// forward declarations
// ---------------------------------------------------------------------------
-class WXDLLIMPEXP_CORE wxBitmap;
-class WXDLLIMPEXP_CORE wxBrush;
-class WXDLLIMPEXP_CORE wxColour;
-class WXDLLIMPEXP_CORE wxCursor;
-class WXDLLIMPEXP_CORE wxFont;
-class WXDLLIMPEXP_CORE wxIcon;
-class WXDLLIMPEXP_CORE wxPalette;
-class WXDLLIMPEXP_CORE wxPen;
-class WXDLLIMPEXP_CORE wxRegion;
-class WXDLLIMPEXP_BASE wxString;
+class WXDLLIMPEXP_FWD_CORE wxBitmap;
+class WXDLLIMPEXP_FWD_CORE wxBrush;
+class WXDLLIMPEXP_FWD_CORE wxColour;
+class WXDLLIMPEXP_FWD_CORE wxCursor;
+class WXDLLIMPEXP_FWD_CORE wxFont;
+class WXDLLIMPEXP_FWD_CORE wxIcon;
+class WXDLLIMPEXP_FWD_CORE wxPalette;
+class WXDLLIMPEXP_FWD_CORE wxPen;
+class WXDLLIMPEXP_FWD_CORE wxRegion;
+class WXDLLIMPEXP_FWD_BASE wxString;
+class WXDLLIMPEXP_FWD_CORE wxIconBundle;
+class WXDLLIMPEXP_FWD_CORE wxPoint;
// ---------------------------------------------------------------------------
// constants
wxBITMAP_TYPE_XBM_DATA,
wxBITMAP_TYPE_XPM,
wxBITMAP_TYPE_XPM_DATA,
- wxBITMAP_TYPE_TIF,
- wxBITMAP_TYPE_TIF_RESOURCE,
+ wxBITMAP_TYPE_TIFF,
+ wxBITMAP_TYPE_TIF = wxBITMAP_TYPE_TIFF,
+ wxBITMAP_TYPE_TIFF_RESOURCE,
+ wxBITMAP_TYPE_TIF_RESOURCE = wxBITMAP_TYPE_TIFF_RESOURCE,
wxBITMAP_TYPE_GIF,
wxBITMAP_TYPE_GIF_RESOURCE,
wxBITMAP_TYPE_PNG,
wxBITMAP_TYPE_ICON_RESOURCE,
wxBITMAP_TYPE_ANI,
wxBITMAP_TYPE_IFF,
+ wxBITMAP_TYPE_TGA,
wxBITMAP_TYPE_MACCURSOR,
wxBITMAP_TYPE_MACCURSOR_RESOURCE,
+
+ wxBITMAP_TYPE_MAX,
wxBITMAP_TYPE_ANY = 50
};
+// Polygon filling mode
+enum wxPolygonFillMode
+{
+ wxODDEVEN_RULE = 1,
+ wxWINDING_RULE
+};
+
// Standard cursors
enum wxStockCursor
{
wxCURSOR_BASED_ARROW_UP,
wxCURSOR_BASED_ARROW_DOWN,
#endif // X11
-
wxCURSOR_ARROWWAIT,
+#ifdef __WXMAC__
+ wxCURSOR_OPEN_HAND,
+ wxCURSOR_CLOSED_HAND,
+#endif
wxCURSOR_MAX
};
#ifndef __WXGTK__
- #define wxCURSOR_DEFAULT wxCURSOR_ARROW
+ #define wxCURSOR_DEFAULT wxCURSOR_ARROW
+#endif
+
+#ifndef __WXMAC__
+ // TODO CS supply openhand and closedhand cursors
+ #define wxCURSOR_OPEN_HAND wxCURSOR_HAND
+ #define wxCURSOR_CLOSED_HAND wxCURSOR_HAND
#endif
// ---------------------------------------------------------------------------
// macros
// ---------------------------------------------------------------------------
+#if defined(__WINDOWS__) || defined(__WXPM__)
+ #define wxHAS_IMAGES_IN_RESOURCES
+#endif
+
/* Useful macro for creating icons portably, for example:
- wxIcon *icon = new wxICON(mondrian);
+ wxIcon *icon = new wxICON(sample);
expands into:
- wxIcon *icon = new wxIcon("mondrian"); // On wxMSW
- wxIcon *icon = new wxIcon(mondrian_xpm); // On wxGTK
+ wxIcon *icon = new wxIcon("sample"); // On Windows
+ wxIcon *icon = new wxIcon(sample_xpm); // On wxGTK/Linux
*/
-#ifdef __WXMSW__
+#ifdef __WINDOWS__
// Load from a resource
#define wxICON(X) wxIcon(wxT(#X))
#elif defined(__WXPM__)
// Load from a resource
#define wxICON(X) wxIcon(wxT(#X))
-#elif defined(__WXMGL__)
+#elif defined(__WXDFB__)
// Initialize from an included XPM
- #define wxICON(X) wxIcon( (const char**) X##_xpm )
+ #define wxICON(X) wxIcon( X##_xpm )
#elif defined(__WXGTK__)
// Initialize from an included XPM
- #define wxICON(X) wxIcon( (const char**) X##_xpm )
+ #define wxICON(X) wxIcon( X##_xpm )
#elif defined(__WXMAC__)
// Initialize from an included XPM
- #define wxICON(X) wxIcon( (const char**) X##_xpm )
+ #define wxICON(X) wxIcon( X##_xpm )
#elif defined(__WXMOTIF__)
// Initialize from an included XPM
#define wxICON(X) wxIcon( X##_xpm )
under Unix bitmaps live in XPMs and under Windows they're in ressources.
