///////////////////////////////////////////////////////////////////////////////
-// Name: checklst.h
+// Name: wx/msw/checklst.h
// Purpose: wxCheckListBox class - a listbox with checkable items
// Author: Vadim Zeitlin
// Modified by:
#ifndef __CHECKLST__H_
#define __CHECKLST__H_
-#ifdef __GNUG__
-#pragma interface "checklst.h"
-#endif
-
-#include "wx/setup.h"
-
#if !wxUSE_OWNER_DRAWN
#error "wxCheckListBox class requires owner-drawn functionality."
#endif
-#include "wx/listbox.h"
+class WXDLLIMPEXP_FWD_CORE wxOwnerDrawn;
+class WXDLLIMPEXP_FWD_CORE wxCheckListBoxItem; // fwd decl, defined in checklst.cpp
-class wxCheckListBoxItem; // fwd decl, defined in checklst.cpp
-
-class WXDLLEXPORT wxCheckListBox : public wxListBox
+class WXDLLIMPEXP_CORE wxCheckListBox : public wxCheckListBoxBase
{
- DECLARE_DYNAMIC_CLASS(wxCheckListBox)
public:
- // ctors
- wxCheckListBox();
- wxCheckListBox(wxWindow *parent, wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- int nStrings = 0,
- const wxString choices[] = NULL,
- long style = 0,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxListBoxNameStr);
-
- // override base class virtuals
- virtual void Delete(int n);
- virtual void InsertItems(int nItems, const wxString items[], int pos);
-
- virtual bool SetFont( const wxFont &font );
-
- // items may be checked
- bool IsChecked(size_t uiIndex) const;
- void Check(size_t uiIndex, bool bCheck = TRUE);
-
- // accessors
- size_t GetItemHeight() const { return m_nItemHeight; }
+ // ctors
+ wxCheckListBox();
+ wxCheckListBox(wxWindow *parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ int nStrings = 0,
+ const wxString choices[] = NULL,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxListBoxNameStr);
+ wxCheckListBox(wxWindow *parent, wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ const wxArrayString& choices,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxListBoxNameStr);
+
+ bool Create(wxWindow *parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ int n = 0, const wxString choices[] = NULL,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxListBoxNameStr);
+ bool Create(wxWindow *parent, wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ const wxArrayString& choices,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxListBoxNameStr);
+
+ // items may be checked
+ virtual bool IsChecked(unsigned int uiIndex) const;
+ virtual void Check(unsigned int uiIndex, bool bCheck = true);
+ virtual void Toggle(unsigned int uiIndex);
+
+ // we create our items ourselves and they have non-standard size,
+ // so we need to override these functions
+ virtual wxOwnerDrawn *CreateLboxItem(size_t n);
+ virtual bool MSWOnMeasure(WXMEASUREITEMSTRUCT *item);
protected:
- // we create our items ourselves and they have non-standard size,
- // so we need to override these functions
- virtual wxOwnerDrawn *CreateItem(size_t n);
- virtual bool MSWOnMeasure(WXMEASUREITEMSTRUCT *item);
-
- // pressing space or clicking the check box toggles the item
- void OnChar(wxKeyEvent& event);
- void OnLeftClick(wxMouseEvent& event);
-
-private:
- size_t m_nItemHeight; // height of checklistbox items (the same for all)
-
- DECLARE_EVENT_TABLE()
+ // pressing space or clicking the check box toggles the item
+ void OnKeyDown(wxKeyEvent& event);
+ void OnLeftClick(wxMouseEvent& event);
+
+ // send an "item checked" event
+ void SendEvent(unsigned int uiIndex)
+ {
+ wxCommandEvent event(wxEVT_COMMAND_CHECKLISTBOX_TOGGLED, GetId());
+ event.SetInt(uiIndex);
+ event.SetEventObject(this);
+ event.SetString(GetString(uiIndex));
+ ProcessCommand(event);
+ }
+
+ wxSize DoGetBestClientSize() const;
+
+ DECLARE_EVENT_TABLE()
+ DECLARE_DYNAMIC_CLASS_NO_COPY(wxCheckListBox)
};
#endif //_CHECKLST_H