wxBitmapDataObject(const wxBitmap& bitmap);
// destr
- ~wxBitmapDataObject();
+ virtual ~wxBitmapDataObject();
// override base class virtual to update PNG data too
virtual void SetBitmap(const wxBitmap& bitmap);
virtual bool SetData(size_t len, const void *buf);
protected:
- void Init() { m_pngData = (void *)NULL; m_pngSize = 0; }
+ void Init() { m_pngData = NULL; m_pngSize = 0; }
void Clear() { free(m_pngData); }
void ClearAll() { Clear(); Init(); }