*/
-#if defined(__WXMSW__) || defined(__WXPM__)
- #define wxBITMAP(name) wxBitmap(wxT(#name), wxBITMAP_TYPE_RESOURCE)
+#if defined(__WINDOWS__) || defined(__WXPM__)
+ #define wxBITMAP(name) wxBitmap(wxT(#name), wxBITMAP_TYPE_BMP_RESOURCE)
#elif defined(__WXGTK__) || \
defined(__WXMOTIF__) || \
defined(__WXX11__) || \
defined(__WXMAC__) || \
- defined(__WXMGL__) || \
+ defined(__WXDFB__) || \
defined(__WXCOCOA__)
// Initialize from an included XPM
- #define wxBITMAP(name) wxBitmap( (const char**) name##_xpm )
+ #define wxBITMAP(name) wxBitmap(name##_xpm)
#else // other platforms
#define wxBITMAP(name) wxBitmap(name##_xpm, wxBITMAP_TYPE_XPM)
#endif // platform
// wxSize
// ---------------------------------------------------------------------------
-class WXDLLEXPORT wxSize
+class WXDLLIMPEXP_CORE wxSize
{
public:
// members are public for compatibility, don't use them directly.
// no copy ctor or assignment operator - the defaults are ok
- bool operator==(const wxSize& sz) const { return x == sz.x && y == sz.y; }
- bool operator!=(const wxSize& sz) const { return x != sz.x || y != sz.y; }
-
- wxSize operator+(const wxSize& sz) const { return wxSize(x + sz.x, y + sz.y); }
- wxSize operator-(const wxSize& sz) const { return wxSize(x - sz.x, y - sz.y); }
- wxSize operator/(int i) const { return wxSize(x / i, y / i); }
- wxSize operator*(int i) const { return wxSize(x * i, y * i); }
-
wxSize& operator+=(const wxSize& sz) { x += sz.x; y += sz.y; return *this; }
wxSize& operator-=(const wxSize& sz) { x -= sz.x; y -= sz.y; return *this; }
- wxSize& operator/=(const int i) { x /= i; y /= i; return *this; }
- wxSize& operator*=(const int i) { x *= i; y *= i; return *this; }
+ wxSize& operator/=(int i) { x /= i; y /= i; return *this; }
+ wxSize& operator*=(int i) { x *= i; y *= i; return *this; }
+ wxSize& operator/=(unsigned int i) { x /= i; y /= i; return *this; }
+ wxSize& operator*=(unsigned int i) { x *= i; y *= i; return *this; }
+ wxSize& operator/=(long i) { x /= i; y /= i; return *this; }
+ wxSize& operator*=(long i) { x *= i; y *= i; return *this; }
+ wxSize& operator/=(unsigned long i) { x /= i; y /= i; return *this; }
+ wxSize& operator*=(unsigned long i) { x *= i; y *= i; return *this; }
+ wxSize& operator/=(double i) { x = int(x/i); y = int(y/i); return *this; }
+ wxSize& operator*=(double i) { x = int(x*i); y = int(y*i); return *this; }
void IncTo(const wxSize& sz)
{ if ( sz.x > x ) x = sz.x; if ( sz.y > y ) y = sz.y; }
void DecTo(const wxSize& sz)
{ if ( sz.x < x ) x = sz.x; if ( sz.y < y ) y = sz.y; }
- void Scale(float xscale, float yscale)
- { x = (int)(x*xscale); y = (int)(y*yscale); }
+ void IncBy(int dx, int dy) { x += dx; y += dy; }
+ void IncBy(const wxPoint& pt);
+ void IncBy(const wxSize& sz) { IncBy(sz.x, sz.y); }
+ void IncBy(int d) { IncBy(d, d); }
+
+ void DecBy(int dx, int dy) { IncBy(-dx, -dy); }
+ void DecBy(const wxPoint& pt);
+ void DecBy(const wxSize& sz) { DecBy(sz.x, sz.y); }
+ void DecBy(int d) { DecBy(d, d); }
+
+
+ wxSize& Scale(float xscale, float yscale)
+ { x = (int)(x*xscale); y = (int)(y*yscale); return *this; }
// accessors
void Set(int xx, int yy) { x = xx; y = yy; }
int GetY() const { return y; }
};
+inline bool operator==(const wxSize& s1, const wxSize& s2)
+{
+ return s1.x == s2.x && s1.y == s2.y;
+}
+
+inline bool operator!=(const wxSize& s1, const wxSize& s2)
+{
+ return s1.x != s2.x || s1.y != s2.y;
+}
+
+inline wxSize operator+(const wxSize& s1, const wxSize& s2)
+{
+ return wxSize(s1.x + s2.x, s1.y + s2.y);
+}
+
