reenable the dialog!
+#if 0
wxWindowList::Node *node = GetChildren().GetFirst();
while ( node )
{
node = node->GetNext();
}
+#endif // 0
return TRUE;
}
return FALSE;
}
- wxASSERT_MSG( m_cursor.Ok(),
- wxT("cursor must be valid after call to the base version"));
-
- HWND hWnd = GetHwnd();
+ if ( m_cursor.Ok() )
+ {
+ HWND hWnd = GetHwnd();
- // Change the cursor NOW if we're within the correct window
- POINT point;
- ::GetCursorPos(&point);
+ // Change the cursor NOW if we're within the correct window
+ POINT point;
+ ::GetCursorPos(&point);
- RECT rect;
- ::GetWindowRect(hWnd, &rect);
+ RECT rect;
+ ::GetWindowRect(hWnd, &rect);
- if ( ::PtInRect(&rect, point) && !wxIsBusy() )
- ::SetCursor((HCURSOR)m_cursor.GetHCURSOR());
+ if ( ::PtInRect(&rect, point) && !wxIsBusy() )
+ ::SetCursor(GetHcursorOf(m_cursor));
+ }
return TRUE;
}
// by the time the OnIdle function is called, so 'state' may be
// meaningless.
int state = 0;
- if ( ::GetKeyState(VK_SHIFT) != 0 )
+ if ( wxIsShiftDown() )
state |= MK_SHIFT;
- if ( ::GetKeyState(VK_CONTROL) != 0 )
+ if ( wxIsCtrlDown() )
state |= MK_CONTROL;
wxMouseEvent event(wxEVT_LEAVE_WINDOW);
return;
}
- if ( x == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE) )
+ if ( x == -1 && !(sizeFlags & wxSIZE_ALLOW_MINUS_ONE) )
x = currentX;
- if ( y == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE) )
+ if ( y == -1 && !(sizeFlags & wxSIZE_ALLOW_MINUS_ONE) )
y = currentY;
AdjustForParentClientOrigin(x, y, sizeFlags);
{
// intercept dialog navigation keys
MSG *msg = (MSG *)pMsg;
+
+ // here we try to do all the job which ::IsDialogMessage() usually does
+ // internally
+#if 1
bool bProcess = TRUE;
if ( msg->message != WM_KEYDOWN )
bProcess = FALSE;
if ( bProcess )
{
- bool bCtrlDown = (::GetKeyState(VK_CONTROL) & 0x100) != 0;
- bool bShiftDown = (::GetKeyState(VK_SHIFT) & 0x100) != 0;
+ bool bCtrlDown = wxIsCtrlDown();
+ bool bShiftDown = wxIsShiftDown();
// WM_GETDLGCODE: ask the control if it wants the key for itself,
// don't process it if it's the case (except for Ctrl-Tab/Enter
}
}
}
+#else
+ // let ::IsDialogMessage() do almost everything and handle just the
+ // things it doesn't here: Ctrl-TAB for switching notebook pages
+ if ( msg->message == WM_KEYDOWN )
+ {
+ // don't process system keys here
+ if ( !(HIWORD(msg->lParam) & KF_ALTDOWN) )
+ {
+ if ( (msg->wParam == VK_TAB) && wxIsCtrlDown() )
+ {
+ // find the first notebook parent and change its page
+ wxWindow *win = this;
+ wxNotebook *nbook = NULL;
+ while ( win && !nbook )
+ {
+ nbook = wxDynamicCast(win, wxNotebook);
+ win = win->GetParent();
+ }
+
+ if ( nbook )
+ {
+ bool forward = !wxIsShiftDown();
+
+ nbook->AdvanceSelection(forward);
+ }
+ }
+ }
+ }
+#endif // 0
if ( ::IsDialogMessage(GetHwnd(), msg) )
return TRUE;
break;
case WM_LBUTTONDOWN:
+ // set focus to this window
+ SetFocus();
+
+ // fall through
+
case WM_LBUTTONUP:
case WM_LBUTTONDBLCLK:
case WM_RBUTTONDOWN:
//else: get the dlg code from the DefWindowProc()
break;
+ case WM_SYSKEYDOWN:
case WM_KEYDOWN:
// If this has been processed by an event handler,
// return 0 now (we've handled it).
