wxColour( const wxChar *colourName ) { InitFromName( wxString(colourName) ); }
#endif
-
- wxColour( const wxColour& col )
- : wxGDIObject()
- { Ref(col); }
- wxColour& operator = ( const wxColour& col ) { Ref(col); return *this; }
-
~wxColour();
bool Ok() const { return m_refData != NULL; }