+inline wxSize operator-(const wxSize& s1, const wxSize& s2)
+{
+ return wxSize(s1.x - s2.x, s1.y - s2.y);
+}
+
+inline wxSize operator/(const wxSize& s, int i)
+{
+ return wxSize(s.x / i, s.y / i);
+}
+
+inline wxSize operator*(const wxSize& s, int i)
+{
+ return wxSize(s.x * i, s.y * i);
+}
+
+inline wxSize operator*(int i, const wxSize& s)
+{
+ return wxSize(s.x * i, s.y * i);
+}
+
+inline wxSize operator/(const wxSize& s, unsigned int i)
+{
+ return wxSize(s.x / i, s.y / i);
+}
+
+inline wxSize operator*(const wxSize& s, unsigned int i)
+{
+ return wxSize(s.x * i, s.y * i);
+}
+
+inline wxSize operator*(unsigned int i, const wxSize& s)
+{
+ return wxSize(s.x * i, s.y * i);
+}
+
+inline wxSize operator/(const wxSize& s, long i)
+{
+ return wxSize(s.x / i, s.y / i);
+}
+
+inline wxSize operator*(const wxSize& s, long i)
+{
+ return wxSize(s.x * i, s.y * i);
+}
+
+inline wxSize operator*(long i, const wxSize& s)
+{
+ return wxSize(s.x * i, s.y * i);
+}
+
+inline wxSize operator/(const wxSize& s, unsigned long i)
+{
+ return wxSize(s.x / i, s.y / i);
+}
+
+inline wxSize operator*(const wxSize& s, unsigned long i)
+{
+ return wxSize(s.x * i, s.y * i);
+}
+
+inline wxSize operator*(unsigned long i, const wxSize& s)
+{
+ return wxSize(s.x * i, s.y * i);
+}
+
+inline wxSize operator*(const wxSize& s, double i)
+{
+ return wxSize(int(s.x * i), int(s.y * i));
+}
+
+inline wxSize operator*(double i, const wxSize& s)
+{
+ return wxSize(int(s.x * i), int(s.y * i));
+}
+
+
+
// ---------------------------------------------------------------------------
// Point classes: with real or integer coordinates
// ---------------------------------------------------------------------------
-class WXDLLEXPORT wxRealPoint
+class WXDLLIMPEXP_CORE wxRealPoint
{
public:
double x;
wxRealPoint() : x(0.0), y(0.0) { }
wxRealPoint(double xx, double yy) : x(xx), y(yy) { }
+ wxRealPoint(const wxPoint& pt);
- wxRealPoint operator+(const wxRealPoint& pt) const { return wxRealPoint(x + pt.x, y + pt.y); }
- wxRealPoint operator-(const wxRealPoint& pt) const { return wxRealPoint(x - pt.x, y - pt.y); }
+ // no copy ctor or assignment operator - the defaults are ok
- bool operator==(const wxRealPoint& pt) const
- {
- return wxIsSameDouble(x, pt.x) && wxIsSameDouble(y, pt.y);
- }
- bool operator!=(const wxRealPoint& pt) const { return !(*this == pt); }
+ //assignment operators
+ wxRealPoint& operator+=(const wxRealPoint& p) { x += p.x; y += p.y; return *this; }
+ wxRealPoint& operator-=(const wxRealPoint& p) { x -= p.x; y -= p.y; return *this; }
+
+ wxRealPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; }
+ wxRealPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; }
};
-class WXDLLEXPORT wxPoint
+inline bool operator==(const wxRealPoint& p1, const wxRealPoint& p2)
+{
+ return wxIsSameDouble(p1.x, p2.x) && wxIsSameDouble(p1.y, p2.y);
+}
+
+inline bool operator!=(const wxRealPoint& p1, const wxRealPoint& p2)
+{
+ return !(p1 == p2);
+}
+
+inline wxRealPoint operator+(const wxRealPoint& p1, const wxRealPoint& p2)
+{
+ return wxRealPoint(p1.x + p2.x, p1.y + p2.y);
+}
+
+
+inline wxRealPoint operator-(const wxRealPoint& p1, const wxRealPoint& p2)
+{
+ return wxRealPoint(p1.x - p2.x, p1.y - p2.y);
+}
+
+
+inline wxRealPoint operator/(const wxRealPoint& s, int i)
+{
+ return wxRealPoint(s.x / i, s.y / i);
+}
+
+inline wxRealPoint operator*(const wxRealPoint& s, int i)
+{
+ return wxRealPoint(s.x * i, s.y * i);
+}
+
+inline wxRealPoint operator*(int i, const wxRealPoint& s)
+{
+ return wxRealPoint(s.x * i, s.y * i);