case VK_RETURN:
case VK_BACK:
case VK_TAB:
+ case VK_ADD:
+ case VK_SUBTRACT:
// but set processed to FALSE, not TRUE to still pass them to
// the control's default window proc - otherwise built-in
// keyboard handling won't work
// click because both usually pop up a context menu
case VK_APPS:
{
- // construct the key mask
- WPARAM fwKeys = MK_RBUTTON;
- if ( (::GetKeyState(VK_CONTROL) & 0x100) != 0 )
- fwKeys |= MK_CONTROL;
- if ( (::GetKeyState(VK_SHIFT) & 0x100) != 0 )
- fwKeys |= MK_SHIFT;
-
- // simulate right mouse button click
- DWORD dwPos = ::GetMessagePos();
- int x = GET_X_LPARAM(dwPos),
- y = GET_Y_LPARAM(dwPos);
-
- ScreenToClient(&x, &y);
- processed = HandleMouseEvent(WM_RBUTTONDOWN, x, y, fwKeys);
+ WPARAM flags;
+ int x, y;
+
+ TranslateKbdEventToMouse(this, &x, &y, &flags);
+ processed = HandleMouseEvent(WM_RBUTTONDOWN, x, y, flags);
}
break;
#endif // VK_APPS
}
break;
+ case WM_SYSKEYUP:
case WM_KEYUP:
- processed = HandleKeyUp((WORD) wParam, lParam);
+#ifdef VK_APPS
+ // special case of VK_APPS: treat it the same as right mouse button
+ if ( wParam == VK_APPS )
+ {
+ WPARAM flags;
+ int x, y;
+
+ TranslateKbdEventToMouse(this, &x, &y, &flags);
+ processed = HandleMouseEvent(WM_RBUTTONUP, x, y, flags);
+ }
+ else
+#endif // VK_APPS
+ {
+ processed = HandleKeyUp((WORD) wParam, lParam);
+ }
break;
+ case WM_SYSCHAR:
case WM_CHAR: // Always an ASCII character
processed = HandleChar((WORD)wParam, lParam, TRUE);
break;
if ( oldWin && (oldWin != win) )
{
wxString str(win->GetClassInfo()->GetClassName());
- wxLogError("Bug! Found existing HWND %X for new window of class %s", (int) hWnd, (const char*) str);
+ wxLogError(wxT("Bug! Found existing HWND %X for new window of class %s"), (int) hWnd, (const wxChar*) str);
}
else if (!oldWin)
{
if ( width > -1 ) width1 = width;
if ( height > -1 ) height1 = height;
+ // Unfortunately this won't work in WIN16. Unless perhaps
+ // we define WS_EX_CONTROLPARENT ourselves?
+#ifndef __WIN16__
+ // if we have wxTAB_TRAVERSAL style, we want WS_EX_CONTROLPARENT or
+ // IsDialogMessage() won't work for us
+ if ( GetWindowStyleFlag() & wxTAB_TRAVERSAL )
+ {
+ extendedStyle |= WS_EX_CONTROLPARENT;
+ }
+#endif
+
HWND hParent = (HWND)NULL;
if ( parent )
hParent = (HWND) parent->GetHWND();
{
int controlId = 0;
if ( style & WS_CHILD )
+ {
controlId = id;
+ // all child windows should clip their siblings
+ // style |= WS_CLIPSIBLINGS;
+ }
wxString className(wclass);
if ( GetWindowStyleFlag() & wxNO_FULL_REPAINT_ON_RESIZE )
HWND hWnd = (HWND) node->GetKeyInteger();
if (hWnd != (HWND) m_hWnd)
{
- wxLogError("A second HWND association is being added for the same window!");
+ wxLogError(wxT("A second HWND association is being added for the same window!"));
}
}
#endif
// activation/focus
// ---------------------------------------------------------------------------
+void wxWindow::OnSetFocus(wxFocusEvent& event)
+{
+ // panel wants to track the window which was the last to have focus in it,
+ // so we want to set ourselves as the window which last had focus
+ //
+ // notice that it's also important to do it upwards the tree becaus
+ // otherwise when the top level panel gets focus, it won't set it back to
+ // us, but to some other sibling
+ wxWindow *win = this;
+ while ( win )
+ {
+ wxWindow *parent = win->GetParent();
+ wxPanel *panel = wxDynamicCast(parent, wxPanel);
+ if ( panel )
+ {
+ panel->SetLastFocus(win);
+ }
+
+ win = parent;
+ }
+
+ wxLogTrace(_T("focus"), _T("%s (0x%08x) gets focus"),
+ GetClassInfo()->GetClassName(), GetHandle());
+
+ event.Skip();
+}
+
