// Created: 26.05.99
// RCS-ID: $Id$
// Copyright: (c) wxWindows Team
-// Licence: wxWindows license
+// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DND_H_BASE_
#define _WX_DND_H_BASE_
+#if defined(__GNUG__) && !defined(__APPLE__)
+ #pragma interface "dndbase.h"
+#endif
+
#include "wx/defs.h"
#if wxUSE_DRAG_AND_DROP
#include "wx/dataobj.h"
+#include "wx/cursor.h"
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
+// flags for wxDropSource::DoDragDrop()
+//
+// NB: wxDrag_CopyOnly must be 0 (== FALSE) and wxDrag_AllowMove must be 1
+// (== TRUE) for compatibility with the old DoDragDrop(bool) method!
+enum
+{
+ wxDrag_CopyOnly = 0, // allow only copying
+ wxDrag_AllowMove = 1, // allow moving (copying is always allowed)
+ wxDrag_DefaultMove = 3 // the default operation is move, not copy
+};
+
// result of wxDropSource::DoDragDrop() call
enum wxDragResult
{
wxDragNone, // drag target didn't accept the data
wxDragCopy, // the data was successfully copied
wxDragMove, // the data was successfully moved (MSW only)
+ wxDragLink, // operation is a drag-link
wxDragCancel // the operation was cancelled by user (not an error)
};
inline WXDLLEXPORT bool wxIsDragResultOk(wxDragResult res)
{
- return res == wxDragCopy || res == wxDragMove;
+ return res == wxDragCopy || res == wxDragMove || res == wxDragLink;
}
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxDropSourceBase
{
public:
- wxDropSourceBase() { m_data = (wxDataObject *)NULL; }
+ wxDropSourceBase(const wxCursor &cursorCopy = wxNullCursor,
+ const wxCursor &cursorMove = wxNullCursor,
+ const wxCursor &cursorStop = wxNullCursor)
+ : m_cursorCopy(cursorCopy),
+ m_cursorMove(cursorMove),
+ m_cursorStop(cursorStop)
+ { m_data = (wxDataObject *)NULL; }
virtual ~wxDropSourceBase() { }
// set the data which is transfered by drag and drop
wxDataObject *GetDataObject()
{ return m_data; }
+ // set the icon corresponding to given drag result
+ void SetCursor(wxDragResult res, const wxCursor& cursor)
+ {
+ if ( res == wxDragCopy )
+ m_cursorCopy = cursor;
+ else if ( res == wxDragMove )
+ m_cursorMove = cursor;
+ else
+ m_cursorStop = cursor;
+ }
+
// start drag action, see enum wxDragResult for return value description
//
- // if bAllowMove is TRUE, data can be moved, if not - only copied
- virtual wxDragResult DoDragDrop(bool bAllowMove = FALSE) = 0;
+ // if flags contains wxDrag_AllowMove, moving (and only copying) data is
+ // allowed, if it contains wxDrag_DefaultMove (which includes the previous
+ // flag), it is even the default operation
+ virtual wxDragResult DoDragDrop(int flags = wxDrag_CopyOnly) = 0;
// override to give feedback depending on the current operation result
- // "effect"
- virtual bool GiveFeedback( wxDragResult WXUNUSED(effect),
- bool WXUNUSED(bScrolling) )
+ // "effect" and return TRUE if you did something, FALSE to let the library
+ // give the default feedback
+ virtual bool GiveFeedback(wxDragResult WXUNUSED(effect)) { return FALSE; }
+
+protected:
+ const wxCursor& GetCursor(wxDragResult res) const
{
- return TRUE;
+ if ( res == wxDragCopy )
+ return m_cursorCopy;
+ else if ( res == wxDragMove )
+ return m_cursorMove;
+ else
+ return m_cursorStop;
}
-protected:
+ // the data we're dragging
wxDataObject *m_data;
+
+ // the cursors to use for feedback
+ wxCursor m_cursorCopy,
+ m_cursorMove,
+ m_cursorStop;
+
+ DECLARE_NO_COPY_CLASS(wxDropSourceBase)
};
// ----------------------------------------------------------------------------
protected:
wxDataObject *m_dataObject;
+
+ DECLARE_NO_COPY_CLASS(wxDropTargetBase)
};
// ----------------------------------------------------------------------------
#include "wx/msw/ole/droptgt.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/dnd.h"
+#elif defined(__WXX11__)
+ #include "wx/x11/dnd.h"
#elif defined(__WXGTK__)
#include "wx/gtk/dnd.h"
-#elif defined(__WXQT__)
- #include "wx/qt/dnd.h"
#elif defined(__WXMAC__)
#include "wx/mac/dnd.h"
#elif defined(__WXPM__)
#include "wx/os2/dnd.h"
-#elif defined(__WXSTUBS__)
- #include "wx/stubs/dnd.h"
#endif
// ----------------------------------------------------------------------------