+}
+
+inline wxRealPoint operator/(const wxRealPoint& s, unsigned int i)
+{
+ return wxRealPoint(s.x / i, s.y / i);
+}
+
+inline wxRealPoint operator*(const wxRealPoint& s, unsigned int i)
+{
+ return wxRealPoint(s.x * i, s.y * i);
+}
+
+inline wxRealPoint operator*(unsigned int i, const wxRealPoint& s)
+{
+ return wxRealPoint(s.x * i, s.y * i);
+}
+
+inline wxRealPoint operator/(const wxRealPoint& s, long i)
+{
+ return wxRealPoint(s.x / i, s.y / i);
+}
+
+inline wxRealPoint operator*(const wxRealPoint& s, long i)
+{
+ return wxRealPoint(s.x * i, s.y * i);
+}
+
+inline wxRealPoint operator*(long i, const wxRealPoint& s)
+{
+ return wxRealPoint(s.x * i, s.y * i);
+}
+
+inline wxRealPoint operator/(const wxRealPoint& s, unsigned long i)
+{
+ return wxRealPoint(s.x / i, s.y / i);
+}
+
+inline wxRealPoint operator*(const wxRealPoint& s, unsigned long i)
+{
+ return wxRealPoint(s.x * i, s.y * i);
+}
+
+inline wxRealPoint operator*(unsigned long i, const wxRealPoint& s)
+{
+ return wxRealPoint(s.x * i, s.y * i);
+}
+
+inline wxRealPoint operator*(const wxRealPoint& s, double i)
+{
+ return wxRealPoint(int(s.x * i), int(s.y * i));
+}
+
+inline wxRealPoint operator*(double i, const wxRealPoint& s)
+{
+ return wxRealPoint(int(s.x * i), int(s.y * i));
+}
+
+
+// ----------------------------------------------------------------------------
+// wxPoint: 2D point with integer coordinates
+// ----------------------------------------------------------------------------
+
+class WXDLLIMPEXP_CORE wxPoint
{
public:
int x, y;
wxPoint() : x(0), y(0) { }
wxPoint(int xx, int yy) : x(xx), y(yy) { }
+ wxPoint(const wxRealPoint& pt) : x(int(pt.x)), y(int(pt.y)) { }
// no copy ctor or assignment operator - the defaults are ok
- // comparison
- bool operator==(const wxPoint& p) const { return x == p.x && y == p.y; }
- bool operator!=(const wxPoint& p) const { return !(*this == p); }
-
- // arithmetic operations (component wise)
- wxPoint operator+(const wxPoint& p) const { return wxPoint(x + p.x, y + p.y); }
- wxPoint operator-(const wxPoint& p) const { return wxPoint(x - p.x, y - p.y); }
-
+ //assignment operators
wxPoint& operator+=(const wxPoint& p) { x += p.x; y += p.y; return *this; }
wxPoint& operator-=(const wxPoint& p) { x -= p.x; y -= p.y; return *this; }
wxPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; }
wxPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; }
- wxPoint operator+(const wxSize& s) const { return wxPoint(x + s.GetWidth(), y + s.GetHeight()); }
- wxPoint operator-(const wxSize& s) const { return wxPoint(x - s.GetWidth(), y - s.GetHeight()); }
+ // check if both components are set/initialized
+ bool IsFullySpecified() const { return x != wxDefaultCoord && y != wxDefaultCoord; }
+
+ // fill in the unset components with the values from the other point
+ void SetDefaults(const wxPoint& pt)
+ {
+ if ( x == wxDefaultCoord )
+ x = pt.x;
+ if ( y == wxDefaultCoord )
+ y = pt.y;
+ }
};
+
+// comparison
+inline bool operator==(const wxPoint& p1, const wxPoint& p2)
+{
+ return p1.x == p2.x && p1.y == p2.y;
+}
+
+inline bool operator!=(const wxPoint& p1, const wxPoint& p2)
+{
+ return !(p1 == p2);
+}
+
+
+// arithmetic operations (component wise)
+inline wxPoint operator+(const wxPoint& p1, const wxPoint& p2)
+{
+ return wxPoint(p1.x + p2.x, p1.y + p2.y);
+}
+
+inline wxPoint operator-(const wxPoint& p1, const wxPoint& p2)
+{
+ return wxPoint(p1.x - p2.x, p1.y - p2.y);
+}
+
+inline wxPoint operator+(const wxPoint& p, const wxSize& s)
+{
+ return wxPoint(p.x + s.x, p.y + s.y);