bool wxWindow::HandleActivate(int state,
bool WXUNUSED(minimized),
WXHWND WXUNUSED(activate))
}
#endif // wxUSE_CARET
- // panel wants to track the window which was the last to have focus in it
- wxPanel *panel = wxDynamicCast(GetParent(), wxPanel);
- if ( panel )
- {
- panel->SetLastFocus(this);
- }
-
wxFocusEvent event(wxEVT_SET_FOCUS, m_windowId);
event.SetEventObject(this);
short nHitTest,
int WXUNUSED(mouseMsg))
{
- // don't set cursor for other windows, only for this one: this prevents
- // children of this window from getting the same cursor as the parent has
- // (don't forget that this message is propagated by default up the window
- // parent-child hierarchy)
- if ( GetHWND() == hWnd )
+ // the logic is as follows:
+ // -1. don't set cursor for non client area, including but not limited to
+ // the title bar, scrollbars, &c
+ // 0. allow the user to override default behaviour by using EVT_SET_CURSOR
+ // 1. if we have the cursor set it unless wxIsBusy()
+ // 2. if we're a top level window, set some cursor anyhow
+ // 3. if wxIsBusy(), set the busy cursor, otherwise the global one
+
+ if ( nHitTest != HTCLIENT )
{
- // don't set cursor when the mouse is not in the client part
- if ( nHitTest == HTCLIENT || nHitTest == HTERROR )
- {
- HCURSOR hcursor = 0;
- if ( wxIsBusy() )
- {
- // from msw\utils.cpp
- extern HCURSOR gs_wxBusyCursor;
+ return FALSE;
+ }
- hcursor = gs_wxBusyCursor;
- }
- else
- {
- wxCursor *cursor = NULL;
+ HCURSOR hcursor = 0;
- if ( m_cursor.Ok() )
- {
- cursor = &m_cursor;
- }
- else
- {
- // from msw\data.cpp
- extern wxCursor *g_globalCursor;
+ // first ask the user code - it may wish to set the cursor in some very
+ // specific way (for example, depending on the current position)
+ POINT pt;
+#ifdef __WIN32__
+ if ( !::GetCursorPos(&pt) )
+ {
+ wxLogLastError("GetCursorPos");
+ }
+#else
+ // In WIN16 it doesn't return a value.
+ ::GetCursorPos(&pt);
+#endif
- if ( g_globalCursor && g_globalCursor->Ok() )
- cursor = g_globalCursor;
- }
+ int x = pt.x,
+ y = pt.y;
+ ScreenToClient(&x, &y);
+ wxSetCursorEvent event(x, y);
- if ( cursor )
- hcursor = (HCURSOR)cursor->GetHCURSOR();
- }
+ bool processedEvtSetCursor = GetEventHandler()->ProcessEvent(event);
+ if ( processedEvtSetCursor && event.HasCursor() )
+ {
+ hcursor = GetHcursorOf(event.GetCursor());
+ }
- if ( hcursor )
- {
- ::SetCursor(hcursor);
+ if ( !hcursor )
+ {
+ bool isBusy = wxIsBusy();
- return TRUE;
+ // the test for processedEvtSetCursor is here to prevent using m_cursor
+ // if the user code caught EVT_SET_CURSOR() and returned nothing from
+ // it - this is a way to say that our cursor shouldn't be used for this
+ // point
+ if ( !processedEvtSetCursor && m_cursor.Ok() )
+ {
+ hcursor = GetHcursorOf(m_cursor);
+ }
+
+ if ( !GetParent() )
+ {
+ if ( isBusy )
+ {
+ hcursor = wxGetCurrentBusyCursor();
+ }
+ else if ( !hcursor )
+ {
+ const wxCursor *cursor = wxGetGlobalCursor();
+ if ( cursor && cursor->Ok() )
+ {
+ hcursor = GetHcursorOf(*cursor);
+ }
}
}
}
- return FALSE;
+ if ( hcursor )
+ {
+ ::SetCursor(hcursor);
+
+ // cursor set, stop here
+ return TRUE;
+ }
+ else
+ {
+ // pass up the window chain
+ return FALSE;
+ }
}
// ---------------------------------------------------------------------------
{
return ((wxControl *)item)->MSWOnDraw(itemStruct);
}
- else
-#endif
- return FALSE;
+#endif // USE_OWNER_DRAWN
+ return FALSE;
}
bool wxWindow::MSWOnMeasureItem(int id, WXMEASUREITEMSTRUCT *itemStruct)
return popupMenu->MSWCommand(cmd, id);
}
- // must cast to a signed type before comparing with other ids!