+}
+
+inline wxPoint operator-(const wxPoint& p, const wxSize& s)
+{
+ return wxPoint(p.x - s.x, p.y - s.y);
+}
+
+inline wxPoint operator+(const wxSize& s, const wxPoint& p)
+{
+ return wxPoint(p.x + s.x, p.y + s.y);
+}
+
+inline wxPoint operator-(const wxSize& s, const wxPoint& p)
+{
+ return wxPoint(s.x - p.x, s.y - p.y);
+}
+
+inline wxPoint operator-(const wxPoint& p)
+{
+ return wxPoint(-p.x, -p.y);
+}
+
+inline wxPoint operator/(const wxPoint& s, int i)
+{
+ return wxPoint(s.x / i, s.y / i);
+}
+
+inline wxPoint operator*(const wxPoint& s, int i)
+{
+ return wxPoint(s.x * i, s.y * i);
+}
+
+inline wxPoint operator*(int i, const wxPoint& s)
+{
+ return wxPoint(s.x * i, s.y * i);
+}
+
+inline wxPoint operator/(const wxPoint& s, unsigned int i)
+{
+ return wxPoint(s.x / i, s.y / i);
+}
+
+inline wxPoint operator*(const wxPoint& s, unsigned int i)
+{
+ return wxPoint(s.x * i, s.y * i);
+}
+
+inline wxPoint operator*(unsigned int i, const wxPoint& s)
+{
+ return wxPoint(s.x * i, s.y * i);
+}
+
+inline wxPoint operator/(const wxPoint& s, long i)
+{
+ return wxPoint(s.x / i, s.y / i);
+}
+
+inline wxPoint operator*(const wxPoint& s, long i)
+{
+ return wxPoint(s.x * i, s.y * i);
+}
+
+inline wxPoint operator*(long i, const wxPoint& s)
+{
+ return wxPoint(s.x * i, s.y * i);
+}
+
+inline wxPoint operator/(const wxPoint& s, unsigned long i)
+{
+ return wxPoint(s.x / i, s.y / i);
+}
+
+inline wxPoint operator*(const wxPoint& s, unsigned long i)
+{
+ return wxPoint(s.x * i, s.y * i);
+}
+
+inline wxPoint operator*(unsigned long i, const wxPoint& s)
+{
+ return wxPoint(s.x * i, s.y * i);
+}
+
+inline wxPoint operator*(const wxPoint& s, double i)
+{
+ return wxPoint(int(s.x * i), int(s.y * i));
+}
+
+inline wxPoint operator*(double i, const wxPoint& s)
+{
+ return wxPoint(int(s.x * i), int(s.y * i));
+}
+
+WX_DECLARE_LIST_WITH_DECL(wxPoint, wxPointList, class WXDLLIMPEXP_CORE);
+
// ---------------------------------------------------------------------------
// wxRect
// ---------------------------------------------------------------------------
-class WXDLLEXPORT wxRect
+class WXDLLIMPEXP_CORE wxRect
{
public:
wxRect()
bool IsEmpty() const { return (width <= 0) || (height <= 0); }
+ int GetLeft() const { return x; }
+ int GetTop() const { return y; }
+ int GetBottom() const { return y + height - 1; }
+ int GetRight() const { return x + width - 1; }
+
+ void SetLeft(int left) { x = left; }
+ void SetRight(int right) { width = right - x + 1; }
+ void SetTop(int top) { y = top; }
+ void SetBottom(int bottom) { height = bottom - y + 1; }
+
wxPoint GetTopLeft() const { return GetPosition(); }
wxPoint GetLeftTop() const { return GetTopLeft(); }
void SetTopLeft(const wxPoint &p) { SetPosition(p); }
void SetBottomRight(const wxPoint &p) { SetRight(p.x); SetBottom(p.y); }
void SetRightBottom(const wxPoint &p) { SetBottomRight(p); }
- int GetLeft() const { return x; }
- int GetTop() const { return y; }
- int GetBottom() const { return y + height - 1; }
- int GetRight() const { return x + width - 1; }
+ wxPoint GetTopRight() const { return wxPoint(GetRight(), GetTop()); }
+ wxPoint GetRightTop() const { return GetTopRight(); }
+ void SetTopRight(const wxPoint &p) { SetRight(p.x); SetTop(p.y); }
+ void SetRightTop(const wxPoint &p) { SetTopRight(p); }
- void SetLeft(int left) { x = left; }
- void SetRight(int right) { width = right - x + 1; }
- void SetTop(int top) { y = top; }
- void SetBottom(int bottom) { height = bottom - y + 1; }
+ wxPoint GetBottomLeft() const { return wxPoint(GetLeft(), GetBottom()); }
+ wxPoint GetLeftBottom() const { return GetBottomLeft(); }
+ void SetBottomLeft(const wxPoint &p) { SetLeft(p.x); SetBottom(p.y); }
+ void SetLeftBottom(const wxPoint &p) { SetBottomLeft(p); }
// operations with rect
wxRect& Inflate(wxCoord dx, wxCoord dy);
+ wxRect& Inflate(const wxSize& d) { return Inflate(d.x, d.y); }
wxRect& Inflate(wxCoord d) { return Inflate(d, d); }
wxRect Inflate(wxCoord dx, wxCoord dy) const
{
}
wxRect& Deflate(wxCoord dx, wxCoord dy) { return Inflate(-dx, -dy); }
+ wxRect& Deflate(const wxSize& d) { return Inflate(-d.x, -d.y); }
wxRect& Deflate(wxCoord d) { return Inflate(-d); }
wxRect Deflate(wxCoord dx, wxCoord dy) const
{
return r;
}
- // compare rectangles
- bool operator==(const wxRect& rect) const;
- bool operator!=(const wxRect& rect) const { return !(*this == rect); }
-
// return true if the point is (not strcitly) inside the rect
- bool Inside(int x, int y) const;
- bool Inside(const wxPoint& pt) const { return Inside(pt.x, pt.y); }
+ bool Contains(int x, int y) const;
+ bool Contains(const wxPoint& pt) const { return Contains(pt.x, pt.y); }
+ // return true if the rectangle 'rect' is (not strictly) inside this rect
+ bool Contains(const wxRect& rect) const;
+
+#if WXWIN_COMPATIBILITY_2_6
+ // use Contains() instead
+ wxDEPRECATED( bool Inside(int x, int y) const );
+ wxDEPRECATED( bool Inside(const wxPoint& pt) const );
+ wxDEPRECATED( bool Inside(const wxRect& rect) const );
+#endif // WXWIN_COMPATIBILITY_2_6
// return true if the rectangles have a non empty intersection
bool Intersects(const wxRect& rect) const;
+ // like Union() but don't ignore empty rectangles
+ wxRect& operator+=(const wxRect& rect);
- // these are like Union() but don't ignore empty rectangles
- wxRect operator+(const wxRect& rect) const;
- wxRect& operator+=(const wxRect& rect)
- {
- *this = *this + rect;
- return *this;
- }
-
+ // intersections of two rectrangles not testing for empty rectangles
+ wxRect& operator*=(const wxRect& rect);
// centre this rectangle in the given (usually, but not necessarily,
// larger) one
int x, y, width, height;
};
+
+// compare rectangles
+inline bool operator==(const wxRect& r1, const wxRect& r2)
+{
+ return (r1.x == r2.x) && (r1.y == r2.y) &&
+ (r1.width == r2.width) && (r1.height == r2.height);
+}
+
+inline bool operator!=(const wxRect& r1, const wxRect& r2)
+{
+ return !(r1 == r2);
+}
+
+// like Union() but don't treat empty rectangles specially
+WXDLLIMPEXP_CORE wxRect operator+(const wxRect& r1, const wxRect& r2);
+
+// intersections of two rectangles
+WXDLLIMPEXP_CORE wxRect operator*(const wxRect& r1, const wxRect& r2);
+
+
+
+
+#if WXWIN_COMPATIBILITY_2_6
+inline bool wxRect::Inside(int cx, int cy) const { return Contains(cx, cy); }
+inline bool wxRect::Inside(const wxPoint& pt) const { return Contains(pt); }
+inline bool wxRect::Inside(const wxRect& rect) const { return Contains(rect); }
+#endif // WXWIN_COMPATIBILITY_2_6
+
+
+// define functions which couldn't be defined above because of declarations
+// order
+inline void wxSize::IncBy(const wxPoint& pt) { IncBy(pt.x, pt.y); }
+inline void wxSize::DecBy(const wxPoint& pt) { DecBy(pt.x, pt.y); }
+
// ---------------------------------------------------------------------------
// Management of pens, brushes and fonts
// ---------------------------------------------------------------------------
wxList list;
};
-class WXDLLIMPEXP_CORE wxPenList: public wxGDIObjListBase
-{
-public:
- wxPen *FindOrCreatePen(const wxColour& colour, int width, int style);