- wxWindow *win = FindItem((signed short)id);
- if ( !win )
+ wxWindow *win = (wxWindow*) NULL;
+ if ( cmd == 0 || cmd == 1 ) // menu or accel - use id
+ {
+ // must cast to a signed type before comparing with other ids!
+ win = FindItem((signed short)id);
+ }
+
+ if (!win && control)
{
+ // find it from HWND - this works even with the broken programs using
+ // the same ids for different controls
win = wxFindWinFromHandle(control);
}
if ( win )
+ {
return win->MSWCommand(cmd, id);
+ }
+
+ // the messages sent from the in-place edit control used by the treectrl
+ // for label editing have id == 0, but they should _not_ be treated as menu
+ // messages (they are EN_XXX ones, in fact) so don't translate anything
+ // coming from a control to wxEVT_COMMAND_MENU_SELECTED
+ if ( !control )
+ {
+ // If no child window, it may be an accelerator, e.g. for a popup menu
+ // command
+
+ wxCommandEvent event(wxEVT_COMMAND_MENU_SELECTED);
+ event.SetEventObject(this);
+ event.SetId(id);
+ event.SetInt(id);
+
+ return GetEventHandler()->ProcessEvent(event);
+ }
return FALSE;
}
// keyboard handling
// ---------------------------------------------------------------------------
+// create the key event of the given type for the given key - used by
+// HandleChar and HandleKeyDown/Up
+wxKeyEvent wxWindow::CreateKeyEvent(wxEventType evType,
+ int id,
+ WXLPARAM lParam) const
+{
+ wxKeyEvent event(evType);
+ event.SetId(GetId());
+ event.m_shiftDown = wxIsShiftDown();
+ event.m_controlDown = wxIsCtrlDown();
+ event.m_altDown = (HIWORD(lParam) & KF_ALTDOWN) == KF_ALTDOWN;
+
+ event.m_eventObject = (wxWindow *)this; // const_cast
+ event.m_keyCode = id;
+ event.SetTimestamp(s_currentMsg.time);
+
+ // translate the position to client coords
+ POINT pt;
+ GetCursorPos(&pt);
+ RECT rect;
+ GetWindowRect(GetHwnd(),&rect);
+ pt.x -= rect.left;
+ pt.y -= rect.top;
+
+ event.m_x = pt.x;
+ event.m_y = pt.y;
+
+ return event;
+}
+
// isASCII is TRUE only when we're called from WM_CHAR handler and not from
// WM_KEYDOWN one
bool wxWindow::HandleChar(WXWORD wParam, WXLPARAM lParam, bool isASCII)
{
+ bool ctrlDown = FALSE;
+
int id;
- bool tempControlDown = FALSE;
if ( isASCII )
{
// If 1 -> 26, translate to CTRL plus a letter.
{
switch (id)
{
- case 13:
- {
+ case 13:
id = WXK_RETURN;
break;
- }
- case 8:
- {
+
+ case 8:
id = WXK_BACK;
break;
- }
- case 9:
- {
+
+ case 9:
id = WXK_TAB;
break;
- }
- default:
- {
- tempControlDown = TRUE;
+
+ default:
+ ctrlDown = TRUE;
id = id + 96;
- }
}
}
}
- else if ( (id = wxCharCodeMSWToWX(wParam)) == 0 ) {
+ else if ( (id = wxCharCodeMSWToWX(wParam)) == 0 )
+ {
// it's ASCII and will be processed here only when called from
- // WM_CHAR (i.e. when isASCII = TRUE)
+ // WM_CHAR (i.e. when isASCII = TRUE), don't process it now
id = -1;
}
if ( id != -1 )
{
- wxKeyEvent event(wxEVT_CHAR);
- event.m_shiftDown = (::GetKeyState(VK_SHIFT)&0x100?TRUE:FALSE);
- event.m_controlDown = (::GetKeyState(VK_CONTROL)&0x100?TRUE:FALSE);
- if ( (HIWORD(lParam) & KF_ALTDOWN) == KF_ALTDOWN )
- event.m_altDown = TRUE;
-
- event.m_eventObject = this;
- event.m_keyCode = id;
- event.SetTimestamp(s_currentMsg.time);
-
- POINT pt;
- GetCursorPos(&pt);
- RECT rect;
- GetWindowRect(GetHwnd(),&rect);
- pt.x -= rect.left;
- pt.y -= rect.top;
-
- event.m_x = pt.x; event.m_y = pt.y;
+ wxKeyEvent event(CreateKeyEvent(wxEVT_CHAR, id, lParam));
+ if ( ctrlDown )
+ {
+ event.m_controlDown = TRUE;
+ }
if ( GetEventHandler()->ProcessEvent(event) )
return TRUE;
- else
- return FALSE;
}
- else
- return FALSE;
+
+ return FALSE;
}
bool wxWindow::HandleKeyDown(WXWORD wParam, WXLPARAM lParam)
{
- int id;
+ int id = wxCharCodeMSWToWX(wParam);
- if ( (id = wxCharCodeMSWToWX(wParam)) == 0 ) {
+ if ( !id )
+ {
+ // normal ASCII char
id = wParam;
}
- if ( id != -1 )
+ if ( id != -1 ) // VZ: does this ever happen (FIXME)?