-#if WXWIN_COMPATIBILITY_2_6
- wxDEPRECATED( void AddPen(wxPen*) );
- wxDEPRECATED( void RemovePen(wxPen*) );
-#endif
-};
-
-class WXDLLIMPEXP_CORE wxBrushList: public wxGDIObjListBase
-{
-public:
- wxBrush *FindOrCreateBrush(const wxColour& colour, int style = wxSOLID);
-#if WXWIN_COMPATIBILITY_2_6
- wxDEPRECATED( void AddBrush(wxBrush*) );
- wxDEPRECATED( void RemoveBrush(wxBrush*) );
-#endif
-};
-
-class WXDLLIMPEXP_CORE wxFontList: public wxGDIObjListBase
-{
-public:
- wxFont *FindOrCreateFont(int pointSize, int family, int style, int weight,
- bool underline = false,
- const wxString& face = wxEmptyString,
- wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
-#if WXWIN_COMPATIBILITY_2_6
- wxDEPRECATED( void AddFont(wxFont*) );
- wxDEPRECATED( void RemoveFont(wxFont*) );
-#endif
-};
-
WX_DECLARE_STRING_HASH_MAP(wxColour*, wxStringToColourHashMap);
-class WXDLLEXPORT wxColourDatabase
+class WXDLLIMPEXP_CORE wxColourDatabase
{
public:
wxColourDatabase();
wxStringToColourHashMap *m_map;
};
-class WXDLLEXPORT wxResourceCache: public wxList
+class WXDLLIMPEXP_CORE wxResourceCache: public wxList
{
public:
wxResourceCache() { }
-#if !wxUSE_STL
+#if !wxUSE_STD_CONTAINERS
wxResourceCache(const unsigned int keyType) : wxList(keyType) { }
#endif
- ~wxResourceCache();
+ virtual ~wxResourceCache();
};
// ---------------------------------------------------------------------------
// global variables
// ---------------------------------------------------------------------------
-// Lists of GDI objects
-extern WXDLLEXPORT_DATA(wxPenList*) wxThePenList;
-extern WXDLLEXPORT_DATA(wxBrushList*) wxTheBrushList;
-extern WXDLLEXPORT_DATA(wxFontList*) wxTheFontList;
/* Stock objects
BRUSH_BLUE,
BRUSH_CYAN,
BRUSH_GREEN,
+ BRUSH_YELLOW,
BRUSH_GREY,
BRUSH_LIGHTGREY,
BRUSH_MEDIUMGREY,
COLOUR_BLUE,
COLOUR_CYAN,
COLOUR_GREEN,
+ COLOUR_YELLOW,
COLOUR_LIGHTGREY,
COLOUR_RED,
COLOUR_WHITE,
FONT_SWISS,
PEN_BLACK,
PEN_BLACKDASHED,
+ PEN_BLUE,
PEN_CYAN,
PEN_GREEN,
+ PEN_YELLOW,
PEN_GREY,
PEN_LIGHTGREY,
PEN_MEDIUMGREY,
static wxObject* ms_stockObject[ITEMCOUNT];
- DECLARE_NO_COPY_CLASS(wxStockGDI)
+ wxDECLARE_NO_COPY_CLASS(wxStockGDI);
};
#define wxITALIC_FONT wxStockGDI::instance().GetFont(wxStockGDI::FONT_ITALIC)
#define wxBLACK_DASHED_PEN wxStockGDI::GetPen(wxStockGDI::PEN_BLACKDASHED)
#define wxBLACK_PEN wxStockGDI::GetPen(wxStockGDI::PEN_BLACK)
+#define wxBLUE_PEN wxStockGDI::GetPen(wxStockGDI::PEN_BLUE)
#define wxCYAN_PEN wxStockGDI::GetPen(wxStockGDI::PEN_CYAN)
#define wxGREEN_PEN wxStockGDI::GetPen(wxStockGDI::PEN_GREEN)
+#define wxYELLOW_PEN wxStockGDI::GetPen(wxStockGDI::PEN_YELLOW)
#define wxGREY_PEN wxStockGDI::GetPen(wxStockGDI::PEN_GREY)
#define wxLIGHT_GREY_PEN wxStockGDI::GetPen(wxStockGDI::PEN_LIGHTGREY)
#define wxMEDIUM_GREY_PEN wxStockGDI::GetPen(wxStockGDI::PEN_MEDIUMGREY)
#define wxBLUE_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_BLUE)
#define wxCYAN_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_CYAN)
#define wxGREEN_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_GREEN)
+#define wxYELLOW_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_YELLOW)
#define wxGREY_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_GREY)
#define wxLIGHT_GREY_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_LIGHTGREY)
#define wxMEDIUM_GREY_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_MEDIUMGREY)
#define wxBLUE wxStockGDI::GetColour(wxStockGDI::COLOUR_BLUE)
#define wxCYAN wxStockGDI::GetColour(wxStockGDI::COLOUR_CYAN)