{
- wxKeyEvent event(wxEVT_KEY_DOWN);
- event.m_shiftDown = (::GetKeyState(VK_SHIFT)&0x100?TRUE:FALSE);
- event.m_controlDown = (::GetKeyState(VK_CONTROL)&0x100?TRUE:FALSE);
- if ( (HIWORD(lParam) & KF_ALTDOWN) == KF_ALTDOWN )
- event.m_altDown = TRUE;
-
- event.m_eventObject = this;
- event.m_keyCode = id;
- event.SetTimestamp(s_currentMsg.time);
-
- POINT pt;
- GetCursorPos(&pt);
- RECT rect;
- GetWindowRect(GetHwnd(),&rect);
- pt.x -= rect.left;
- pt.y -= rect.top;
-
- event.m_x = pt.x; event.m_y = pt.y;
-
+ wxKeyEvent event(CreateKeyEvent(wxEVT_KEY_DOWN, id, lParam));
if ( GetEventHandler()->ProcessEvent(event) )
{
return TRUE;
}
- else return FALSE;
- }
- else
- {
- return FALSE;
}
+
+ return FALSE;
}
bool wxWindow::HandleKeyUp(WXWORD wParam, WXLPARAM lParam)
{
- int id;
+ int id = wxCharCodeMSWToWX(wParam);
- if ( (id = wxCharCodeMSWToWX(wParam)) == 0 ) {
+ if ( !id )
+ {
+ // normal ASCII char
id = wParam;
}
- if ( id != -1 )
+ if ( id != -1 ) // VZ: does this ever happen (FIXME)?
{
- wxKeyEvent event(wxEVT_KEY_UP);
- event.m_shiftDown = (::GetKeyState(VK_SHIFT)&0x100?TRUE:FALSE);
- event.m_controlDown = (::GetKeyState(VK_CONTROL)&0x100?TRUE:FALSE);
- if ( (HIWORD(lParam) & KF_ALTDOWN) == KF_ALTDOWN )
- event.m_altDown = TRUE;
-
- event.m_eventObject = this;
- event.m_keyCode = id;
- event.SetTimestamp(s_currentMsg.time);
-
- POINT pt;
- GetCursorPos(&pt);
- RECT rect;
- GetWindowRect(GetHwnd(),&rect);
- pt.x -= rect.left;
- pt.y -= rect.top;
-
- event.m_x = pt.x; event.m_y = pt.y;
-
+ wxKeyEvent event(CreateKeyEvent(wxEVT_KEY_UP, id, lParam));
if ( GetEventHandler()->ProcessEvent(event) )
return TRUE;
- else
- return FALSE;
}
- else
- return FALSE;
+
+ return FALSE;
}
// ---------------------------------------------------------------------------
event.m_eventType = wxEVT_SCROLLWIN_PAGEDOWN;
break;
- case SB_THUMBTRACK:
case SB_THUMBPOSITION:
+ event.m_eventType = wxEVT_SCROLLWIN_THUMBRELEASE;
+ break;
+
+ case SB_THUMBTRACK:
event.m_eventType = wxEVT_SCROLLWIN_THUMBTRACK;
break;
return NULL;
}
+extern wxWindow *wxGetWindowFromHWND(WXHWND hWnd)
+{
+ HWND hwnd = (HWND)hWnd;
+
+ // For a radiobutton, we get the radiobox from GWL_USERDATA (which is set
+ // by code in msw/radiobox.cpp), for all the others we just search up the
+ // window hierarchy
+ wxWindow *win = (wxWindow *)NULL;
+ if ( hwnd )
+ {
+ win = wxFindWinFromHandle((WXHWND)hwnd);
+ if ( !win )
+ {
+ // the radiobox pointer is stored in GWL_USERDATA only under Win32
+#ifdef __WIN32__
+ // native radiobuttons return DLGC_RADIOBUTTON here and for any
+ // wxWindow class which overrides WM_GETDLGCODE processing to
+ // do it as well, win would be already non NULL
+ if ( ::SendMessage((HWND)hwnd, WM_GETDLGCODE,
+ 0, 0) & DLGC_RADIOBUTTON )
+ {
+ win = (wxWindow *)::GetWindowLong(hwnd, GWL_USERDATA);
+ }
+ else
+#endif // Win32
+ {
+ // hwnd is not a wxWindow, try its parent next below
+ hwnd = ::GetParent(hwnd);
+ }
+ }
+ //else: it's a wxRadioButton, not a radiobutton from wxRadioBox
+ }
+
+ while ( hwnd && !win )
+ {
+ win = wxFindWinFromHandle((WXHWND)hwnd);
+ hwnd = ::GetParent(hwnd);
+ }
+
+ return win;
+}
+
// Windows keyboard hook. Allows interception of e.g. F1, ESCAPE
// in active frames and dialogs, regardless of where the focus is.
static HHOOK wxTheKeyboardHook = 0;
wxTheKeyboardHook = SetWindowsHookEx(WH_KEYBOARD, (HOOKPROC) wxTheKeyboardHookProc, wxGetInstance(),
#if defined(__WIN32__) && !defined(__TWIN32__)
- GetCurrentThreadId());
+ GetCurrentThreadId()
// (DWORD)GetCurrentProcess()); // This is another possibility. Which is right?
#else
- GetCurrentTask());
+ GetCurrentTask()
#endif
+ );
}
else
{
UnhookWindowsHookEx(wxTheKeyboardHook);
// avoids mingw warning about statement with no effect (FreeProcInstance
// doesn't do anything under Win32)
-#ifndef __GNUWIN32__
+#ifndef __GNUC__
FreeProcInstance(wxTheKeyboardHookProc);
#endif
}
DWORD hiWord = HIWORD(lParam);
if ( nCode != HC_NOREMOVE && ((hiWord & KF_UP) == 0) )
{
- int id;
- if ( (id = wxCharCodeMSWToWX(wParam)) != 0 )
+ int id = wxCharCodeMSWToWX(wParam);
+ if ( id != 0 )
{
wxKeyEvent event(wxEVT_CHAR_HOOK);
if ( (HIWORD(lParam) & KF_ALTDOWN) == KF_ALTDOWN )
event.m_eventObject = NULL;
event.m_keyCode = id;
- /* begin Albert's fix for control and shift key 26.5 */
- event.m_shiftDown = (::GetKeyState(VK_SHIFT)&0x100?TRUE:FALSE);
- event.m_controlDown = (::GetKeyState(VK_CONTROL)&0x100?TRUE:FALSE);
- /* end Albert's fix for control and shift key 26.5 */
+ event.m_shiftDown = wxIsShiftDown();
+ event.m_controlDown = wxIsCtrlDown();
event.SetTimestamp(s_currentMsg.time);
wxWindow *win = wxGetActiveWindow();
+ wxEvtHandler *handler;
if ( win )
{
- if ( win->GetEventHandler()->ProcessEvent(event) )
- return 1;
+ handler = win->GetEventHandler();
+ event.SetId(win->GetId());
}
else
{
- if ( wxTheApp && wxTheApp->ProcessEvent(event) )
- return 1;
+ handler = wxTheApp;
+ event.SetId(-1);
+ }
+
+ if ( handler && handler->ProcessEvent(event) )
+ {
+ // processed
+ return 1;
}
}
}
+
return (int)CallNextHookEx(wxTheKeyboardHook, nCode, wParam, lParam);
}
}
}
#endif //__WXDEBUG__
+
+static void TranslateKbdEventToMouse(wxWindow *win, int *x, int *y, WPARAM *flags)
+{
+ // construct the key mask
+ WPARAM& fwKeys = *flags;
+
+ fwKeys = MK_RBUTTON;
+ if ( wxIsCtrlDown() )
+ fwKeys |= MK_CONTROL;
+ if ( wxIsShiftDown() )
+ fwKeys |= MK_SHIFT;
+
+ // simulate right mouse button click
+ DWORD dwPos = ::GetMessagePos();
+ *x = GET_X_LPARAM(dwPos);
+ *y = GET_Y_LPARAM(dwPos);
+
+ win->ScreenToClient(x, y);
+}