#define wxGREEN wxStockGDI::GetColour(wxStockGDI::COLOUR_GREEN)
+#define wxYELLOW wxStockGDI::GetColour(wxStockGDI::COLOUR_YELLOW)
#define wxLIGHT_GREY wxStockGDI::GetColour(wxStockGDI::COLOUR_LIGHTGREY)
#define wxRED wxStockGDI::GetColour(wxStockGDI::COLOUR_RED)
#define wxWHITE wxStockGDI::GetColour(wxStockGDI::COLOUR_WHITE)
#define wxSTANDARD_CURSOR wxStockGDI::GetCursor(wxStockGDI::CURSOR_STANDARD)
// 'Null' objects
-extern WXDLLEXPORT_DATA(wxBitmap) wxNullBitmap;
-extern WXDLLEXPORT_DATA(wxIcon) wxNullIcon;
-extern WXDLLEXPORT_DATA(wxCursor) wxNullCursor;
-extern WXDLLEXPORT_DATA(wxPen) wxNullPen;
-extern WXDLLEXPORT_DATA(wxBrush) wxNullBrush;
-extern WXDLLEXPORT_DATA(wxPalette) wxNullPalette;
-extern WXDLLEXPORT_DATA(wxFont) wxNullFont;
-extern WXDLLEXPORT_DATA(wxColour) wxNullColour;
+extern WXDLLIMPEXP_DATA_CORE(wxBitmap) wxNullBitmap;
+extern WXDLLIMPEXP_DATA_CORE(wxIcon) wxNullIcon;
+extern WXDLLIMPEXP_DATA_CORE(wxCursor) wxNullCursor;
+extern WXDLLIMPEXP_DATA_CORE(wxPen) wxNullPen;
+extern WXDLLIMPEXP_DATA_CORE(wxBrush) wxNullBrush;
+extern WXDLLIMPEXP_DATA_CORE(wxPalette) wxNullPalette;
+extern WXDLLIMPEXP_DATA_CORE(wxFont) wxNullFont;
+extern WXDLLIMPEXP_DATA_CORE(wxColour) wxNullColour;
+extern WXDLLIMPEXP_DATA_CORE(wxIconBundle) wxNullIconBundle;
-extern WXDLLEXPORT_DATA(wxColourDatabase*) wxTheColourDatabase;
+extern WXDLLIMPEXP_DATA_CORE(wxColourDatabase*) wxTheColourDatabase;
-extern WXDLLEXPORT_DATA(const wxChar) wxPanelNameStr[];
+extern WXDLLIMPEXP_DATA_CORE(const char) wxPanelNameStr[];
-extern WXDLLEXPORT_DATA(const wxSize) wxDefaultSize;
-extern WXDLLEXPORT_DATA(const wxPoint) wxDefaultPosition;
+extern WXDLLIMPEXP_DATA_CORE(const wxSize) wxDefaultSize;
+extern WXDLLIMPEXP_DATA_CORE(const wxPoint) wxDefaultPosition;
// ---------------------------------------------------------------------------
// global functions
// ---------------------------------------------------------------------------
// resource management
-extern void WXDLLEXPORT wxInitializeStockLists();
-extern void WXDLLEXPORT wxDeleteStockLists();
+extern void WXDLLIMPEXP_CORE wxInitializeStockLists();
+extern void WXDLLIMPEXP_CORE wxDeleteStockLists();
// is the display colour (or monochrome)?
-extern bool WXDLLEXPORT wxColourDisplay();
+extern bool WXDLLIMPEXP_CORE wxColourDisplay();
// Returns depth of screen
-extern int WXDLLEXPORT wxDisplayDepth();
+extern int WXDLLIMPEXP_CORE wxDisplayDepth();
#define wxGetDisplayDepth wxDisplayDepth
// get the display size
-extern void WXDLLEXPORT wxDisplaySize(int *width, int *height);
-extern wxSize WXDLLEXPORT wxGetDisplaySize();
-extern void WXDLLEXPORT wxDisplaySizeMM(int *width, int *height);
-extern wxSize WXDLLEXPORT wxGetDisplaySizeMM();
+extern void WXDLLIMPEXP_CORE wxDisplaySize(int *width, int *height);
+extern wxSize WXDLLIMPEXP_CORE wxGetDisplaySize();
+extern void WXDLLIMPEXP_CORE wxDisplaySizeMM(int *width, int *height);
+extern wxSize WXDLLIMPEXP_CORE wxGetDisplaySizeMM();
+extern wxSize WXDLLIMPEXP_CORE wxGetDisplayPPI();
// Get position and size of the display workarea
-extern void WXDLLEXPORT wxClientDisplayRect(int *x, int *y, int *width, int *height);
-extern wxRect WXDLLEXPORT wxGetClientDisplayRect();
+extern void WXDLLIMPEXP_CORE wxClientDisplayRect(int *x, int *y, int *width, int *height);
+extern wxRect WXDLLIMPEXP_CORE wxGetClientDisplayRect();
// set global cursor
-extern void WXDLLEXPORT wxSetCursor(const wxCursor& cursor);
+extern void WXDLLIMPEXP_CORE wxSetCursor(const wxCursor& cursor);
#endif
// _WX_GDICMNH__